Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AaronVen
Freya
Level 67
God Stats
9W - 7L
1,556 SR
Queue Stats
452W - 402L
1,542 Elo+
Party 1
Cabrakan
Cabrakan
EloTricks_MMIII
Cabrakan
Level 116
God Stats
7W - 4L
1,623 SR
Queue Stats
240W - 238L
1,453 Elo+
Party 3
Mulan
Mulan
GilbatGeist123
Mulan
Level 100
God Stats
16W - 20L
1,442 SR
Queue Stats
339W - 306L
1,502 Elo+
Party 1
Nemesis
Nemesis
Simon128
Nemesis
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
32W - 43L
1,344 Elo+
Party 3
Team Averages
Level 66
1,524 SR
1,468 Elo+

VS

Team Averages
Level 60
1,534 SR
1,444 Elo+
Scylla
Scylla
JesusWithAGun
Scylla
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 101L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
KingOfWrath16
Gilgamesh
Level 41
God Stats
8W - 9L
1,464 SR
Queue Stats
24W - 31L
1,410 Elo+
Solo
Rama
Rama
SatanWithAGun
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 133L
1,446 Elo+
Party 2
Arachne
Arachne
Twistbeetle
Arachne
Level 27
God Stats
8W - 13L
1,723 SR
Queue Stats
83W - 105L
1,477 Elo+
Party 2
Ganesha
Ganesha
jalapenorr
Ganesha
Level 30
God Stats
66W - 79L
1,482 SR
Queue Stats
118W - 142L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
2 / 1 / 4
6,232
567
1,319
4,227
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
AaronVen
Freya
14
5 / 0 / 2
7,912
719
5,012
4,671
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cabrakan
11
5 / 3 / 1
6,878
625
6,359
9,302
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
4 / 3 / 2
7,476
680
8,122
8,911
3,912
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Simon128
Nemesis
9
1 / 4 / 7
5,960
542
3,318
7,782
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 5
6,215
565
5,416
6,464
1,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
KingOfWrath16
Gilgamesh
11
4 / 5 / 1
6,564
597
6,644
8,825
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 2 / 1
6,310
574
3,037
6,331
1,863
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Twistbeetle
Arachne
10
3 / 2 / 3
6,320
575
3,835
8,111
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
jalapenorr
Ganesha
9
0 / 3 / 4
5,912
537
1,445
6,310
3,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
11
11
Deaths
17
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
4
4
W
Freya
AaronVen
Freya
5
0
2
6
W
Cabrakan
5
3
1
1.83
W
4
3
2
1.67
L
3
5
5
1.1
L
Gilgamesh
KingOfWrath16
Gilgamesh
4
5
1
0.9
L
1
2
1
0.75
W
Nemesis
Simon128
Nemesis
1
4
7
1.13
L
Arachne
Twistbeetle
Arachne
3
2
3
2.25
L
Ganesha
jalapenorr
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
20,377
34,893
Taken
36,041
15,377
Mitigated
15,236
11,241
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,319
343
0
585
4,227
2,090
0
365
3,862
13,660
0
W
Freya
AaronVen
Freya
5,012
1,675
0
3,227
4,671
1,308
338
545
4,126
51,126
0
W
Cabrakan
6,359
1,139
0
2,722
9,302
4,840
0
2,741
6,561
34,958
0
W
8,122
1,490
0
3,462
8,911
3,912
636
206
8,705
0
39,425
L
5,416
1,011
0
80
6,464
1,908
720
3,593
2,871
28,152
0
L
Gilgamesh
KingOfWrath16
Gilgamesh
6,644
1,995
0
1,635
8,825
4,389
168
993
7,832
0
26,447
L
3,037
2,797
0
2,767
6,331
1,863
0
3,215
3,116
0
39,120
W
Nemesis
Simon128
Nemesis
3,318
1,610
0
1,245
7,782
3,227
176
3,004
4,778
0
22,677
L
Arachne
Twistbeetle
Arachne
3,835
2,618
0
2,641
8,111
3,148
193
2,723
5,388
0
35,698
L
Ganesha
jalapenorr
Ganesha
1,445
251
0
301
6,310
3,928
0
2,166
4,144
16,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,458
Gold Earned
31,321
368
Minions Killed
255
0
Camps Cleared
0
1,124,130
Distance Traveled
1,092,271
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,232
567
29
3
0
231,966
4
W
Freya
7,912
719
120
11
0
213,228
4
W
Cabrakan
6,878
625
66
6
0
218,724
9
W
Mulan
7,476
680
102
9
0
222,401
1
L
Scylla
6,215
565
47
4
0
204,514
3
L
Gilgamesh
6,564
597
49
4
0
205,875
5
L
Rama
6,310
574
90
8
0
219,415
0
W
Nemesis
5,960
542
51
5
0
237,811
4
L
Arachne
6,320
575
62
6
0
238,470
2
L
Ganesha
5,912
537
7
1
0
223,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role