Player Matchup

Discordia
Discordia
 
Discordia
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Express0masch1n3
Izanami
Level 46
God Stats
6W - 5L
1,914 SR
Queue Stats
114W - 123L
1,486 Elo+
Solo
Bellona
Bellona
HDarmon
Bellona
Level 27
God Stats
20W - 21L
1,493 SR
Queue Stats
142W - 150L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
Kijief
Cthulhu
Level 27
God Stats
8W - 6L
1,683 SR
Queue Stats
148W - 162L
1,451 Elo+
Party 1
Da Ji
Da Ji
Oreobyyte
Da Ji
Level 46
God Stats
15W - 11L
1,563 SR
Queue Stats
231W - 263L
1,442 Elo+
Party 1
Team Averages
Level 49
1,630 SR
1,471 Elo+

VS

Team Averages
Level 36
1,509 SR
1,462 Elo+
Yemoja
Yemoja
Cañonalfa
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,752 Elo+
Solo
Medusa
Medusa
GaiusDezi
Medusa
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 14L
1,183 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vaderis
Ah Muzen Cab
Level 47
God Stats
15W - 20L
1,402 SR
Queue Stats
77W - 82L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iVendrix
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,431 Elo+
Party 2
Tiamat
Tiamat
shxnejpg
Tiamat
Level 47
God Stats
11W - 8L
1,645 SR
Queue Stats
404W - 384L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 0 / 21
13,120
1,009
12,112
7,396
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
9 / 2 / 16
12,783
983
20,487
12,090
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
HDarmon
Bellona
20
9 / 3 / 17
12,911
993
17,068
16,535
13,985
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Kijief
Cthulhu
20
1 / 3 / 22
12,160
935
14,314
18,948
25,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Oreobyyte
Da Ji
20
16 / 0 / 13
14,770
1,136
22,135
15,020
9,632
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cañonalfa
Yemoja
17
0 / 5 / 4
10,612
816
4,592
15,033
21,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
GaiusDezi
Medusa
18
2 / 9 / 4
11,172
859
12,816
20,920
9,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
Vaderis
Ah Muzen Cab
18
0 / 10 / 7
11,644
896
14,352
17,860
7,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
iVendrix
Morgan Le Fay
18
2 / 7 / 3
11,570
890
16,583
16,570
7,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
shxnejpg
Tiamat
18
4 / 7 / 3
12,553
966
14,316
18,919
11,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
29
38
Kills
8
8
Deaths
38
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
21
13.5
L
Yemoja
Cañonalfa
Yemoja
0
5
4
0.4
W
9
2
16
8.5
L
Medusa
GaiusDezi
Medusa
2
9
4
0.44
W
Bellona
HDarmon
Bellona
9
3
17
5.83
W
Cthulhu
Kijief
Cthulhu
1
3
22
4
W
Da Ji
Oreobyyte
Da Ji
16
0
13
22.5
L
Ah Muzen Cab
Vaderis
Ah Muzen Cab
0
10
7
0.35
L
Morgan Le Fay
iVendrix
Morgan Le Fay
2
7
3
0.5
L
Tiamat
shxnejpg
Tiamat
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,116
Damage
62,659
69,989
Taken
89,302
56,894
Mitigated
57,344
4,222
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,112
1,007
0
130
7,396
2,671
0
3,917
3,373
53,947
0
L
Yemoja
Cañonalfa
Yemoja
4,592
726
2,791
276
15,033
21,255
0
4,978
10,055
18,139
0
W
20,487
14,649
0
2,126
12,090
4,732
0
5,625
6,357
0
39,576
L
Medusa
GaiusDezi
Medusa
12,816
6,987
0
1,019
20,920
9,182
0
3,337
17,583
0
19,113
W
Bellona
HDarmon
Bellona
17,068
2,288
0
219
16,535
13,985
0
7,883
8,492
0
29,926
W
Cthulhu
Kijief
Cthulhu
14,314
405
1,427
0
18,948
25,874
0
8,089
10,487
29,785
0
W
Da Ji
Oreobyyte
Da Ji
22,135
6,055
0
320
15,020
9,632
0
9,021
5,789
0
36,942
L
Ah Muzen Cab
Vaderis
Ah Muzen Cab
14,352
4,324
531
2,766
17,860
7,947
0
7,156
10,704
0
59,937
L
Morgan Le Fay
iVendrix
Morgan Le Fay
16,583
669
0
302
16,570
7,304
0
4,679
11,891
32,224
0
L
Tiamat
shxnejpg
Tiamat
14,316
1,112
0
1,983
18,919
11,656
0
6,276
12,643
43,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,744
Gold Earned
57,551
286
Minions Killed
247
9
Camps Cleared
4
1,252,564
Distance Traveled
1,148,102
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,120
1,009
111
9
0
230,076
0
L
Yemoja
10,612
816
32
2
0
193,574
0
W
Izanami
12,783
983
70
5
1
217,532
3
L
Medusa
11,172
859
10
1
0
241,311
0
W
Bellona
12,911
993
28
2
4
256,064
3
W
Cthulhu
12,160
935
32
2
0
275,566
1
W
Da Ji
14,770
1,136
45
3
4
273,326
0
L
Ah Muzen Cab
11,644
896
94
7
0
222,103
2
L
Morgan Le Fay
11,570
890
36
3
3
243,254
0
L
Tiamat
12,553
966
75
6
1
247,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role