Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BonitoSwagolini
Sylvanus
Level 28
God Stats
13W - 7L
1,673 SR
Queue Stats
148W - 144L
1,599 Elo+
Party 2
Loki
Loki
Drewmoon
Loki
Level 57
God Stats
14W - 18L
1,592 SR
Queue Stats
292W - 286L
1,545 Elo+
Party 2
Izanami
Izanami
TheGaryFairy
Izanami
Level 107
God Stats
36W - 14L
1,640 SR
Queue Stats
443W - 343L
1,578 Elo+
Party 2
Neith
Neith
juicyteXXass
Neith
Level 36
God Stats
30W - 21L
1,546 SR
Queue Stats
63W - 66L
1,489 Elo+
Solo
Team Averages
Level 67
1,590 SR
1,542 Elo+

VS

Team Averages
Level 76
1,522 SR
1,648 Elo+
Merlin
Merlin
AntiLiteracy
Merlin
Level 119
God Stats
10W - 6L
1,588 SR
Queue Stats
88W - 66L
1,674 Elo+
Party 1
Pele
Pele
Lamulus
Pele
Level 12
God Stats
4W - 1L
1,751 SR
Queue Stats
10W - 3L
1,761 Elo+
Party 1
The Morrigan
The Morrigan
MSGE
The Morrigan
Level 102
God Stats
0W - 3L
1,229 SR
Queue Stats
93W - 77L
1,623 Elo+
Party 1
Apollo
Apollo
T1GERspark
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 169L
1,590 Elo+
Party 3
Ganesha
Ganesha
conconf
Ganesha
Level 96
God Stats
25W - 28L
1,542 SR
Queue Stats
366W - 315L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
7 / 2 / 5
9,357
624
11,804
8,491
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
12
3 / 3 / 5
7,627
508
5,180
8,176
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
13
3 / 5 / 4
8,853
590
3,869
11,449
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
TheGaryFairy
Izanami
17
12 / 2 / 5
10,588
706
14,728
11,038
3,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 4
8,889
593
7,671
8,708
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 3 / 3
8,510
567
8,502
8,671
2,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Lamulus
Pele
13
3 / 6 / 5
8,563
571
4,447
14,569
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
MSGE
The Morrigan
16
3 / 2 / 2
8,951
597
7,181
8,431
4,781
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
T1GERspark
Apollo
13
3 / 9 / 1
7,848
523
5,779
14,182
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
conconf
Ganesha
11
1 / 7 / 7
7,690
513
4,711
11,587
8,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
27
Kills
15
15
Deaths
27
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
2
5
4.75
L
Merlin
5
3
3
2.17
W
Sylvanus
3
3
5
1.83
W
Loki
3
5
4
1
L
Pele
Lamulus
Pele
3
6
5
0.92
L
The Morrigan
MSGE
The Morrigan
3
2
2
2
L
Apollo
T1GERspark
Apollo
3
9
1
0.39
W
Izanami
TheGaryFairy
Izanami
12
2
5
7.25
L
Ganesha
conconf
Ganesha
1
7
7
0.64
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,252
Damage
30,620
47,862
Taken
57,440
18,187
Mitigated
24,784
14,213
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,804
1,774
0
1,618
8,491
2,600
0
4,760
3,731
49,816
0
L
Merlin
8,502
514
0
375
8,671
2,685
0
4,382
4,063
54,075
0
W
Sylvanus
5,180
1,567
1,196
1,961
8,176
5,809
483
3,557
4,619
23,041
8,324
W
Loki
3,869
1,157
0
3,534
11,449
3,448
64
3,118
8,331
0
46,406
L
Pele
Lamulus
Pele
4,447
1,597
0
5,414
14,569
4,694
0
3,401
11,098
0
48,775
L
The Morrigan
MSGE
The Morrigan
7,181
1,830
0
625
8,431
4,781
207
0
8,302
55,545
3,577
L
Apollo
T1GERspark
Apollo
5,779
3,640
0
2,776
14,182
4,060
0
3,830
10,276
0
41,582
W
Izanami
TheGaryFairy
Izanami
14,728
9,439
0
2,382
11,038
3,453
2,708
3,139
7,899
0
96,303
L
Ganesha
conconf
Ganesha
4,711
437
0
380
11,587
8,564
0
4,362
7,125
13,944
0
W
7,671
3,721
0
3,522
8,708
2,877
294
3,376
5,332
0
48,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
41,562
448
Minions Killed
435
0
Camps Cleared
0
1,410,328
Distance Traveled
1,317,687
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,357
624
82
5
0
304,689
9
L
Merlin
8,510
567
112
7
0
267,366
1
W
Sylvanus
7,627
508
48
3
0
283,327
6
W
Loki
8,853
590
93
6
0
302,069
0
L
Pele
8,563
571
85
6
0
296,969
3
L
The Morrigan
8,951
597
131
9
0
253,342
4
L
Apollo
7,848
523
100
7
0
242,305
2
W
Izanami
10,588
706
145
10
0
263,918
3
L
Ganesha
7,690
513
7
0
0
257,705
4
W
Neith
8,889
593
80
5
0
256,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role