Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
HEISEMBERG08
Ao Kuang
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 94L
1,478 Elo+
Solo
Skadi
Skadi
Kahare_4LIFERSS
Skadi
Level 28
God Stats
13W - 12L
1,511 SR
Queue Stats
43W - 38L
1,436 Elo+
Solo
Anubis
Anubis
Kving Nara
Anubis
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Loki
Loki
fadedRaiinbow
Loki
Level 8
God Stats
2W - 2L
1,109 SR
Queue Stats
4W - 2L
1,142 Elo+
Solo
Team Averages
Level 23
1,424 SR
1,411 Elo+

VS

Team Averages
Level 17
1,521 SR
1,412 Elo+
Kukulkan
Kukulkan
Darkpieslice69
Kukulkan
Level 26
God Stats
60W - 50L
1,636 SR
Queue Stats
92W - 106L
1,497 Elo+
Solo
Raijin
Raijin
Juntaxxnif
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Shadow_66607
Cthulhu
Level 15
God Stats
13W - 9L
1,470 SR
Queue Stats
16W - 17L
1,408 Elo+
Solo
Jormungandr
Jormungandr
XxJoel_50xX
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Solo
Nu Wa
Nu Wa
grossnor
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
8 / 1 / 16
10,380
1,153
11,810
12,395
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
HEISEMBERG08
Ao Kuang
16
9 / 2 / 10
9,952
1,106
7,561
8,039
2,868
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 1 / 12
9,218
1,024
9,563
6,605
2,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kving Nara
Anubis
16
6 / 0 / 13
9,955
1,106
12,520
6,083
2,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 11
8,328
925
4,403
6,417
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

320

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 3 / 3
8,029
892
4,440
8,785
5,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Raijin
Juntaxxnif
Raijin
15
5 / 6 / 0
9,808
1,090
15,008
16,863
5,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Shadow_66607
Cthulhu
14
0 / 9 / 2
8,067
896
5,708
14,708
14,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
XxJoel_50xX
Jormungandr
13
0 / 3 / 1
7,222
802
2,378
3,837
2,664
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
grossnor
Nu Wa
13
0 / 6 / 2
7,709
857
7,991
8,502
2,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
13
26
Kills
5
5
Deaths
27
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
1
16
16
L
Kukulkan
0
3
3
0.5
W
Ao Kuang
HEISEMBERG08
Ao Kuang
9
2
10
7
L
Raijin
Juntaxxnif
Raijin
5
6
0
0.83
W
3
1
12
9
W
Anubis
Kving Nara
Anubis
6
0
13
12.5
L
Cthulhu
Shadow_66607
Cthulhu
0
9
2
0.11
L
Jormungandr
XxJoel_50xX
Jormungandr
0
3
1
0.17
W
0
1
11
5.5
L
Nu Wa
grossnor
Nu Wa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,857
Damage
35,525
39,539
Taken
52,695
16,375
Mitigated
31,219
7,043
Healing
371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,810
3,316
291
475
12,395
5,935
0
10,809
1,586
25,564
0
L
Kukulkan
4,440
861
17
169
8,785
5,756
0
4,568
4,217
20,374
0
W
Ao Kuang
HEISEMBERG08
Ao Kuang
7,561
2,730
0
1,790
8,039
2,868
0
7,416
623
10,948
0
L
Raijin
Juntaxxnif
Raijin
15,008
1,820
0
0
16,863
5,895
0
11,215
5,648
29,100
0
W
9,563
4,836
0
569
6,605
2,362
0
5,977
628
0
25,067
W
Anubis
Kving Nara
Anubis
12,520
711
0
3,158
6,083
2,821
0
5,606
477
29,560
0
L
Cthulhu
Shadow_66607
Cthulhu
5,708
384
185
0
14,708
14,330
0
7,284
7,424
22,654
0
L
Jormungandr
XxJoel_50xX
Jormungandr
2,378
969
0
0
3,837
2,664
0
2,216
1,621
5,861
0
W
4,403
1,828
324
436
6,417
2,389
0
5,717
700
0
19,719
L
Nu Wa
grossnor
Nu Wa
7,991
2,132
0
0
8,502
2,574
0
6,608
1,894
17,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,833
Gold Earned
40,835
151
Minions Killed
118
8
Camps Cleared
3
814,369
Distance Traveled
625,355
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,380
1,153
27
3
0
164,523
0
L
Kukulkan
8,029
892
41
5
1
152,897
0
W
Ao Kuang
9,952
1,106
4
0
2
168,190
0
L
Raijin
9,808
1,090
20
2
1
150,288
0
W
Skadi
9,218
1,024
39
4
0
155,587
0
W
Anubis
9,955
1,106
51
6
5
160,975
1
L
Cthulhu
8,067
896
38
4
0
134,265
1
L
Jormungandr
7,222
802
5
1
0
67,422
0
W
Loki
8,328
925
30
3
1
165,094
0
L
Nu Wa
7,709
857
14
2
1
120,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role