Player Matchup

Janus
Janus
BlackDarne
Janus
Level 159
God Stats
17W - 19L
1,498 SR
Queue Stats
438W - 428L
1,587 Elo+
Solo
Guan Yu
Guan Yu
DxvisssVII
Guan Yu
Level 106
God Stats
11W - 10L
1,534 SR
Queue Stats
91W - 110L
1,574 Elo+
Solo
Apollo
Apollo
JackRoossell
Apollo
Level 112
God Stats
8W - 7L
1,598 SR
Queue Stats
163W - 146L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
ZombieMercedes
Gilgamesh
Level 87
God Stats
7W - 7L
1,698 SR
Queue Stats
169W - 205L
1,566 Elo+
Solo
Ah Puch
Ah Puch
pacofortaco2
Ah Puch
Level 114
God Stats
6W - 2L
1,771 SR
Queue Stats
251W - 217L
1,628 Elo+
Party 1
Team Averages
Level 116
1,620 SR
1,592 Elo+

VS

Team Averages
Level 123
1,594 SR
1,558 Elo+
Geb
Geb
 
Geb
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AntonyOz1700
Set
Level 135
God Stats
2W - 4L
1,716 SR
Queue Stats
149W - 147L
1,600 Elo+
Solo
Merlin
Merlin
ISimp4Pentas
Merlin
Level 121
God Stats
33W - 10L
1,698 SR
Queue Stats
289W - 194L
1,656 Elo+
Solo
Persephone
Persephone
Komi0123
Persephone
Level 147
God Stats
27W - 38L
1,557 SR
Queue Stats
280W - 277L
1,536 Elo+
Solo
Sol
Sol
Lyaic
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 1 / 5
10,232
930
17,983
8,741
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
DxvisssVII
Guan Yu
16
1 / 5 / 11
9,692
881
12,319
19,276
21,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
16
3 / 1 / 8
10,559
960
7,326
7,208
2,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ZombieMercedes
Gilgamesh
16
1 / 1 / 11
9,595
872
6,897
14,646
7,533
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
pacofortaco2
Ah Puch
17
5 / 0 / 7
11,459
1,042
16,543
10,252
4,176
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

222

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 5
10,200
927
11,193
19,214
24,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 6 / 2
10,344
940
8,117
15,856
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
16
0 / 1 / 4
9,387
853
8,420
6,776
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Komi0123
Persephone
16
1 / 2 / 5
10,277
934
15,314
9,051
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Lyaic
Sol
16
1 / 2 / 5
9,611
874
12,718
13,785
5,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
13
Kills
8
8
Deaths
13
42
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
5
2.25
L
4
6
2
0.83
W
Janus
3
1
5
5.5
W
Guan Yu
DxvisssVII
Guan Yu
1
5
11
1.3
L
Merlin
0
1
4
2
W
Apollo
3
1
8
7
L
Persephone
Komi0123
Persephone
1
2
5
1.75
L
Sol
Lyaic
Sol
1
2
5
1.75
W
Gilgamesh
ZombieMercedes
Gilgamesh
1
1
11
6.5
W
Ah Puch
pacofortaco2
Ah Puch
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,068
Damage
55,762
60,123
Taken
64,682
38,969
Mitigated
43,736
18,751
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,193
850
176
1,491
19,214
24,490
0
8,330
10,884
18,946
0
L
8,117
3,544
0
1,200
15,856
8,084
0
8,653
7,203
0
21,592
W
Janus
17,983
269
342
1,720
8,741
2,845
0
6,869
1,872
38,182
0
W
Guan Yu
DxvisssVII
Guan Yu
12,319
1,871
4,992
4,682
19,276
21,681
0
15,877
3,399
0
15,675
L
Merlin
8,420
138
0
853
6,776
2,500
0
3,986
2,790
37,652
0
W
Apollo
7,326
5,293
0
1,037
7,208
2,734
0
5,851
1,357
0
28,151
L
Persephone
Komi0123
Persephone
15,314
552
0
915
9,051
3,552
0
4,792
4,257
48,582
0
L
Sol
Lyaic
Sol
12,718
4,660
0
3,032
13,785
5,110
0
9,040
4,745
25,807
0
W
Gilgamesh
ZombieMercedes
Gilgamesh
6,897
1,014
0
73
14,646
7,533
0
12,277
2,326
497
10,499
W
Ah Puch
pacofortaco2
Ah Puch
16,543
1,276
272
5,633
10,252
4,176
0
6,728
3,524
61,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,537
Gold Earned
49,819
229
Minions Killed
240
10
Camps Cleared
8
1,019,385
Distance Traveled
974,312
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,200
927
20
2
0
185,053
2
L
Set
10,344
940
30
3
2
217,591
0
W
Janus
10,232
930
54
5
3
196,925
0
W
Guan Yu
9,692
881
7
1
0
212,433
1
L
Merlin
9,387
853
58
5
1
155,096
4
W
Apollo
10,559
960
50
5
4
194,384
0
L
Persephone
10,277
934
99
9
1
215,319
0
L
Sol
9,611
874
33
3
4
201,253
0
W
Gilgamesh
9,595
872
9
1
1
204,478
0
W
Ah Puch
11,459
1,042
109
10
2
211,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role