Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Jai1441
Cthulhu
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 2
Cabrakan
Cabrakan
Ratttow
Cabrakan
Level 123
God Stats
0W - 1L
1,703 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 2
Sobek
Sobek
Tortillaloca785
Sobek
Level 125
God Stats
0W - 1L
1,804 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 2
Team Averages
Level 101
1,568 SR
1,281 Elo+

VS

Team Averages
Level 82
1,702 SR
1,497 Elo+
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChesBurgerWalrus
Loki
Level 127
God Stats
2W - 0L
1,616 SR
Queue Stats
28W - 25L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeWhoMars
Morgan Le Fay
Level 22
God Stats
6W - 7L
1,861 SR
Queue Stats
27W - 16L
1,646 Elo+
Party 1
King Arthur
King Arthur
one mean meat
King Arthur
Level 17
God Stats
1W - 0L
1,830 SR
Queue Stats
1W - 2L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 5 / 1
8,383
838
4,920
14,775
5,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Jai1441
Cthulhu
11
1 / 6 / 1
6,877
688
3,507
11,966
7,088
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Ratttow
Cabrakan
13
0 / 6 / 3
7,643
764
3,090
10,339
6,742
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 1
7,531
753
3,498
11,568
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 0 / 13
9,071
907
5,608
6,850
7,152
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
9 / 2 / 6
10,506
1,051
9,679
8,575
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HeWhoMars
Morgan Le Fay
16
7 / 0 / 11
10,023
1,002
17,038
5,940
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
one mean meat
King Arthur
14
5 / 4 / 9
9,260
926
4,029
11,844
5,660
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
24
24
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
5
1
0.7
W
Athena
 
Athena
3
0
13
9.5
W
9
2
6
6
W
Morgan Le Fay
HeWhoMars
Morgan Le Fay
7
0
11
12.5
L
Cthulhu
Jai1441
Cthulhu
1
6
1
0.25
L
Cabrakan
Ratttow
Cabrakan
0
6
3
0.25
L
1
7
1
0.21
W
King Arthur
one mean meat
King Arthur
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
36,354
48,648
Taken
33,209
26,167
Mitigated
19,804
6,747
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,920
362
114
4,715
14,775
5,668
532
6,804
7,745
34,521
0
W
Athena
 
Athena
5,608
1,054
0
1,886
6,850
7,152
1,522
3,947
2,785
21,523
0
W
9,679
2,789
0
842
8,575
3,492
2,663
2,814
5,729
0
53,739
W
Morgan Le Fay
HeWhoMars
Morgan Le Fay
17,038
2,579
389
1,907
5,940
3,500
1,638
3,142
2,682
39,047
0
L
Cthulhu
Jai1441
Cthulhu
3,507
287
0
577
11,966
7,088
367
4,686
6,839
9,597
0
L
Cabrakan
Ratttow
Cabrakan
3,090
391
0
562
10,339
6,742
1,171
3,100
7,164
19,655
0
L
3,498
27
0
779
11,568
6,669
516
6,976
4,254
11,324
0
W
King Arthur
one mean meat
King Arthur
4,029
579
0
2,343
11,844
5,660
538
5,471
6,286
0
11,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
38,860
144
Minions Killed
199
0
Camps Cleared
18
582,332
Distance Traveled
848,119
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,383
838
81
8
0
157,328
1
W
Athena
9,071
907
40
4
3
228,022
1
W
Loki
10,506
1,051
85
9
11
215,329
1
W
Morgan Le Fay
10,023
1,002
56
6
2
211,842
2
L
Cthulhu
6,877
688
12
1
0
131,885
1
L
Cabrakan
7,643
764
37
4
0
151,187
0
L
Sobek
7,531
753
14
1
0
141,932
1
W
King Arthur
9,260
926
18
2
2
192,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role