Player Matchup

Horus
Horus
Gold V
 
Horus
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
Morphisse
Raijin
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,466 MMR
Solo
Apollo
Apollo
Gold I
WockyySlush
Apollo
Gold I
Level 137
God Stats
16W - 12L
1,845 SR
Queue Stats
192W - 188L
1,430 MMR
Solo
Odin
Odin
Gold IV
johanAP
Odin
Gold IV
Level 124
God Stats
5W - 3L
1,534 SR
Queue Stats
40W - 47L
1,438 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
keegan1234567890
Ratatoskr
Gold IV
Level 124
God Stats
3W - 3L
1,301 SR
Queue Stats
439W - 444L
1,467 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,536 SR
1,460 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,572 SR
1,443 MMR
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Aninukie
Bakasura
Silver II
Level 64
God Stats
0W - 2L
1,385 SR
Queue Stats
79W - 87L
1,587 MMR
Party 1
Khepri
Khepri
Gold V
Hellhound616
Khepri
Gold V
Level 145
God Stats
0W - 2L
1,811 SR
Queue Stats
54W - 57L
1,521 MMR
Solo
Merlin
Merlin
Bronze III
SZorigin
Merlin
Bronze III
Level 104
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 7L
1,278 MMR
Party 1
Osiris
Osiris
Gold V
smuckz
Osiris
Gold V
Level 76
God Stats
18W - 14L
1,643 SR
Queue Stats
298W - 321L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 1 / 5
6,583
598
1,691
7,265
2,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Morphisse
Raijin
12
1 / 1 / 3
6,964
633
5,040
5,457
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
13
5 / 1 / 3
7,592
690
7,438
6,279
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
johanAP
Odin
10
0 / 1 / 1
6,349
577
1,348
4,894
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
11
6 / 1 / 2
7,466
679
5,873
7,477
3,428
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetBellonaScyllaAthenaTiamat

VS

Bans
Morgan Le FayGilgameshMulanAresErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 4 / 1
5,465
497
1,997
6,593
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Aninukie
Bakasura
10
3 / 4 / 0
6,634
603
4,415
10,559
3,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
8
1 / 1 / 0
5,352
487
1,733
7,171
3,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
SZorigin
Merlin
9
0 / 4 / 1
4,974
452
2,371
5,351
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
smuckz
Osiris
1
0 / 0 / 0
3,573
325
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
5
5
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
5
3.5
L
Anhur
 
Anhur
1
4
1
0.38
L
Bakasura
Aninukie
Bakasura
3
4
0
0.75
L
Khepri
1
1
0
1
W
Raijin
Morphisse
Raijin
1
1
3
2.5
L
Merlin
SZorigin
Merlin
0
4
1
0.13
W
Apollo
5
1
3
6.5
W
Odin
johanAP
Odin
0
1
1
0.5
W
Ratatoskr
6
1
2
7
L
Osiris
smuckz
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
10,516
31,372
Taken
29,674
12,664
Mitigated
9,239
12,189
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,691
1,077
2,465
3,330
7,265
2,561
0
1,395
5,590
0
13,032
L
Anhur
 
Anhur
1,997
823
0
1,340
6,593
1,316
0
891
5,702
0
26,180
L
Bakasura
Aninukie
Bakasura
4,415
2,449
0
1,707
10,559
3,380
0
879
9,516
0
22,910
L
Khepri
1,733
396
0
1,000
7,171
3,144
0
455
6,716
14,366
0
W
Raijin
Morphisse
Raijin
5,040
278
0
488
5,457
1,778
496
1,413
4,019
42,748
0
L
Merlin
SZorigin
Merlin
2,371
308
0
918
5,351
1,399
0
2,815
2,456
26,601
0
W
Apollo
7,438
4,731
0
2,672
6,279
1,716
991
399
5,880
0
53,664
W
Odin
johanAP
Odin
1,348
205
0
1,344
4,894
3,181
0
767
3,501
0
25,344
W
Ratatoskr
5,873
2,870
0
1,890
7,477
3,428
0
426
6,752
0
47,584
L
Osiris
smuckz
Osiris
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
25,998
343
Minions Killed
182
0
Camps Cleared
0
1,150,974
Distance Traveled
778,623
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,583
598
19
2
0
212,760
7
L
Anhur
5,465
497
62
6
0
173,457
1
L
Bakasura
6,634
603
67
6
0
212,933
3
L
Khepri
5,352
487
17
2
0
194,674
3
W
Raijin
6,964
633
89
8
0
219,536
2
L
Merlin
4,974
452
36
3
0
197,559
2
W
Apollo
7,592
690
95
9
0
234,790
2
W
Odin
6,349
577
65
6
0
228,432
3
W
Ratatoskr
7,466
679
75
7
0
255,456
0
L
Osiris
3,573
325
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role