Player Matchup

Izanami
Izanami
ElikDeniet
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,805 Elo+
Solo
Bellona
Bellona
LandonLeDodu
Bellona
Level 23
God Stats
8W - 3L
1,581 SR
Queue Stats
42W - 32L
1,477 Elo+
Party 2
Ra
Ra
Suceurdequeue24
Ra
Level 15
God Stats
4W - 2L
1,715 SR
Queue Stats
22W - 11L
1,617 Elo+
Party 2
Thor
Thor
Thefrenchbreton
Thor
Level 24
God Stats
1W - 0L
1,541 SR
Queue Stats
27W - 20L
1,460 Elo+
Party 2
Yemoja
Yemoja
XeroTix7
Yemoja
Level 30
God Stats
17W - 17L
1,467 SR
Queue Stats
477W - 513L
1,467 Elo+
Solo
Team Averages
Level 20
1,561 SR
1,565 Elo+

VS

Team Averages
Level 28
1,424 SR
1,514 Elo+
Bellona
Bellona
FeralLik
Bellona
Level 29
God Stats
0W - 2L
1,380 SR
Queue Stats
11W - 8L
1,593 Elo+
Party 1
Anhur
Anhur
IICreepingII
Anhur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 97L
1,500 Elo+
Solo
Ra
Ra
JKonst
Ra
Level 28
God Stats
0W - 1L
1,188 SR
Queue Stats
4W - 3L
1,610 Elo+
Party 1
Thanatos
Thanatos
RegioLeDoux
Thanatos
Level 27
God Stats
5W - 8L
1,565 SR
Queue Stats
96W - 106L
1,541 Elo+
Solo
Olorun
Olorun
ToughJam5289804
Olorun
Level 29
God Stats
8W - 4L
1,488 SR
Queue Stats
124W - 142L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElikDeniet
Izanami
15
12 / 1 / 3
9,336
667
12,834
7,786
2,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
LandonLeDodu
Bellona
15
3 / 0 / 1
8,610
615
5,160
7,795
6,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 3
8,332
595
6,883
6,665
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 8
7,851
561
5,678
9,430
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Yemoja
XeroTix7
Yemoja
12
3 / 2 / 9
8,171
584
4,627
8,724
7,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FeralLik
Bellona
11
1 / 4 / 1
7,283
520
7,361
12,616
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 7 / 0
5,413
387
2,826
9,073
1,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
9
1 / 7 / 2
6,051
432
3,885
8,042
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
RegioLeDoux
Thanatos
10
3 / 4 / 0
6,558
468
5,648
10,526
3,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
6,219
444
4,755
8,919
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
28
Kills
6
6
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
ElikDeniet
Izanami
12
1
3
13.5
L
Bellona
FeralLik
Bellona
1
4
1
0.38
L
1
7
0
0.14
L
Ra
1
7
2
0.29
W
Bellona
LandonLeDodu
Bellona
3
0
1
3.5
L
Thanatos
RegioLeDoux
Thanatos
3
4
0
0.75
W
6
2
3
3.75
W
4
1
8
8
L
0
6
2
0.17
W
Yemoja
XeroTix7
Yemoja
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,182
Damage
24,475
40,400
Taken
49,176
20,975
Mitigated
18,240
12,497
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ElikDeniet
Izanami
12,834
8,420
0
3,270
7,786
2,549
2,298
1,638
6,148
0
66,484
L
Bellona
FeralLik
Bellona
7,361
1,698
0
4,296
12,616
8,866
928
767
11,849
0
35,710
L
2,826
1,644
112
1,737
9,073
1,096
0
1,599
7,474
0
14,006
L
Ra
3,885
374
404
1,631
8,042
1,286
360
1,534
6,468
19,691
0
W
Bellona
LandonLeDodu
Bellona
5,160
1,368
0
1,607
7,795
6,037
848
0
7,795
0
51,140
L
Thanatos
RegioLeDoux
Thanatos
5,648
1,511
0
8,652
10,526
3,599
0
2,426
8,000
0
32,055
W
6,883
1,400
199
2,163
6,665
2,134
1,687
2,705
3,960
46,529
0
W
5,678
1,991
0
4,727
9,430
3,134
0
1,289
8,141
0
38,204
L
4,755
2,532
0
1,381
8,919
3,393
1,194
4,913
3,730
26,853
3,567
W
Yemoja
XeroTix7
Yemoja
4,627
557
510
21
8,724
7,121
81
2,333
6,391
18,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
31,524
445
Minions Killed
236
0
Camps Cleared
0
1,317,617
Distance Traveled
1,161,146
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,336
667
128
9
0
256,415
1
L
Bellona
7,283
520
64
5
0
229,188
0
L
Anhur
5,413
387
27
2
0
224,305
2
L
Ra
6,051
432
27
2
0
249,094
3
W
Bellona
8,610
615
126
9
0
267,200
2
L
Thanatos
6,558
468
60
4
0
240,222
2
W
Ra
8,332
595
103
7
0
278,331
0
W
Thor
7,851
561
74
5
0
266,086
1
L
Olorun
6,219
444
58
4
0
218,337
0
W
Yemoja
8,171
584
14
1
0
249,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role