Player Matchup

Tsukuyomi
Tsukuyomi
Auguxxx
Tsukuyomi
Level 13
God Stats
1W - 5L
1,220 SR
Queue Stats
8W - 13L
1,263 Elo+
Solo
Artemis
Artemis
Bëlit
Artemis
Level 24
God Stats
159W - 171L
1,377 SR
Queue Stats
162W - 181L
1,321 Elo+
Solo
Nu Wa
Nu Wa
Denosu_ADA
Nu Wa
Level 29
God Stats
11W - 17L
1,305 SR
Queue Stats
275W - 324L
1,327 Elo+
Party 2
Nemesis
Nemesis
Drezayzel
Nemesis
Level 15
God Stats
139W - 155L
1,381 SR
Queue Stats
156W - 176L
1,441 Elo+
Solo
Ymir
Ymir
Nealupu
Ymir
Level 14
God Stats
5W - 10L
1,242 SR
Queue Stats
36W - 39L
1,330 Elo+
Party 2
Team Averages
Level 19
1,305 SR
1,336 Elo+

VS

Team Averages
Level 7
1,494 SR
1,381 Elo+
Artio
Artio
NiceTea69
Artio
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,405 Elo+
Party 1
Discordia
Discordia
bluem0th
Discordia
Level 7
God Stats
8W - 13L
1,287 SR
Queue Stats
31W - 28L
1,405 Elo+
Party 1
Fenrir
Fenrir
fullmussla
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,003 Elo+
Solo
Ymir
Ymir
jewelforce
Ymir
Level 7
God Stats
9W - 9L
1,684 SR
Queue Stats
32W - 30L
1,405 Elo+
Party 1
Bellona
Bellona
ÑïnJâŘooť
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Auguxxx
Tsukuyomi
20
15 / 7 / 18
14,968
1,247
22,911
17,984
8,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Bëlit
Artemis
20
4 / 8 / 18
12,664
1,055
16,650
15,728
6,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
20
14 / 6 / 25
16,080
1,340
37,814
17,987
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
Drezayzel
Nemesis
20
11 / 3 / 23
14,445
1,204
16,541
16,256
9,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
Nealupu
Ymir
20
4 / 7 / 31
13,736
1,145
17,031
23,304
29,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
NiceTea69
Artio
20
10 / 5 / 17
15,122
1,260
16,684
26,300
40,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
bluem0th
Discordia
19
5 / 6 / 13
13,231
1,103
25,691
13,294
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
fullmussla
Fenrir
19
5 / 10 / 10
12,345
1,029
10,397
21,811
9,519
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 10 / 15
14,318
1,193
18,019
33,115
40,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
2 / 18 / 12
12,327
1,027
13,121
34,016
24,261
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
97
48
Kills
30
31
Deaths
49
115
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Auguxxx
Tsukuyomi
15
7
18
3.43
W
Artemis
Bëlit
Artemis
4
8
18
1.63
W
Nu Wa
14
6
25
4.42
W
Nemesis
Drezayzel
Nemesis
11
3
23
7.5
W
Ymir
Nealupu
Ymir
4
7
31
2.79
L
Artio
NiceTea69
Artio
10
5
17
3.7
L
Discordia
bluem0th
Discordia
5
6
13
1.92
L
Fenrir
fullmussla
Fenrir
5
10
10
1
L
8
10
15
1.55
L
2
18
12
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,947
Damage
83,912
91,259
Taken
128,536
59,623
Mitigated
119,677
7,891
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Auguxxx
Tsukuyomi
22,911
7,336
0
240
17,984
8,008
0
9,179
8,805
0
37,799
W
Artemis
Bëlit
Artemis
16,650
12,034
0
1,362
15,728
6,129
0
9,263
6,465
0
40,859
W
Nu Wa
37,814
11,044
868
1,424
17,987
6,464
0
13,279
4,708
61,867
0
W
Nemesis
Drezayzel
Nemesis
16,541
10,428
0
3,997
16,256
9,177
0
12,327
3,929
0
32,764
W
Ymir
Nealupu
Ymir
17,031
3,890
0
0
23,304
29,845
0
16,346
6,958
29,732
0
L
Artio
NiceTea69
Artio
16,684
2,877
4,364
5,299
26,300
40,949
0
12,717
11,989
39,507
0
L
Discordia
bluem0th
Discordia
25,691
2,901
0
0
13,294
4,074
0
5,634
7,660
56,669
0
L
Fenrir
fullmussla
Fenrir
10,397
3,333
0
1,689
21,811
9,519
0
10,165
11,332
0
25,286
L
18,019
4,545
0
0
33,115
40,874
0
13,355
18,431
51,862
0
L
13,121
4,403
0
322
34,016
24,261
0
12,974
21,042
0
31,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,893
Gold Earned
67,343
190
Minions Killed
229
8
Camps Cleared
4
956,201
Distance Traveled
1,124,869
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,968
1,247
29
2
6
209,970
2
W
Artemis
12,664
1,055
61
5
0
172,281
0
W
Nu Wa
16,080
1,340
33
3
0
189,918
0
W
Nemesis
14,445
1,204
30
3
2
219,311
0
W
Ymir
13,736
1,145
37
3
0
164,721
2
L
Artio
15,122
1,260
40
3
1
250,086
0
L
Discordia
13,231
1,103
79
7
1
245,779
0
L
Fenrir
12,345
1,029
23
2
1
196,703
1
L
Ymir
14,318
1,193
56
5
0
220,288
0
L
Bellona
12,327
1,027
31
3
1
212,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role