Player Matchup

Aphrodite
Aphrodite
LauraPalmer
Aphrodite
Level 155
God Stats
2W - 0L
1,619 SR
Queue Stats
11W - 24L
1,269 Elo+
Party 3
Nu Wa
Nu Wa
PruZZZraK
Nu Wa
Level 69
God Stats
6W - 2L
1,600 SR
Queue Stats
19W - 11L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
XaoC1988
Hou Yi
Level 81
God Stats
1W - 0L
1,369 SR
Queue Stats
15W - 13L
1,543 Elo+
Solo
Ymir
Ymir
Zokned
Ymir
Level 69
God Stats
4W - 1L
1,552 SR
Queue Stats
19W - 11L
1,448 Elo+
Party 1
Bastet
Bastet
xabelmagno
Bastet
Level 155
God Stats
2W - 1L
1,553 SR
Queue Stats
11W - 24L
1,269 Elo+
Party 3
Team Averages
Level 106
1,539 SR
1,396 Elo+

VS

Team Averages
Level 90
1,490 SR
1,392 Elo+
Hercules
Hercules
CHENIBOOD
Hercules
Level 138
God Stats
0W - 1L
1,298 SR
Queue Stats
66W - 81L
1,341 Elo+
Party 2
Jing Wei
Jing Wei
DivisionMasTR
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ganesha
Ganesha
PurganPaz
Ganesha
Level 108
God Stats
0W - 3L
1,712 SR
Queue Stats
52W - 71L
1,289 Elo+
Party 2
Nu Wa
Nu Wa
VNeithA
Nu Wa
Level 108
God Stats
99W - 108L
1,515 SR
Queue Stats
486W - 579L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iiGriMzH
Morgan Le Fay
Level 65
God Stats
2W - 4L
1,426 SR
Queue Stats
47W - 43L
1,402 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LauraPalmer
Aphrodite
16
1 / 2 / 12
9,713
648
9,048
15,474
8,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
PruZZZraK
Nu Wa
16
2 / 1 / 9
10,022
668
17,476
12,544
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
XaoC1988
Hou Yi
15
0 / 7 / 6
8,762
584
10,528
17,357
6,959
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Zokned
Ymir
17
4 / 3 / 10
11,695
780
10,869
26,921
34,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
xabelmagno
Bastet
18
13 / 1 / 7
13,152
877
19,698
14,431
6,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHENIBOOD
Hercules
17
6 / 2 / 6
11,056
737
10,076
27,277
27,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
DivisionMasTR
Jing Wei
14
1 / 7 / 7
9,399
627
3,778
13,562
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ganesha
PurganPaz
Ganesha
15
0 / 5 / 9
8,655
577
8,872
16,245
16,789
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
VNeithA
Nu Wa
16
1 / 5 / 8
9,665
644
16,147
10,667
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
iiGriMzH
Morgan Le Fay
18
6 / 2 / 5
10,862
724
32,186
11,348
4,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
49
20
Kills
14
14
Deaths
21
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
CHENIBOOD
Hercules
6
2
6
4.5
L
Jing Wei
DivisionMasTR
Jing Wei
1
7
7
0.64
W
Aphrodite
LauraPalmer
Aphrodite
1
2
12
3.5
W
Nu Wa
PruZZZraK
Nu Wa
2
1
9
6.5
L
Ganesha
PurganPaz
Ganesha
0
5
9
0.9
L
Nu Wa
VNeithA
Nu Wa
1
5
8
1
W
Hou Yi
XaoC1988
Hou Yi
0
7
6
0.43
W
Ymir
Zokned
Ymir
4
3
10
3
L
Morgan Le Fay
iiGriMzH
Morgan Le Fay
6
2
5
4.25
W
Bastet
xabelmagno
Bastet
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,619
Damage
71,059
86,727
Taken
79,099
61,607
Mitigated
56,778
32,888
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CHENIBOOD
Hercules
10,076
3,282
0
14,077
27,277
27,488
109
12,840
14,437
712
28,404
L
Jing Wei
DivisionMasTR
Jing Wei
3,778
2,543
0
810
13,562
4,288
190
4,456
8,471
0
15,498
W
Aphrodite
LauraPalmer
Aphrodite
9,048
1,265
12,015
8,647
15,474
8,614
973
11,532
3,942
39,407
0
W
Nu Wa
PruZZZraK
Nu Wa
17,476
2,339
2,079
3,712
12,544
4,702
1,398
10,777
1,767
52,905
0
L
Ganesha
PurganPaz
Ganesha
8,872
610
0
0
16,245
16,789
32
8,638
7,607
20,622
0
L
Nu Wa
VNeithA
Nu Wa
16,147
3,853
0
432
10,667
3,620
602
5,460
5,207
39,021
0
W
Hou Yi
XaoC1988
Hou Yi
10,528
5,102
955
1,282
17,357
6,959
1,616
11,925
5,432
0
32,648
W
Ymir
Zokned
Ymir
10,869
2,142
0
1,736
26,921
34,906
114
15,833
11,088
29,806
0
L
Morgan Le Fay
iiGriMzH
Morgan Le Fay
32,186
1,864
390
3,244
11,348
4,593
748
6,421
4,927
80,454
0
W
Bastet
xabelmagno
Bastet
19,698
7,712
0
2,462
14,431
6,426
784
8,402
6,029
0
39,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
49,637
317
Minions Killed
280
8
Camps Cleared
8
1,413,047
Distance Traveled
1,248,106
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,056
737
47
3
5
270,491
3
L
Jing Wei
9,399
627
38
3
1
220,677
1
W
Aphrodite
9,713
648
98
7
3
259,589
1
W
Nu Wa
10,022
668
68
5
0
282,217
3
L
Ganesha
8,655
577
8
1
0
242,708
0
L
Nu Wa
9,665
644
67
4
0
226,656
1
W
Hou Yi
8,762
584
61
4
1
261,424
0
W
Ymir
11,695
780
43
3
0
282,173
4
L
Morgan Le Fay
10,862
724
120
8
2
287,574
0
W
Bastet
13,152
877
47
3
4
327,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role