Player Matchup

Morgan Le Fay
Morgan Le Fay
Dominusek2
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 349L
1,395 Elo+
Solo
Anhur
Anhur
GipsusSlim
Anhur
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 337L
1,508 Elo+
Solo
Khepri
Khepri
Lunnox
Khepri
Level 104
God Stats
6W - 5L
1,714 SR
Queue Stats
564W - 522L
1,512 Elo+
Solo
Da Ji
Da Ji
Wobbli
Da Ji
Level 48
God Stats
15W - 10L
1,543 SR
Queue Stats
169W - 203L
1,426 Elo+
Solo
Hercules
Hercules
fasol1234
Hercules
Level 108
God Stats
6W - 6L
1,498 SR
Queue Stats
224W - 226L
1,513 Elo+
Solo
Team Averages
Level 87
1,551 SR
1,471 Elo+

VS

Team Averages
Level 119
1,458 SR
1,439 Elo+
Xbalanque
Xbalanque
Ignika1
Xbalanque
Level 126
God Stats
3W - 9L
1,500 SR
Queue Stats
347W - 397L
1,410 Elo+
Party 1
Loki
Loki
NeXuSofNight
Loki
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 355L
1,463 Elo+
Solo
Scylla
Scylla
ObiPanKentuky
Scylla
Level 47
God Stats
0W - 1L
1,373 SR
Queue Stats
29W - 26L
1,465 Elo+
Solo
Yemoja
Yemoja
PhaseWhite
Yemoja
Level 145
God Stats
1W - 4L
1,419 SR
Queue Stats
368W - 412L
1,410 Elo+
Party 1
Osiris
Osiris
RealGMC
Osiris
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
263W - 248L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dominusek2
Morgan Le Fay
15
7 / 1 / 5
9,041
565
11,550
7,373
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
12
3 / 5 / 1
7,443
465
5,929
10,104
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Lunnox
Khepri
12
3 / 2 / 4
7,748
484
4,476
10,079
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Wobbli
Da Ji
14
4 / 1 / 5
8,456
529
7,517
10,520
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
fasol1234
Hercules
16
0 / 0 / 0
9,571
598
5,473
13,165
9,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ignika1
Xbalanque
13
4 / 2 / 4
8,641
540
8,492
9,289
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 7 / 4
7,303
456
4,926
13,684
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
7,439
465
6,710
7,735
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
PhaseWhite
Yemoja
11
2 / 3 / 5
7,719
482
4,527
9,456
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
RealGMC
Osiris
14
0 / 1 / 0
8,148
509
8,627
10,969
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
17
Kills
9
9
Deaths
17
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dominusek2
Morgan Le Fay
7
1
5
9.5
W
Anhur
3
5
1
0.7
L
Xbalanque
Ignika1
Xbalanque
4
2
4
3
W
Khepri
Lunnox
Khepri
3
2
4
2.5
L
1
7
4
0.43
L
2
4
1
0.63
L
Yemoja
PhaseWhite
Yemoja
2
3
5
1.5
L
Osiris
RealGMC
Osiris
0
1
0
0
W
Da Ji
Wobbli
Da Ji
4
1
5
6.5
W
Hercules
fasol1234
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
33,282
51,241
Taken
51,133
28,180
Mitigated
21,155
14,095
Healing
16,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dominusek2
Morgan Le Fay
11,550
1,144
0
1,270
7,373
2,985
480
2,313
4,812
55,399
0
W
Anhur
5,929
1,776
0
1,990
10,104
3,205
378
2,537
7,465
0
38,874
L
Xbalanque
Ignika1
Xbalanque
8,492
4,942
0
3,100
9,289
2,358
0
1,890
7,399
0
47,659
W
Khepri
Lunnox
Khepri
4,476
811
0
1,803
10,079
8,624
12
3,543
6,434
23,066
0
L
4,926
1,211
0
3,579
13,684
3,817
0
5,212
8,472
0
41,726
L
6,710
750
0
489
7,735
2,338
165
3,912
3,823
33,263
0
L
Yemoja
PhaseWhite
Yemoja
4,527
1,428
2,203
1,641
9,456
6,074
150
4,328
5,128
22,109
0
L
Osiris
RealGMC
Osiris
8,627
3,568
0
5,636
10,969
6,568
0
2,354
8,615
0
57,920
W
Da Ji
Wobbli
Da Ji
7,517
1,693
0
2,840
10,520
3,866
0
1,330
9,096
0
59,322
W
Hercules
fasol1234
Hercules
5,473
1,969
0
6,192
13,165
9,500
0
918
12,197
7,599
67,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
39,250
466
Minions Killed
409
0
Camps Cleared
0
1,523,358
Distance Traveled
1,388,132
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,041
565
87
5
0
293,506
0
W
Anhur
7,443
465
69
4
0
284,117
1
L
Xbalanque
8,641
540
99
6
0
252,822
4
W
Khepri
7,748
484
37
2
0
319,029
7
L
Loki
7,303
456
76
5
0
286,928
0
L
Scylla
7,439
465
67
4
0
285,084
6
L
Yemoja
7,719
482
24
2
0
256,222
3
L
Osiris
8,148
509
143
9
0
307,076
3
W
Da Ji
8,456
529
86
5
0
322,341
3
W
Hercules
9,571
598
187
12
0
304,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role