Player Matchup

Fenrir
Fenrir
Divided_Wish
Fenrir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,543 Elo+
Solo
Tyr
Tyr
Sweetdlifs
Tyr
Level 26
God Stats
4W - 2L
1,829 SR
Queue Stats
83W - 107L
1,491 Elo+
Solo
Ymir
Ymir
greetgoblin69
Ymir
Level 3
God Stats
8W - 10L
1,500 SR
Queue Stats
52W - 49L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hempking438
Morgan Le Fay
Level 25
God Stats
26W - 17L
1,452 SR
Queue Stats
168W - 147L
1,573 Elo+
Solo
Izanami
Izanami
lineal-reason1
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 33L
1,487 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,513 Elo+

VS

Team Averages
Level 8
1,537 SR
1,545 Elo+
Danzaburou
Danzaburou
BCKgames
Danzaburou
Level 14
God Stats
6W - 5L
1,449 SR
Queue Stats
7W - 7L
1,450 Elo+
Solo
Athena
Athena
StopYouAreCringe
Athena
Level 14
God Stats
2W - 3L
1,458 SR
Queue Stats
34W - 31L
1,473 Elo+
Solo
Hades
Hades
Teinted-
Hades
Level 6
God Stats
4W - 7L
1,500 SR
Queue Stats
144W - 131L
1,525 Elo+
Solo
Thanatos
Thanatos
sociable-king9
Thanatos
Level 3
God Stats
1W - 1L
1,778 SR
Queue Stats
4W - 5L
1,776 Elo+
Solo
Bakasura
Bakasura
twistedthought
Bakasura
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 5
7,385
568
4,124
8,051
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
7,352
566
1,847
5,640
2,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 2 / 7
6,921
532
7,869
9,778
6,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
hempking438
Morgan Le Fay
13
2 / 0 / 10
7,674
590
8,894
7,080
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 4 / 2
7,482
576
6,046
7,527
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BCKgames
Danzaburou
5
2 / 0 / 0
4,752
366
1,825
2,905
592
8
0 / 5 / 2
5,073
390
2,841
13,575
4,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Teinted-
Hades
11
4 / 2 / 0
6,662
512
8,108
11,363
5,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
1 / 3 / 2
5,941
457
2,879
7,964
3,472
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
7
0 / 7 / 0
4,972
382
2,693
8,489
3,956
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
7
7
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BCKgames
Danzaburou
2
0
0
2
W
Fenrir
5
1
5
7.5
L
0
5
2
0.2
W
3
0
2
4
L
Hades
Teinted-
Hades
4
2
0
2
W
2
2
7
2.75
W
Morgan Le Fay
hempking438
Morgan Le Fay
2
0
10
7
W
4
4
2
1.25
L
Thanatos
1
3
2
0.67
L
Bakasura
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
18,346
38,076
Taken
44,296
16,766
Mitigated
18,109
8,193
Healing
17,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BCKgames
Danzaburou
1,825
767
0
1,444
2,905
592
405
780
2,125
0
8,162
W
Fenrir
4,124
1,370
0
1,413
8,051
3,059
0
1,249
6,777
0
38,804
L
2,841
875
159
2,912
13,575
4,781
219
5,577
7,998
15,327
0
W
1,847
280
0
2,354
5,640
2,650
428
215
5,260
0
34,999
L
Hades
Teinted-
Hades
8,108
889
89
6,214
11,363
5,308
0
5,272
6,091
40,872
0
W
7,869
1,635
0
1,420
9,778
6,162
113
3,377
6,137
17,515
0
W
Morgan Le Fay
hempking438
Morgan Le Fay
8,894
719
0
2,023
7,080
2,617
210
2,663
4,407
60,644
0
W
6,046
4,325
293
690
7,527
2,278
729
3,576
3,951
0
46,039
L
Thanatos
2,879
484
70
5,253
7,964
3,472
0
2,728
5,236
0
29,745
L
Bakasura
2,693
1,856
45
1,100
8,489
3,956
0
2,406
6,083
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
27,400
372
Minions Killed
187
0
Camps Cleared
0
1,190,276
Distance Traveled
1,005,737
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,752
366
10
1
0
84,817
1
W
Fenrir
7,385
568
75
6
0
254,853
2
L
Athena
5,073
390
26
2
0
262,429
0
W
Tyr
7,352
566
79
6
0
225,647
1
L
Hades
6,662
512
62
5
0
230,828
4
W
Ymir
6,921
532
23
2
0
243,900
2
W
Morgan Le Fay
7,674
590
111
9
0
255,845
2
W
Izanami
7,482
576
84
6
0
210,031
2
L
Thanatos
5,941
457
53
4
0
197,717
0
L
Bakasura
4,972
382
36
3
0
229,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role