Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Edrahil-NL
Ymir
Level 24
God Stats
3W - 11L
1,339 SR
Queue Stats
103W - 89L
1,052 Elo+
Solo
Merlin
Merlin
Fat_Neck_Nation
Merlin
Level 102
God Stats
2W - 11L
1,539 SR
Queue Stats
46W - 97L
1,238 Elo+
Solo
Artemis
Artemis
NL_Yorickkj_NL
Artemis
Level 15
God Stats
19W - 20L
1,718 SR
Queue Stats
51W - 42L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
RedruMCorvus
Kukulkan
Level 88
God Stats
0W - 1L
1,697 SR
Queue Stats
5W - 18L
1,293 Elo+
Party 1
Team Averages
Level 58
1,559 SR
1,358 Elo+

VS

Team Averages
Level 60
1,493 SR
1,457 Elo+
Sun Wukong
Sun Wukong
I-Am-Narcissus
Sun Wukong
Level 61
God Stats
8W - 6L
1,584 SR
Queue Stats
68W - 81L
1,426 Elo+
Solo
Ares
Ares
Jake77ITA
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MegaYakxza
Tsukuyomi
Level 28
God Stats
7W - 8L
1,477 SR
Queue Stats
87W - 77L
1,485 Elo+
Solo
Neith
Neith
Yarilamat4Dioses
Neith
Level 49
God Stats
30W - 26L
1,492 SR
Queue Stats
117W - 129L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
pipe_amaya2210
Kukulkan
Level 116
God Stats
7W - 8L
1,411 SR
Queue Stats
463W - 490L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 5 / 0
7,504
577
5,051
10,627
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 2
5,841
449
2,309
6,771
4,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 1
5,168
398
324
3,520
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 5 / 2
5,351
412
3,926
6,722
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
RedruMCorvus
Kukulkan
12
0 / 2 / 1
6,599
508
2,282
2,894
845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I-Am-Narcissus
Sun Wukong
13
2 / 1 / 1
7,251
558
2,157
8,238
4,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
9
0 / 3 / 1
5,454
420
1,570
6,261
3,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
MegaYakxza
Tsukuyomi
10
2 / 1 / 3
6,484
499
3,152
5,338
1,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 6
6,244
480
5,640
5,347
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
12 / 1 / 2
8,851
681
8,327
5,997
2,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
18
18
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
0
0.8
L
1
2
2
1
L
0
4
1
0.13
W
Sun Wukong
I-Am-Narcissus
Sun Wukong
2
1
1
2.5
W
Ares
0
3
1
0.17
W
Tsukuyomi
MegaYakxza
Tsukuyomi
2
1
3
3.5
L
0
5
2
0.2
L
Kukulkan
RedruMCorvus
Kukulkan
0
2
1
0.25
W
2
1
6
5
W
Kukulkan
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,892
Damage
20,846
30,534
Taken
31,181
11,687
Mitigated
12,702
7,893
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,051
2,702
44
7,368
10,627
3,699
0
3,542
7,085
0
34,322
L
2,309
295
0
10
6,771
4,283
0
1,603
5,168
14,368
0
L
324
0
0
0
3,520
1,171
0
2,288
1,232
9,535
0
W
Sun Wukong
I-Am-Narcissus
Sun Wukong
2,157
174
0
3,161
8,238
4,490
498
2,138
6,100
0
40,414
W
Ares
1,570
58
13
1,089
6,261
3,048
212
1,798
4,463
13,698
0
W
Tsukuyomi
MegaYakxza
Tsukuyomi
3,152
1,488
0
838
5,338
1,445
0
92
5,206
0
34,457
L
3,926
2,153
0
471
6,722
1,689
0
2,146
4,576
0
19,255
L
Kukulkan
RedruMCorvus
Kukulkan
2,282
133
0
0
2,894
845
0
318
2,576
41,175
0
W
5,640
2,046
0
1,082
5,347
1,398
1,010
474
4,873
0
30,710
W
Kukulkan
8,327
703
0
782
5,997
2,321
32
349
5,624
56,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
34,284
212
Minions Killed
358
0
Camps Cleared
0
990,801
Distance Traveled
1,146,748
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,504
577
63
5
0
240,404
2
L
Ymir
5,841
449
21
2
0
171,953
1
L
Merlin
5,168
398
17
1
0
128,304
1
W
Sun Wukong
7,251
558
87
7
0
258,037
5
W
Ares
5,454
420
23
2
0
219,473
0
W
Tsukuyomi
6,484
499
68
5
0
193,034
0
L
Artemis
5,351
412
32
2
0
214,801
0
L
Kukulkan
6,599
508
79
6
0
235,339
3
W
Neith
6,244
480
55
4
0
224,884
0
W
Kukulkan
8,851
681
125
10
0
251,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role