Player Matchup

Artio
Artio
Eazy Mike Geezy
Artio
Level 113
God Stats
14W - 14L
1,546 SR
Queue Stats
74W - 81L
1,557 Elo+
Solo
Bellona
Bellona
I Had Time
Bellona
Level 149
God Stats
1W - 2L
1,446 SR
Queue Stats
219W - 166L
1,617 Elo+
Party 2
Vulcan
Vulcan
ivimi
Vulcan
Level 157
God Stats
1W - 4L
1,696 SR
Queue Stats
163W - 138L
1,553 Elo+
Party 2
Anhur
Anhur
xMonTreY
Anhur
Level 139
God Stats
1W - 1L
1,611 SR
Queue Stats
11W - 2L
1,775 Elo+
Solo
Team Averages
Level 140
1,575 SR
1,625 Elo+

VS

Team Averages
Level 88
1,654 SR
1,833 Elo+
Ullr
Ullr
Clunkycylinder
Ullr
Level 127
God Stats
6W - 7L
1,534 SR
Queue Stats
380W - 201L
1,841 Elo+
Party 1
Kukulkan
Kukulkan
DSM090
Kukulkan
Level 28
God Stats
9W - 2L
1,978 SR
Queue Stats
78W - 20L
1,903 Elo+
Party 1
Terra
Terra
Devald
Terra
Level 48
God Stats
1W - 1L
1,819 SR
Queue Stats
100W - 50L
1,736 Elo+
Party 1
Kali
Kali
sebastienR
Kali
Level 149
God Stats
0W - 3L
1,287 SR
Queue Stats
450W - 249L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 15
15,196
800
15,192
15,820
24,802
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
I Had Time
Bellona
20
7 / 3 / 5
13,898
731
15,932
18,279
19,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
ivimi
Vulcan
20
3 / 4 / 8
13,970
735
17,392
13,821
6,661
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
xMonTreY
Anhur
20
9 / 3 / 7
14,324
754
33,083
18,205
7,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
10,757
566
4,912
13,094
4,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DSM090
Kukulkan
17
2 / 9 / 2
11,612
611
12,034
15,569
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
Devald
Terra
19
2 / 4 / 5
14,115
743
8,760
29,622
24,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 3 / 2
14,191
747
13,907
31,994
13,648
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
21
Kills
10
10
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Kukulkan
DSM090
Kukulkan
2
9
2
0.33
L
Terra
Devald
Terra
2
4
5
1.13
W
2
0
15
9.5
W
Bellona
I Had Time
Bellona
7
3
5
3.17
W
Vulcan
ivimi
Vulcan
3
4
8
1.75
L
6
3
2
2.33
W
Anhur
xMonTreY
Anhur
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,599
Damage
39,613
66,125
Taken
90,279
58,065
Mitigated
47,906
15,648
Healing
20,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,912
2,276
0
708
13,094
4,071
798
6,088
6,999
0
36,803
L
Kukulkan
DSM090
Kukulkan
12,034
1,080
0
1,305
15,569
6,086
0
5,300
9,975
39,182
0
L
Terra
Devald
Terra
8,760
1,353
2,327
4,977
29,622
24,101
0
12,095
17,198
31,066
0
W
15,192
861
2,630
4,115
15,820
24,802
681
5,614
10,206
41,048
0
W
Bellona
I Had Time
Bellona
15,932
5,188
0
1,473
18,279
19,446
601
5,828
12,451
0
36,460
W
Vulcan
ivimi
Vulcan
17,392
3,812
232
2,213
13,821
6,661
1,362
4,819
9,002
65,756
0
L
13,907
6,667
0
11,175
31,994
13,648
1,016
8,880
22,882
0
65,710
W
Anhur
xMonTreY
Anhur
33,083
21,779
0
4,985
18,205
7,156
4,254
4,942
13,263
0
81,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,388
Gold Earned
50,675
288
Minions Killed
279
13
Camps Cleared
11
1,550,465
Distance Traveled
1,212,935
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,757
566
52
3
1
235,971
1
L
Kukulkan
11,612
611
65
3
2
234,878
2
L
Terra
14,115
743
54
3
1
386,896
0
W
Artio
15,196
800
57
3
1
444,620
3
W
Bellona
13,898
731
53
3
2
400,275
1
W
Vulcan
13,970
735
80
4
4
339,211
0
L
Kali
14,191
747
108
6
7
355,190
2
W
Anhur
14,324
754
98
5
6
366,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role