Player Matchup

Nemesis
Nemesis
LimeB01_
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,476 Elo+
Solo
Chaac
Chaac
Shooterking1994
Chaac
Level 19
God Stats
131W - 116L
1,322 SR
Queue Stats
293W - 293L
1,339 Elo+
Party 3
Ymir
Ymir
Vergo1992
Ymir
Level 17
God Stats
8W - 10L
1,134 SR
Queue Stats
31W - 31L
1,326 Elo+
Party 3
Artemis
Artemis
WojmirDeXD
Artemis
Level 26
God Stats
6W - 8L
1,593 SR
Queue Stats
117W - 122L
1,395 Elo+
Solo
Sol
Sol
xCheyz
Sol
Level 27
God Stats
24W - 20L
1,479 SR
Queue Stats
282W - 307L
1,376 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,383 Elo+

VS

Team Averages
Level 33
1,523 SR
1,404 Elo+
Achilles
Achilles
Lil_Jimmy4034
Achilles
Level 75
God Stats
6W - 14L
1,253 SR
Queue Stats
17W - 34L
1,270 Elo+
Party 2
Anhur
Anhur
caniamom
Anhur
Level 27
God Stats
36W - 28L
1,530 SR
Queue Stats
75W - 58L
1,434 Elo+
Solo
Anubis
Anubis
fadiwahbeh
Anubis
Level 6
God Stats
12W - 23L
1,498 SR
Queue Stats
20W - 35L
1,330 Elo+
Party 2
Bacchus
Bacchus
greg3219
Bacchus
Level 26
God Stats
13W - 5L
1,794 SR
Queue Stats
63W - 66L
1,488 Elo+
Party 1
Bakasura
Bakasura
ponczek345
Bakasura
Level 29
God Stats
7W - 7L
1,539 SR
Queue Stats
179W - 159L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LimeB01_
Nemesis
13
2 / 5 / 4
8,340
463
4,239
13,652
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 5
8,489
472
9,143
13,522
12,625
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
11
0 / 3 / 5
7,358
409
4,276
12,905
7,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
WojmirDeXD
Artemis
14
5 / 4 / 3
9,183
510
12,128
11,880
4,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
xCheyz
Sol
14
6 / 8 / 0
9,052
503
16,128
12,177
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lil_Jimmy4034
Achilles
15
1 / 0 / 5
9,372
521
11,277
16,081
18,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
caniamom
Anhur
14
8 / 2 / 2
9,940
552
9,030
11,131
3,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
fadiwahbeh
Anubis
13
0 / 9 / 2
8,662
481
2,754
10,698
4,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
greg3219
Bacchus
15
4 / 1 / 14
10,893
605
10,008
16,382
22,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ponczek345
Bakasura
17
9 / 2 / 6
10,951
608
15,184
12,614
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
22
22
Deaths
14
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
Lil_Jimmy4034
Achilles
1
0
5
3.5
L
Nemesis
LimeB01_
Nemesis
2
5
4
0.8
L
0
2
5
1.25
L
Ymir
0
3
5
0.83
L
Artemis
WojmirDeXD
Artemis
5
4
3
1.63
W
Anhur
caniamom
Anhur
8
2
2
4.5
W
Anubis
fadiwahbeh
Anubis
0
9
2
0.11
W
Bacchus
greg3219
Bacchus
4
1
14
11
W
Bakasura
ponczek345
Bakasura
9
2
6
6
L
Sol
xCheyz
Sol
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
48,253
64,136
Taken
66,906
33,853
Mitigated
54,119
16,631
Healing
16,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Lil_Jimmy4034
Achilles
11,277
2,742
0
7,487
16,081
18,859
181
1,962
14,119
0
40,235
L
Nemesis
LimeB01_
Nemesis
4,239
2,076
0
3,202
13,652
5,119
0
2,267
11,225
0
40,836
L
9,143
2,260
0
4,201
13,522
12,625
0
1,734
10,412
118
47,564
L
Ymir
4,276
556
0
2,883
12,905
7,530
153
3,127
9,273
13,727
0
L
Artemis
WojmirDeXD
Artemis
12,128
6,405
0
3,172
11,880
4,535
1,098
3,059
8,504
0
46,942
W
Anhur
caniamom
Anhur
9,030
4,324
0
2,739
11,131
3,617
3,006
5,433
5,698
0
41,401
W
Anubis
fadiwahbeh
Anubis
2,754
477
0
388
10,698
4,293
2,369
2,876
7,822
36,700
0
W
Bacchus
greg3219
Bacchus
10,008
1,074
0
3,116
16,382
22,111
150
7,174
9,208
25,113
0
W
Bakasura
ponczek345
Bakasura
15,184
10,919
0
3,046
12,614
5,239
367
1,771
10,843
0
77,834
L
Sol
xCheyz
Sol
16,128
5,684
0
3,173
12,177
4,044
941
2,788
9,369
53,131
6,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
49,818
331
Minions Killed
376
0
Camps Cleared
0
1,600,038
Distance Traveled
1,646,270
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,372
521
65
4
0
338,796
1
L
Nemesis
8,340
463
69
4
0
382,088
0
L
Chaac
8,489
472
85
5
0
339,080
2
L
Ymir
7,358
409
19
1
0
309,242
0
L
Artemis
9,183
510
68
4
0
272,856
1
W
Anhur
9,940
552
59
3
0
311,012
5
W
Anubis
8,662
481
85
5
0
274,665
0
W
Bacchus
10,893
605
27
2
0
346,082
3
W
Bakasura
10,951
608
140
8
0
375,715
1
L
Sol
9,052
503
90
5
0
296,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role