Player Matchup

Tyr
Tyr
 
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Battlehunter
Anubis
Level 156
God Stats
4W - 2L
1,734 SR
Queue Stats
110W - 107L
1,556 Elo+
Solo
Chernobog
Chernobog
Irekeen
Chernobog
Level 87
God Stats
1W - 0L
1,934 SR
Queue Stats
138W - 129L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rottatuskarinen
Morgan Le Fay
Level 147
God Stats
46W - 26L
1,759 SR
Queue Stats
96W - 86L
1,665 Elo+
Party 1
Sylvanus
Sylvanus
WolfiexLuna
Sylvanus
Level 149
God Stats
5W - 6L
1,497 SR
Queue Stats
152W - 131L
1,528 Elo+
Solo
Team Averages
Level 138
1,685 SR
1,576 Elo+

VS

Team Averages
Level 127
1,589 SR
1,587 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
PKdude96
Kuzenbo
Level 117
God Stats
58W - 46L
1,659 SR
Queue Stats
308W - 326L
1,606 Elo+
Solo
Bakasura
Bakasura
TheAlien11
Bakasura
Level 120
God Stats
16W - 15L
1,785 SR
Queue Stats
644W - 611L
1,634 Elo+
Solo
The Morrigan
The Morrigan
Yüeh
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 2 / 3
9,535
733
7,325
8,880
6,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
18
3 / 2 / 4
10,496
807
9,614
11,081
6,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Irekeen
Chernobog
17
3 / 2 / 7
10,091
776
7,378
6,121
2,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Rottatuskarinen
Morgan Le Fay
17
4 / 1 / 5
10,247
788
18,401
9,780
4,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
WolfiexLuna
Sylvanus
16
1 / 1 / 5
10,233
787
2,926
6,325
4,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 2 / 4
9,118
701
4,876
8,271
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
 
Morgan Le Fay
17
2 / 4 / 2
9,109
701
10,804
11,361
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
PKdude96
Kuzenbo
13
0 / 2 / 4
8,205
631
6,067
15,694
16,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
TheAlien11
Bakasura
17
4 / 3 / 3
10,039
772
8,374
12,666
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Yüeh
The Morrigan
14
1 / 4 / 4
8,468
651
3,352
7,420
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
8
8
Deaths
15
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
3
2.75
L
Anhur
 
Anhur
1
2
4
1.5
L
Morgan Le Fay
 
Morgan Le Fay
2
4
2
0.75
W
Anubis
3
2
4
2.5
W
Chernobog
Irekeen
Chernobog
3
2
7
3.25
L
Kuzenbo
PKdude96
Kuzenbo
0
2
4
1
W
Morgan Le Fay
Rottatuskarinen
Morgan Le Fay
4
1
5
6.5
L
Bakasura
TheAlien11
Bakasura
4
3
3
1.83
W
Sylvanus
WolfiexLuna
Sylvanus
1
1
5
3.5
L
The Morrigan
Yüeh
The Morrigan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
33,473
42,187
Taken
55,412
25,397
Mitigated
29,268
16,338
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,325
450
0
2,804
8,880
6,642
41
4,282
3,899
0
21,008
L
Anhur
 
Anhur
4,876
2,853
0
1,115
8,271
2,750
0
4,094
4,177
0
33,722
L
Morgan Le Fay
 
Morgan Le Fay
10,804
45
0
2,663
11,361
3,863
1
6,817
4,544
43,932
0
W
Anubis
9,614
327
0
6,192
11,081
6,430
160
5,472
4,805
50,819
0
W
Chernobog
Irekeen
Chernobog
7,378
3,912
0
299
6,121
2,829
829
2,612
3,131
0
40,771
L
Kuzenbo
PKdude96
Kuzenbo
6,067
2,213
0
2,884
15,694
16,173
1
8,685
7,009
14,350
0
W
Morgan Le Fay
Rottatuskarinen
Morgan Le Fay
18,401
492
123
3,392
9,780
4,565
408
4,300
4,840
60,543
0
L
Bakasura
TheAlien11
Bakasura
8,374
5,046
0
4,366
12,666
4,572
0
7,718
4,948
0
30,325
W
Sylvanus
WolfiexLuna
Sylvanus
2,926
481
2,120
1,408
6,325
4,931
200
2,143
3,525
17,705
0
L
The Morrigan
Yüeh
The Morrigan
3,352
255
0
420
7,420
1,910
1
4,019
3,191
18,465
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
44,939
381
Minions Killed
328
10
Camps Cleared
7
1,353,296
Distance Traveled
1,253,259
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,535
733
37
3
2
301,467
6
L
Anhur
9,118
701
91
7
1
244,711
1
L
Morgan Le Fay
9,109
701
90
7
0
248,312
3
W
Anubis
10,496
807
121
9
5
259,231
4
W
Chernobog
10,091
776
97
7
0
255,387
2
L
Kuzenbo
8,205
631
17
1
1
224,422
2
W
Morgan Le Fay
10,247
788
97
7
2
287,855
4
L
Bakasura
10,039
772
84
6
5
302,410
2
W
Sylvanus
10,233
787
29
2
1
249,356
5
L
The Morrigan
8,468
651
46
4
0
233,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role