Player Matchup

Ymir
Ymir
CptnHamster
Ymir
Level 16
God Stats
53W - 39L
1,507 SR
Queue Stats
157W - 118L
1,339 Elo+
Solo
Scylla
Scylla
Loveshit
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,197 Elo+
Solo
Thanatos
Thanatos
MFgamer16
Thanatos
Level 21
God Stats
1W - 3L
1,179 SR
Queue Stats
22W - 26L
1,327 Elo+
Solo
Chaac
Chaac
Narananas
Chaac
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 57L
1,366 Elo+
Solo
Neith
Neith
Roywyn
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,346 Elo+

VS

Team Averages
Level 16
1,423 SR
1,311 Elo+
Yemoja
Yemoja
AngryMystic
Yemoja
Level 28
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Anubis
Anubis
FarAAAon
Anubis
Level 20
God Stats
28W - 44L
1,444 SR
Queue Stats
52W - 83L
1,295 Elo+
Solo
Nemesis
Nemesis
Hoppeeee
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
PiXEL BiT 42
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
Джониик
Freya
Level 24
God Stats
0W - 1L
1,404 SR
Queue Stats
2W - 4L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 22
11,410
475
9,426
20,539
23,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Loveshit
Scylla
18
14 / 4 / 7
12,984
541
17,310
11,894
4,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
MFgamer16
Thanatos
20
16 / 2 / 15
14,029
585
14,217
20,403
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Narananas
Chaac
18
6 / 2 / 13
11,949
498
12,193
17,957
14,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Roywyn
Neith
17
3 / 9 / 18
11,643
485
10,838
15,543
6,713
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 3
10,739
447
4,910
15,291
13,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
FarAAAon
Anubis
16
4 / 9 / 5
11,267
469
18,906
19,667
9,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hoppeeee
Nemesis
16
4 / 11 / 1
10,180
424
5,008
19,143
8,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
PiXEL BiT 42
Sun Wukong
13
2 / 11 / 4
8,892
371
5,938
18,396
15,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 6 / 2
12,646
527
19,891
19,749
7,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
34
40
Kills
19
21
Deaths
42
75
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
3
0.5
W
1
4
22
3
L
Anubis
FarAAAon
Anubis
4
9
5
0.72
L
Nemesis
Hoppeeee
Nemesis
4
11
1
0.41
W
Scylla
Loveshit
Scylla
14
4
7
4.38
W
Thanatos
MFgamer16
Thanatos
16
2
15
11.75
W
Chaac
Narananas
Chaac
6
2
13
6.25
L
Sun Wukong
PiXEL BiT 42
Sun Wukong
2
11
4
0.36
W
Neith
Roywyn
Neith
3
9
18
1.33
L
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,984
Damage
54,653
86,336
Taken
92,246
58,192
Mitigated
54,323
32,064
Healing
24,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,910
66
3,045
1,684
15,291
13,613
0
7,241
8,050
24,388
0
W
9,426
2,401
0
3,591
20,539
23,660
1,082
11,273
9,266
34,737
0
L
Anubis
FarAAAon
Anubis
18,906
2,666
350
6,987
19,667
9,467
705
6,179
13,488
68,284
0
L
Nemesis
Hoppeeee
Nemesis
5,008
1,737
0
3,734
19,143
8,030
0
2,890
16,253
0
63,524
W
Scylla
Loveshit
Scylla
17,310
4,358
304
2,130
11,894
4,517
2,710
6,496
5,398
64,396
0
W
Thanatos
MFgamer16
Thanatos
14,217
6,746
0
14,714
20,403
9,058
2,670
7,894
12,509
0
94,048
W
Chaac
Narananas
Chaac
12,193
1,547
1,623
6,230
17,957
14,244
1,183
8,888
9,069
0
61,985
L
Sun Wukong
PiXEL BiT 42
Sun Wukong
5,938
1,798
0
706
18,396
15,698
99
6,387
12,009
0
27,495
W
Neith
Roywyn
Neith
10,838
4,802
0
3,472
15,543
6,713
4,314
9,156
6,387
0
57,368
L
19,891
5,254
0
8,129
19,749
7,515
280
4,039
15,710
84,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,015
Gold Earned
53,724
451
Minions Killed
376
0
Camps Cleared
0
1,948,877
Distance Traveled
1,719,459
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,739
447
43
2
0
283,922
0
W
Ymir
11,410
475
43
2
0
376,203
3
L
Anubis
11,267
469
95
4
0
257,378
2
L
Nemesis
10,180
424
77
3
0
425,242
1
W
Scylla
12,984
541
106
4
0
381,206
2
W
Thanatos
14,029
585
132
6
0
447,015
0
W
Chaac
11,949
498
69
3
0
368,192
7
L
Sun Wukong
8,892
371
39
2
0
376,287
0
W
Neith
11,643
485
101
4
0
376,261
3
L
Freya
12,646
527
122
5
0
376,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role