Player Matchup

Nemesis
Nemesis
Cheeseboss2
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
DJ SCOOBY75
Hades
Level 27
God Stats
6W - 6L
1,509 SR
Queue Stats
117W - 158L
1,246 Elo+
Solo
Bellona
Bellona
Jaydenrekdu
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
TellyWats
Thanatos
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
jluisxtreme
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,502 SR
1,449 Elo+

VS

Team Averages
Level 14
1,496 SR
1,260 Elo+
Jormungandr
Jormungandr
CambrIAN2020
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
LiIGodzilla
Fenrir
Level 13
God Stats
5W - 4L
1,727 SR
Queue Stats
13W - 21L
1,242 Elo+
Solo
Kukulkan
Kukulkan
PumaGaming13
Kukulkan
Level 18
God Stats
2W - 0L
1,421 SR
Queue Stats
2W - 5L
1,039 Elo+
Solo
Cu Chulainn
Cu Chulainn
abelgomez01
Cu Chulainn
Level 25
God Stats
16W - 24L
1,500 SR
Queue Stats
376W - 388L
1,252 Elo+
Solo
Skadi
Skadi
get_poop_on02
Skadi
Level 11
God Stats
4W - 6L
1,330 SR
Queue Stats
11W - 19L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cheeseboss2
Nemesis
7
0 / 15 / 2
5,647
353
1,819
13,056
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 5 / 6
9,341
584
14,824
14,147
8,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Jaydenrekdu
Bellona
8
0 / 11 / 0
5,881
368
816
12,497
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
TellyWats
Thanatos
17
17 / 4 / 3
10,551
659
15,855
13,933
6,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
jluisxtreme
Jormungandr
11
0 / 10 / 10
7,876
492
6,977
16,719
11,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CambrIAN2020
Jormungandr
10
0 / 4 / 6
6,922
433
1,747
9,534
8,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
14
9 / 4 / 6
9,065
567
9,406
10,084
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
PumaGaming13
Kukulkan
11
2 / 8 / 10
7,011
438
8,552
10,089
2,443
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
abelgomez01
Cu Chulainn
13
13 / 4 / 14
9,066
567
10,082
12,777
6,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
16 / 7 / 21
10,367
648
13,076
12,435
6,474
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
97
27
Kills
40
45
Deaths
27
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CambrIAN2020
Jormungandr
0
4
6
0.75
L
Nemesis
Cheeseboss2
Nemesis
0
15
2
0.07
L
10
5
6
2.6
L
Bellona
Jaydenrekdu
Bellona
0
11
0
0
W
Fenrir
9
4
6
3
W
Kukulkan
PumaGaming13
Kukulkan
2
8
10
0.88
L
Thanatos
TellyWats
Thanatos
17
4
3
4.63
W
Cu Chulainn
abelgomez01
Cu Chulainn
13
4
14
5
W
16
7
21
3.79
L
Jormungandr
jluisxtreme
Jormungandr
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
42,863
70,352
Taken
54,919
36,956
Mitigated
27,617
21,797
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CambrIAN2020
Jormungandr
1,747
629
0
0
9,534
8,229
324
3,073
6,461
11,117
0
L
Nemesis
Cheeseboss2
Nemesis
1,819
367
0
41
13,056
3,481
0
1,578
11,478
0
10,679
L
14,824
1,560
252
5,804
14,147
8,747
1,692
3,432
10,715
38,775
0
L
Bellona
Jaydenrekdu
Bellona
816
572
0
1,764
12,497
6,533
0
821
11,676
0
21,410
W
Fenrir
9,406
3,830
0
3,064
10,084
3,685
881
1,327
8,757
0
51,894
W
Kukulkan
PumaGaming13
Kukulkan
8,552
3,326
375
385
10,089
2,443
848
3,322
6,767
29,521
0
L
Thanatos
TellyWats
Thanatos
15,855
7,776
0
12,940
13,933
6,843
2,434
2,966
10,967
0
69,480
W
Cu Chulainn
abelgomez01
Cu Chulainn
10,082
6,082
0
226
12,777
6,786
113
6,344
6,433
0
24,730
W
13,076
7,101
0
0
12,435
6,474
968
7,735
4,700
0
26,921
L
Jormungandr
jluisxtreme
Jormungandr
6,977
1,767
0
996
16,719
11,352
36
1,849
14,870
22,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,296
Gold Earned
42,431
227
Minions Killed
215
0
Camps Cleared
0
1,368,560
Distance Traveled
1,164,486
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,922
433
17
1
0
158,696
0
L
Nemesis
5,647
353
18
1
0
287,551
6
L
Hades
9,341
584
59
4
0
250,830
0
L
Bellona
5,881
368
29
2
0
291,008
0
W
Fenrir
9,065
567
80
5
0
319,128
0
W
Kukulkan
7,011
438
50
3
0
227,253
3
L
Thanatos
10,551
659
100
6
0
263,281
1
W
Cu Chulainn
9,066
567
36
2
0
255,116
0
W
Skadi
10,367
648
32
2
0
204,293
0
L
Jormungandr
7,876
492
21
1
0
275,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role