Player Matchup

Medusa
Medusa
Chymme
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Scylla
Scylla
Veyerz
Scylla
Level 88
God Stats
0W - 3L
1,402 SR
Queue Stats
24W - 24L
1,531 Elo+
Solo
King Arthur
King Arthur
edafs15
King Arthur
Level 57
God Stats
0W - 1L
1,272 SR
Queue Stats
11W - 26L
1,282 Elo+
Solo
Team Averages
Level 88
1,391 SR
1,316 Elo+

VS

Team Averages
Level 153
1,526 SR
1,449 Elo+
Nu Wa
Nu Wa
Lizbeth86
Nu Wa
Level 158
God Stats
22W - 18L
1,538 SR
Queue Stats
230W - 220L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
Mikelus
Amaterasu
Level 156
God Stats
2W - 4L
1,413 SR
Queue Stats
454W - 442L
1,434 Elo+
Party 1
Ganesha
Ganesha
Uzael
Ganesha
Level 144
God Stats
81W - 48L
1,626 SR
Queue Stats
404W - 378L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chymme
Medusa
13
0 / 4 / 2
8,385
599
4,559
10,275
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Veyerz
Scylla
13
1 / 3 / 1
8,538
610
8,597
7,253
1,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
edafs15
King Arthur
9
0 / 5 / 2
7,533
538
2,088
9,989
4,578
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lizbeth86
Nu Wa
13
4 / 1 / 5
9,539
681
8,259
6,002
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Mikelus
Amaterasu
15
8 / 0 / 3
10,712
765
9,343
11,998
11,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
Uzael
Ganesha
13
0 / 1 / 11
9,844
703
4,723
10,337
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
1
Kills
12
12
Deaths
2
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
Chymme
Medusa
0
4
2
0.25
W
Nu Wa
Lizbeth86
Nu Wa
4
1
5
6.5
W
Amaterasu
Mikelus
Amaterasu
8
0
3
9.5
W
Ganesha
Uzael
Ganesha
0
1
11
5.5
L
Scylla
Veyerz
Scylla
1
3
1
0.5
L
King Arthur
edafs15
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
22,325
27,517
Taken
28,337
9,310
Mitigated
25,048
3,576
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Chymme
Medusa
4,559
1,330
0
1,743
10,275
2,997
0
3,163
6,686
0
38,498
W
Nu Wa
Lizbeth86
Nu Wa
8,259
2,167
0
1,011
6,002
2,341
248
3,076
2,926
42,994
0
W
Amaterasu
Mikelus
Amaterasu
9,343
2,885
0
4,638
11,998
11,849
0
3,086
8,912
0
28,310
W
Ganesha
Uzael
Ganesha
4,723
277
953
4,036
10,337
10,858
63
2,435
7,902
21,576
0
L
Scylla
Veyerz
Scylla
8,597
386
0
1,312
7,253
1,735
0
4,438
2,599
36,099
0
L
King Arthur
edafs15
King Arthur
2,088
743
0
521
9,989
4,578
0
5,381
4,399
0
9,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
30,095
130
Minions Killed
141
0
Camps Cleared
0
735,410
Distance Traveled
908,112
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,385
599
70
5
0
249,956
0
W
Nu Wa
9,539
681
76
5
0
275,057
4
W
Amaterasu
10,712
765
63
5
0
334,451
2
W
Ganesha
9,844
703
2
0
0
298,604
3
L
Scylla
8,538
610
54
4
0
287,270
5
L
King Arthur
7,533
538
6
0
0
198,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role