Player Matchup

Tiamat
Tiamat
Arntmagnus
Tiamat
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 68L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
Bencira
Jormungandr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,516 Elo+
Solo
Mulan
Mulan
EnergyElectron
Mulan
Level 65
God Stats
8W - 3L
1,420 SR
Queue Stats
65W - 54L
1,572 Elo+
Party 2
Neith
Neith
Pyrowolf16124
Neith
Level 83
God Stats
1W - 1L
1,405 SR
Queue Stats
19W - 10L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TiWo420
Morgan Le Fay
Level 158
God Stats
0W - 1L
1,434 SR
Queue Stats
20W - 27L
1,341 Elo+
Solo
Team Averages
Level 81
1,452 SR
1,516 Elo+

VS

Team Averages
Level 87
1,492 SR
1,554 Elo+
Ymir
Ymir
IPROSHENNATOM
Ymir
Level 87
God Stats
3W - 2L
1,282 SR
Queue Stats
119W - 113L
1,456 Elo+
Party 1
Loki
Loki
KTowns98
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,814 Elo+
Party 1
Nox
Nox
Mr_Noni98
Nox
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 50L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Ocean_Boi98
Gilgamesh
Level 123
God Stats
18W - 11L
1,598 SR
Queue Stats
293W - 299L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
btschorn
Morgan Le Fay
Level 121
God Stats
3W - 2L
1,578 SR
Queue Stats
46W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arntmagnus
Tiamat
17
1 / 2 / 4
10,358
863
11,651
7,028
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Bencira
Jormungandr
16
0 / 2 / 5
9,687
807
9,915
10,252
4,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 5 / 6
10,151
846
7,014
19,736
17,190
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
4 / 3 / 3
11,529
961
15,491
11,754
3,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
TiWo420
Morgan Le Fay
17
2 / 2 / 4
11,071
923
16,908
7,330
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
11,759
980
8,522
16,036
16,755
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
2 / 1 / 5
10,241
853
4,955
8,596
3,510
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 10
11,364
947
8,631
10,063
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Ocean_Boi98
Gilgamesh
18
1 / 1 / 11
12,134
1,011
16,874
19,664
15,799
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
btschorn
Morgan Le Fay
18
6 / 1 / 5
12,804
1,067
14,644
10,909
4,670
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
7
Kills
14
14
Deaths
7
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arntmagnus
Tiamat
1
2
4
1.5
L
Jormungandr
Bencira
Jormungandr
0
2
5
1.25
L
0
5
6
0.6
W
2
2
7
2.75
W
Loki
2
1
5
4.5
W
3
2
10
4
W
Gilgamesh
Ocean_Boi98
Gilgamesh
1
1
11
6.5
L
4
3
3
1.83
L
Morgan Le Fay
TiWo420
Morgan Le Fay
2
2
4
2
W
Morgan Le Fay
btschorn
Morgan Le Fay
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,979
Damage
53,626
56,100
Taken
65,268
32,836
Mitigated
44,709
8,818
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arntmagnus
Tiamat
11,651
433
0
1,208
7,028
4,431
0
3,479
3,525
35,630
0
L
Jormungandr
Bencira
Jormungandr
9,915
2,676
0
1,274
10,252
4,217
0
6,440
3,748
17,422
0
L
7,014
1,269
1,215
1,446
19,736
17,190
0
10,239
9,278
0
17,252
W
8,522
391
479
502
16,036
16,755
0
10,008
6,028
22,893
0
W
Loki
4,955
1,262
0
0
8,596
3,510
0
4,278
4,318
0
14,681
W
8,631
716
0
132
10,063
3,975
0
6,189
3,874
22,794
0
W
Gilgamesh
Ocean_Boi98
Gilgamesh
16,874
6,036
0
616
19,664
15,799
0
11,021
8,643
0
28,260
L
15,491
5,340
0
2,166
11,754
3,955
0
8,744
2,876
0
34,304
L
Morgan Le Fay
TiWo420
Morgan Le Fay
16,908
804
296
1,213
7,330
3,043
0
2,426
4,876
53,442
0
W
Morgan Le Fay
btschorn
Morgan Le Fay
14,644
594
366
2,813
10,909
4,670
0
6,978
3,931
60,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,796
Gold Earned
58,302
225
Minions Killed
241
8
Camps Cleared
9
1,061,498
Distance Traveled
1,161,033
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,358
863
71
6
0
230,448
0
L
Jormungandr
9,687
807
11
1
0
145,540
1
L
Mulan
10,151
846
32
3
2
222,443
1
W
Ymir
11,759
980
35
3
0
212,277
0
W
Loki
10,241
853
17
1
0
245,512
1
W
Nox
11,364
947
52
4
2
218,707
0
W
Gilgamesh
12,134
1,011
27
2
6
251,400
0
L
Neith
11,529
961
36
3
6
215,090
0
L
Morgan Le Fay
11,071
923
75
6
0
247,977
0
W
Morgan Le Fay
12,804
1,067
110
9
1
233,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role