Player Matchup

Cthulhu
Cthulhu
EgyptianBlue 20
Cthulhu
Level 3
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 0L
1,595 Elo+
Party 2
Horus
Horus
PandorasChaos
Horus
Level 88
God Stats
1W - 0L
1,289 SR
Queue Stats
18W - 18L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
SlotrHouse
Baron Samedi
Level 25
God Stats
124W - 127L
1,510 SR
Queue Stats
191W - 221L
1,439 Elo+
Solo
Apollo
Apollo
Xan_ny_
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,461 Elo+
Solo
Rama
Rama
enthonygamer24
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 40L
1,363 Elo+
Solo
Team Averages
Level 32
1,498 SR
1,460 Elo+

VS

Team Averages
Level 14
1,459 SR
1,416 Elo+
Baron Samedi
Baron Samedi
Chirtopher2008
Baron Samedi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Ares
Ares
D3AD_YA1R
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Neith
Neith
Jichiro
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
Lukiyo
Kuzenbo
Level 53
God Stats
1W - 6L
1,296 SR
Queue Stats
23W - 49L
1,309 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
omegamega03
Morgan Le Fay
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 24
11,334
872
10,089
16,078
10,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 0 / 30
13,205
1,016
8,292
10,299
9,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Baron Samedi
SlotrHouse
Baron Samedi
20
4 / 0 / 23
13,082
1,006
17,521
9,486
6,202
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Xan_ny_
Apollo
20
18 / 1 / 20
14,397
1,107
38,243
11,950
5,509
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 1 / 19
13,642
1,049
24,216
15,085
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chirtopher2008
Baron Samedi
16
2 / 10 / 1
10,875
837
10,322
22,825
19,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
16
0 / 11 / 2
10,356
797
5,569
21,814
22,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Jichiro
Neith
17
2 / 6 / 3
11,332
872
19,042
17,642
7,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Lukiyo
Kuzenbo
16
2 / 8 / 2
10,620
817
13,548
23,805
30,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
omegamega03
Morgan Le Fay
17
0 / 9 / 1
10,533
810
8,275
19,806
10,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
15
44
Kills
6
6
Deaths
44
116
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chirtopher2008
Baron Samedi
2
10
1
0.25
L
Ares
0
11
2
0.09
W
2
4
24
3.5
L
Neith
Jichiro
Neith
2
6
3
0.58
L
Kuzenbo
Lukiyo
Kuzenbo
2
8
2
0.38
W
7
0
30
22
W
Baron Samedi
SlotrHouse
Baron Samedi
4
0
23
15.5
W
Apollo
Xan_ny_
Apollo
18
1
20
28
W
13
1
19
22.5
L
Morgan Le Fay
omegamega03
Morgan Le Fay
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,361
Damage
56,756
62,898
Taken
105,892
38,869
Mitigated
91,028
29,077
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chirtopher2008
Baron Samedi
10,322
2,103
889
1,606
22,825
19,749
0
8,120
14,705
14,421
0
L
Ares
5,569
845
0
0
21,814
22,384
0
5,305
16,509
12,631
0
W
10,089
1,605
248
0
16,078
10,945
0
9,292
6,592
18,047
0
L
Neith
Jichiro
Neith
19,042
9,976
0
2,187
17,642
7,883
0
3,820
13,822
0
32,662
L
Kuzenbo
Lukiyo
Kuzenbo
13,548
5,356
529
1,531
23,805
30,984
0
6,150
17,655
24,256
1,314
W
8,292
5,481
6,337
5,581
10,299
9,457
0
6,504
3,645
0
16,277
W
Baron Samedi
SlotrHouse
Baron Samedi
17,521
1,683
3,124
2,577
9,486
6,202
0
6,262
3,084
44,395
0
W
Apollo
Xan_ny_
Apollo
38,243
31,061
558
4,048
11,950
5,509
0
6,283
5,563
0
54,514
W
24,216
17,513
0
6,604
15,085
6,756
0
7,883
7,028
0
40,887
L
Morgan Le Fay
omegamega03
Morgan Le Fay
8,275
1,186
142
782
19,806
10,028
0
4,215
15,591
26,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,660
Gold Earned
53,716
181
Minions Killed
95
8
Camps Cleared
2
1,109,246
Distance Traveled
1,077,054
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,875
837
7
1
0
219,145
1
L
Ares
10,356
797
10
1
1
211,425
1
W
Cthulhu
11,334
872
17
1
0
216,069
1
L
Neith
11,332
872
18
1
0
217,137
3
L
Kuzenbo
10,620
817
22
2
0
223,075
0
W
Horus
13,205
1,016
15
1
1
249,182
0
W
Baron Samedi
13,082
1,006
57
4
0
222,997
0
W
Apollo
14,397
1,107
54
4
2
207,516
0
W
Rama
13,642
1,049
38
3
5
213,482
2
L
Morgan Le Fay
10,533
810
38
3
1
206,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role