Player Matchup

Izanami
Izanami
BlacknesMonst3r
Izanami
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 33L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Kratos10287142
Nu Wa
Level 27
God Stats
34W - 45L
1,409 SR
Queue Stats
325W - 388L
1,402 Elo+
Solo
Tyr
Tyr
Ranger5564
Tyr
Level 27
God Stats
6W - 6L
1,588 SR
Queue Stats
51W - 57L
1,455 Elo+
Solo
Ravana
Ravana
Stunt_Lee
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Thanatos
Thanatos
kill_them__all
Thanatos
Level 9
God Stats
12W - 13L
1,578 SR
Queue Stats
78W - 88L
1,449 Elo+
Solo
Team Averages
Level 21
1,515 SR
1,390 Elo+

VS

Team Averages
Level 16
1,605 SR
1,518 Elo+
Scylla
Scylla
IRueAkimI
Scylla
Level 16
God Stats
26W - 13L
1,638 SR
Queue Stats
52W - 36L
1,594 Elo+
Solo
Bakasura
Bakasura
SC_Furie_X
Bakasura
Level 28
God Stats
15W - 10L
1,512 SR
Queue Stats
70W - 72L
1,440 Elo+
Solo
Terra
Terra
SolubleTie67846
Terra
Level 15
God Stats
135W - 123L
1,650 SR
Queue Stats
930W - 948L
1,514 Elo+
Solo
Geb
Geb
fetti6979
Geb
Level 15
God Stats
3W - 1L
1,727 SR
Queue Stats
26W - 22L
1,546 Elo+
Solo
Medusa
Medusa
fresno559_JAVI24
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,886
491
1,833
5,342
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 0
4,998
417
3,923
6,192
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
6,120
510
3,651
9,155
4,963
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
Stunt_Lee
Ravana
7
0 / 3 / 0
4,926
411
2,277
5,046
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
7
0 / 5 / 0
4,849
404
3,002
7,740
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IRueAkimI
Scylla
15
5 / 0 / 0
8,230
686
5,269
5,789
2,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
SC_Furie_X
Bakasura
7
2 / 0 / 1
5,449
454
1,670
3,291
810
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 0 / 1
6,881
573
5,179
7,541
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 4
5,204
434
2,302
6,346
3,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 0
6,401
533
4,786
6,036
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
15
16
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
IRueAkimI
Scylla
5
0
0
5
L
0
4
0
0
L
0
3
0
0
W
Bakasura
SC_Furie_X
Bakasura
2
0
1
2.5
W
4
0
1
4.5
L
Ravana
Stunt_Lee
Ravana
0
3
0
0
W
0
0
4
2
W
4
0
0
4
L
Thanatos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
19,206
33,475
Taken
29,003
12,010
Mitigated
16,706
8,863
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,833
1,146
0
627
5,342
1,243
1,592
944
4,398
0
32,962
W
Scylla
IRueAkimI
Scylla
5,269
1,359
0
3,383
5,789
2,684
0
372
5,375
64,637
0
L
3,923
935
0
1,782
6,192
1,322
578
1,648
4,544
23,065
0
L
3,651
1,226
0
3,766
9,155
4,963
120
4,077
5,078
0
30,640
W
Bakasura
SC_Furie_X
Bakasura
1,670
1,095
0
153
3,291
810
0
172
3,079
0
13,267
W
5,179
2,217
22
3,693
7,541
8,103
34
137
7,364
25,667
4,020
L
Ravana
Stunt_Lee
Ravana
2,277
570
0
144
5,046
2,068
0
2,452
2,594
0
15,957
W
2,302
144
366
986
6,346
3,537
276
1,604
4,482
10,981
0
W
4,786
2,178
0
2,961
6,036
1,572
468
1,288
4,554
0
43,478
L
Thanatos
3,002
808
0
2,544
7,740
2,414
0
3,051
4,649
0
21,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
32,165
267
Minions Killed
318
0
Camps Cleared
0
1,030,329
Distance Traveled
1,041,625
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,886
491
72
6
0
218,486
3
W
Scylla
8,230
686
135
11
0
210,851
2
L
Nu Wa
4,998
417
46
4
0
203,582
1
L
Tyr
6,120
510
70
6
0
167,952
0
W
Bakasura
5,449
454
28
2
0
145,344
0
W
Terra
6,881
573
55
5
0
224,467
2
L
Ravana
4,926
411
36
3
0
213,790
2
W
Geb
5,204
434
23
2
0
245,923
1
W
Medusa
6,401
533
77
6
0
215,040
2
L
Thanatos
4,849
404
43
4
0
226,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role