Player Matchup

Neith
Neith
Silver III
Ferock_rex
Neith
Silver III
Level 69
God Stats
68W - 83L
1,589 SR
Queue Stats
179W - 207L
1,407 MMR
Solo
Cerberus
Cerberus
Bronze III
Mystic wolf7437
Cerberus
Bronze III
Level 59
God Stats
0W - 1L
1,135 SR
Queue Stats
4W - 13L
1,354 MMR
Solo
Hades
Hades
Bronze III
davidsanxez
Hades
Bronze III
Level 40
God Stats
0W - 2L
1,141 SR
Queue Stats
0W - 2L
1,448 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 56
1,288 SR
1,403 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 95
1,487 SR
1,371 MMR
Persephone
Persephone
Platinum III
 
Persephone
Platinum III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold V
Albee113
Terra
Gold V
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,350 MMR
Solo
Awilix
Awilix
Gold V
Nikoozy
Awilix
Gold V
Level 90
God Stats
7W - 4L
1,461 SR
Queue Stats
217W - 220L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 7 / 0
10,944
782
9,472
12,189
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
11
0 / 5 / 3
8,300
593
5,509
19,665
11,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 5 / 3
9,632
688
5,323
16,734
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
IzanamiMorgan Le FayChaacGilgameshZeus

VS

Bans
CthulhuAnubisKumbhakarnaMerlinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
4 / 1 / 10
10,060
719
11,502
5,385
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Albee113
Terra
14
2 / 2 / 14
10,162
726
7,748
13,006
13,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
Nikoozy
Awilix
14
11 / 3 / 6
10,796
771
20,573
12,557
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
6
Kills
17
17
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
1
10
9
W
Terra
Albee113
Terra
2
2
14
4.5
L
Neith
5
7
0
0.71
L
Cerberus
0
5
3
0.3
W
Awilix
Nikoozy
Awilix
11
3
6
4.67
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,304
Damage
39,823
48,588
Taken
30,948
35,003
Mitigated
24,215
11,404
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,502
501
57
1,703
5,385
1,805
1,184
1,069
4,315
44,080
0
W
Terra
Albee113
Terra
7,748
1,265
1,552
2,485
13,006
13,407
150
4,843
8,163
30,972
0
L
Neith
9,472
5,537
559
1,895
12,189
4,619
0
3,260
8,529
0
41,595
L
Cerberus
5,509
637
1,352
5,528
19,665
11,485
0
7,607
11,461
29,000
0
W
Awilix
Nikoozy
Awilix
20,573
9,323
0
1,076
12,557
9,003
958
4,920
7,637
0
37,661
L
5,323
678
211
1,859
16,734
18,899
0
8,006
7,996
22,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
31,018
165
Minions Killed
145
0
Camps Cleared
0
658,062
Distance Traveled
801,873
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,060
719
71
5
0
254,075
3
W
Terra
10,162
726
45
3
0
263,223
1
L
Neith
10,944
782
81
6
0
217,262
3
L
Cerberus
8,300
593
62
4
0
222,034
1
W
Awilix
10,796
771
29
2
0
284,575
1
L
Hades
9,632
688
22
2
0
218,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role