Player Matchup

Cthulhu
Cthulhu
Waddsup
Cthulhu
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 37L
1,616 Elo+
Party 2
Chang'e
Chang'e
YourStepDad3450
Chang'e
Level 128
God Stats
20W - 7L
1,761 SR
Queue Stats
159W - 107L
1,632 Elo+
Party 2
Fenrir
Fenrir
ZageHades
Fenrir
Level 106
God Stats
22W - 12L
1,633 SR
Queue Stats
457W - 383L
1,635 Elo+
Party 2
Team Averages
Level 100
1,631 SR
1,628 Elo+

VS

Team Averages
Level 136
1,466 SR
1,633 Elo+
Merlin
Merlin
Erazhul
Merlin
Level 160
God Stats
7W - 10L
1,544 SR
Queue Stats
436W - 327L
1,648 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Erupt Berserker
Kumbhakarna
Level 129
God Stats
0W - 2L
1,249 SR
Queue Stats
16W - 10L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
ThisIsPayton
Zhong Kui
Level 118
God Stats
20W - 21L
1,605 SR
Queue Stats
95W - 70L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Waddsup
Cthulhu
17
1 / 2 / 8
12,203
581
9,734
28,108
30,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 6
13,124
625
12,435
20,617
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
ZageHades
Fenrir
18
6 / 3 / 4
13,369
637
13,245
37,456
43,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Erazhul
Merlin
17
4 / 3 / 3
13,268
632
41,778
12,349
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Erupt Berserker
Kumbhakarna
14
0 / 4 / 5
11,570
551
6,013
16,060
24,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
ThisIsPayton
Zhong Kui
17
3 / 3 / 3
12,289
585
18,918
16,098
14,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
7
7
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Erazhul
Merlin
4
3
3
1.83
L
Kumbhakarna
Erupt Berserker
Kumbhakarna
0
4
5
0.63
L
Zhong Kui
ThisIsPayton
Zhong Kui
3
3
3
1.5
W
Cthulhu
Waddsup
Cthulhu
1
2
8
2.5
W
3
2
6
3
W
Fenrir
ZageHades
Fenrir
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,414
Damage
66,709
86,181
Taken
44,507
81,549
Mitigated
44,969
50,106
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Erazhul
Merlin
41,778
2,250
0
2,193
12,349
5,525
887
4,974
7,375
106,291
0
L
Kumbhakarna
Erupt Berserker
Kumbhakarna
6,013
526
0
890
16,060
24,912
103
8,283
7,777
33,410
0
L
Zhong Kui
ThisIsPayton
Zhong Kui
18,918
1,830
0
6,443
16,098
14,532
799
8,912
7,186
46,599
0
W
Cthulhu
Waddsup
Cthulhu
9,734
360
1,954
9,993
28,108
30,789
92
22,792
5,316
34,250
0
W
12,435
1,228
10,414
13,353
20,617
6,993
1,588
15,441
5,176
75,239
0
W
Fenrir
ZageHades
Fenrir
13,245
5,031
1,703
12,689
37,456
43,767
72
28,476
8,980
0
36,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
37,127
191
Minions Killed
214
0
Camps Cleared
0
1,159,705
Distance Traveled
993,660
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,268
632
117
6
0
335,682
0
L
Kumbhakarna
11,570
551
34
2
0
339,837
4
L
Zhong Kui
12,289
585
63
3
0
318,141
0
W
Cthulhu
12,203
581
29
1
0
390,459
1
W
Chang'e
13,124
625
124
6
0
372,443
1
W
Fenrir
13,369
637
38
2
0
396,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role