Player Matchup

Bastet
Bastet
Captincaramel64
Bastet
Level 101
God Stats
6W - 5L
1,581 SR
Queue Stats
699W - 611L
1,595 Elo+
Party 2
Janus
Janus
CyberCat3730
Janus
Level 129
God Stats
6W - 3L
1,644 SR
Queue Stats
336W - 304L
1,510 Elo+
Party 3
Fafnir
Fafnir
Manar_The_Magic
Fafnir
Level 49
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 119L
1,548 Elo+
Party 2
Chaac
Chaac
Rey Warrior 25
Chaac
Level 34
God Stats
8W - 2L
2,029 SR
Queue Stats
13W - 5L
1,716 Elo+
Party 3
Neith
Neith
excitedplague1
Neith
Level 148
God Stats
7W - 4L
1,741 SR
Queue Stats
343W - 287L
1,575 Elo+
Party 3
Team Averages
Level 92
1,699 SR
1,589 Elo+

VS

Team Averages
Level 93
1,727 SR
1,543 Elo+
Apollo
Apollo
Blaz3yyB3ar
Apollo
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 24L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
Loco_-Ghost_
Sun Wukong
Level 123
God Stats
8W - 2L
1,610 SR
Queue Stats
100W - 86L
1,575 Elo+
Party 1
Hades
Hades
ShottGunn88
Hades
Level 157
God Stats
1W - 2L
1,749 SR
Queue Stats
226W - 203L
1,589 Elo+
Party 1
Mulan
Mulan
TylerTheGirthy
Mulan
Level 39
God Stats
31W - 17L
2,060 SR
Queue Stats
202W - 209L
1,507 Elo+
Solo
Bakasura
Bakasura
WahHappinen_Bihh
Bakasura
Level 126
God Stats
2W - 1L
1,714 SR
Queue Stats
74W - 92L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,415
542
3,533
7,490
2,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 2
6,152
615
2,687
3,966
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 5
6,069
607
2,846
9,080
5,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 0
5,427
543
1,723
5,300
2,257
8
2 / 5 / 0
5,253
525
5,374
6,358
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
5 / 5 / 2
6,176
618
5,428
7,322
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Loco_-Ghost_
Sun Wukong
12
1 / 0 / 2
6,679
668
2,862
4,994
2,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 0 / 3
6,789
679
3,652
4,500
2,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 1 / 2
6,203
620
3,540
5,901
2,575
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
3 / 2 / 6
6,013
601
4,869
7,955
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
5
2
1.2
L
2
5
0
0.4
L
1
3
2
0.67
W
Sun Wukong
Loco_-Ghost_
Sun Wukong
1
0
2
2
L
1
4
5
0.88
L
0
1
0
0
W
4
0
3
5.5
W
5
1
2
6
W
3
2
6
3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,163
Damage
20,351
32,194
Taken
30,672
13,397
Mitigated
12,549
7,125
Healing
14,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,428
3,411
0
1,727
7,322
1,871
612
1,851
5,286
0
25,732
L
3,533
1,300
0
1,800
7,490
2,075
0
1,506
5,984
0
20,604
L
2,687
106
0
475
3,966
1,074
0
1,592
2,374
30,638
0
W
Sun Wukong
Loco_-Ghost_
Sun Wukong
2,862
367
0
2,329
4,994
2,813
493
0
4,994
0
41,378
L
2,846
736
0
1,079
9,080
5,778
309
50
8,826
9,581
0
L
1,723
213
0
1,932
5,300
2,257
0
554
4,746
0
31,187
W
3,652
247
282
3,725
4,500
2,284
184
771
3,603
32,149
0
W
3,540
1,056
0
2,097
5,901
2,575
911
813
4,994
0
30,479
W
4,869
3,420
0
4,243
7,955
3,006
476
1,588
6,262
0
15,491
L
5,374
2,355
0
1,839
6,358
2,213
377
0
6,218
0
34,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,316
Gold Earned
31,860
269
Minions Killed
293
0
Camps Cleared
0
999,205
Distance Traveled
985,632
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,176
618
41
4
0
184,991
1
L
Bastet
5,415
542
49
5
0
218,436
3
L
Janus
6,152
615
69
7
0
216,762
0
W
Sun Wukong
6,679
668
89
9
0
205,720
3
L
Fafnir
6,069
607
12
1
0
194,350
0
L
Chaac
5,427
543
69
7
0
192,812
0
W
Hades
6,789
679
71
7
0
191,927
1
W
Mulan
6,203
620
55
6
0
172,372
1
W
Bakasura
6,013
601
37
4
0
230,622
0
L
Neith
5,253
525
70
7
0
176,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role