Player Matchup

Fenrir
Fenrir
D4RKINFERNO77
Fenrir
Level 27
God Stats
7W - 6L
1,513 SR
Queue Stats
40W - 46L
1,490 Elo+
Solo
Neith
Neith
DonaldCrump1
Neith
Level 24
God Stats
33W - 29L
1,481 SR
Queue Stats
225W - 260L
1,534 Elo+
Solo
Sylvanus
Sylvanus
KOHoxton
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 110L
1,553 Elo+
Solo
Cthulhu
Cthulhu
MoneyMaker1630
Cthulhu
Level 6
God Stats
5W - 1L
1,833 SR
Queue Stats
16W - 10L
1,554 Elo+
Party 1
Thoth
Thoth
PitufoPingu
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,554 Elo+
Party 1
Team Averages
Level 18
1,565 SR
1,537 Elo+

VS

Team Averages
Level 22
1,495 SR
1,442 Elo+
Osiris
Osiris
Co-Vertt
Osiris
Level 21
God Stats
31W - 23L
1,212 SR
Queue Stats
416W - 319L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gamesshades
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,795 SR
Queue Stats
57W - 69L
1,465 Elo+
Solo
Jormungandr
Jormungandr
IIIXIMCMXCVIII
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,545 Elo+
Solo
Medusa
Medusa
SHOOTERMAG
Medusa
Level 22
God Stats
49W - 61L
1,470 SR
Queue Stats
443W - 449L
1,434 Elo+
Solo
Scylla
Scylla
Sculptic_
Scylla
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 10L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,482
953
4,390
19,789
8,060
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 3
11,130
1,012
14,172
13,691
5,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
KOHoxton
Sylvanus
16
0 / 5 / 4
9,512
865
8,322
21,672
23,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 6 / 2
9,832
894
10,459
20,267
10,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 7 / 4
9,991
908
5,445
13,383
4,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

112

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Co-Vertt
Osiris
18
10 / 0 / 8
12,831
1,166
18,271
8,091
7,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Gamesshades
Morgan Le Fay
18
4 / 2 / 13
11,234
1,021
17,524
14,233
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
IIIXIMCMXCVIII
Jormungandr
18
3 / 2 / 16
11,149
1,014
10,316
12,713
6,557
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SHOOTERMAG
Medusa
18
5 / 2 / 9
11,605
1,055
14,107
7,029
2,475
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Sculptic_
Scylla
18
3 / 1 / 17
11,223
1,020
21,758
5,391
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
7
Kills
25
25
Deaths
7
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
Co-Vertt
Osiris
10
0
8
14
L
2
3
0
0.67
L
3
4
3
1.13
W
Morgan Le Fay
Gamesshades
Morgan Le Fay
4
2
13
5.25
W
Jormungandr
IIIXIMCMXCVIII
Jormungandr
3
2
16
5.5
L
Sylvanus
KOHoxton
Sylvanus
0
5
4
0.4
L
1
6
2
0.33
L
1
7
4
0.43
W
Medusa
SHOOTERMAG
Medusa
5
2
9
4.75
W
Scylla
Sculptic_
Scylla
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
81,976
88,802
Taken
47,457
51,616
Mitigated
23,750
11,715
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Co-Vertt
Osiris
18,271
6,066
0
585
8,091
7,113
0
4,267
3,824
0
35,160
L
4,390
1,572
200
1,539
19,789
8,060
0
10,705
8,826
0
27,055
L
14,172
5,130
0
2,576
13,691
5,260
0
8,919
4,620
0
43,947
W
Morgan Le Fay
Gamesshades
Morgan Le Fay
17,524
1,744
206
3,214
14,233
5,439
0
6,928
7,305
30,380
0
W
Jormungandr
IIIXIMCMXCVIII
Jormungandr
10,316
3,208
0
2,888
12,713
6,557
0
5,049
7,664
28,349
0
L
Sylvanus
KOHoxton
Sylvanus
8,322
1,663
2,596
2,308
21,672
23,149
0
10,460
10,934
14,073
0
L
10,459
399
82
2,364
20,267
10,350
0
10,459
9,617
36,561
0
L
5,445
1,078
0
50
13,383
4,797
0
7,978
5,207
12,668
0
W
Medusa
SHOOTERMAG
Medusa
14,107
8,255
0
507
7,029
2,475
0
5,251
1,778
0
44,856
W
Scylla
Sculptic_
Scylla
21,758
2,509
148
1,684
5,391
2,166
0
2,731
2,660
31,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
58,042
205
Minions Killed
243
5
Camps Cleared
10
973,023
Distance Traveled
1,090,915
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,831
1,166
45
4
9
252,656
2
L
Fenrir
10,482
953
47
4
4
240,225
0
L
Neith
11,130
1,012
80
7
0
196,024
0
W
Morgan Le Fay
11,234
1,021
19
2
1
217,193
0
W
Jormungandr
11,149
1,014
52
5
0
189,054
0
L
Sylvanus
9,512
865
9
1
1
173,874
0
L
Cthulhu
9,832
894
60
5
0
183,988
0
L
Thoth
9,991
908
9
1
0
178,912
1
W
Medusa
11,605
1,055
84
8
0
229,985
0
W
Scylla
11,223
1,020
43
4
0
202,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role