Player Matchup

Loki
Loki
ArcticCoffee392
Loki
Level 125
God Stats
7W - 5L
1,608 SR
Queue Stats
236W - 222L
1,505 Elo+
Party 1
Artio
Artio
LilisiaNeko
Artio
Level 109
God Stats
59W - 37L
1,661 SR
Queue Stats
424W - 391L
1,437 Elo+
Party 1
Hades
Hades
Snypzzzy
Hades
Level 83
God Stats
7W - 4L
1,344 SR
Queue Stats
255W - 279L
1,363 Elo+
Solo
Neith
Neith
Xx D4Z WB4 xX
Neith
Level 60
God Stats
8W - 11L
1,492 SR
Queue Stats
68W - 77L
1,430 Elo+
Solo
Ah Puch
Ah Puch
xXHowChaoticXx
Ah Puch
Level 105
God Stats
20W - 10L
1,847 SR
Queue Stats
136W - 118L
1,554 Elo+
Party 1
Team Averages
Level 96
1,590 SR
1,458 Elo+

VS

Team Averages
Level 84
1,441 SR
1,451 Elo+
Scylla
Scylla
 
Scylla
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Megaflemmli
Sun Wukong
Level 83
God Stats
11W - 12L
1,469 SR
Queue Stats
327W - 383L
1,468 Elo+
Solo
Sylvanus
Sylvanus
PhantomViper792
Sylvanus
Level 121
God Stats
1W - 3L
1,234 SR
Queue Stats
41W - 53L
1,350 Elo+
Party 2
Skadi
Skadi
mister Tjay
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 72L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,837
584
2,554
6,120
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 0 / 5
5,945
595
2,553
6,288
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Snypzzzy
Hades
10
1 / 0 / 2
6,116
612
3,142
3,271
1,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
5 / 0 / 0
5,880
588
5,916
3,346
970
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 0
7,261
726
5,134
4,279
2,174
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 0
5,196
520
1,496
3,840
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
5
1 / 0 / 0
4,285
429
868
3,234
800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Megaflemmli
Sun Wukong
9
0 / 4 / 0
5,098
510
1,599
7,025
5,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
6
0 / 2 / 1
4,464
446
2,290
7,410
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 5 / 0
4,363
436
4,055
7,215
1,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
L
Fenrir
 
Fenrir
1
0
0
1
W
2
1
4
4
W
1
0
5
3.5
L
Sun Wukong
Megaflemmli
Sun Wukong
0
4
0
0
L
Sylvanus
0
2
1
0.25
W
Hades
Snypzzzy
Hades
1
0
2
2
W
5
0
0
5
L
0
5
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,299
Damage
10,308
23,304
Taken
28,724
10,731
Mitigated
11,256
11,643
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,496
343
0
500
3,840
1,139
0
1,511
2,329
21,418
0
L
Fenrir
 
Fenrir
868
106
185
1,257
3,234
800
0
105
3,129
0
11,418
W
2,554
486
0
2,424
6,120
1,523
0
1,040
4,970
0
26,026
W
2,553
424
384
3,365
6,288
4,233
252
1,033
5,255
14,455
0
L
Sun Wukong
Megaflemmli
Sun Wukong
1,599
227
0
1,443
7,025
5,132
0
4,584
2,441
0
30,002
L
Sylvanus
2,290
922
713
1,906
7,410
2,780
0
2,447
4,963
9,961
0
W
Hades
Snypzzzy
Hades
3,142
238
65
2,039
3,271
1,831
45
1,176
2,073
32,652
0
W
5,916
2,404
0
733
3,346
970
287
405
2,941
0
34,910
L
4,055
1,831
0
250
7,215
1,405
0
2,182
5,033
0
21,256
W
5,134
488
0
2,633
4,279
2,174
346
0
4,279
46,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
23,406
334
Minions Killed
204
0
Camps Cleared
0
963,535
Distance Traveled
800,655
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,196
520
56
6
0
181,572
1
L
Fenrir
4,285
429
25
3
0
92,764
1
W
Loki
5,837
584
46
5
0
199,622
4
W
Artio
5,945
595
31
3
0
214,717
3
L
Sun Wukong
5,098
510
66
7
0
179,456
2
L
Sylvanus
4,464
446
17
2
0
174,112
0
W
Hades
6,116
612
73
7
0
181,273
1
W
Neith
5,880
588
69
7
0
178,519
1
L
Skadi
4,363
436
40
4
0
172,751
1
W
Ah Puch
7,261
726
115
12
0
189,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role