Player Matchup

Jormungandr
Jormungandr
AshenWraith
Jormungandr
Level 156
God Stats
1W - 0L
1,553 SR
Queue Stats
16W - 19L
1,481 Elo+
Solo
Medusa
Medusa
HollowManAC130
Medusa
Level 144
God Stats
5W - 2L
1,642 SR
Queue Stats
412W - 386L
1,551 Elo+
Solo
Zeus
Zeus
JuegonHod
Zeus
Level 137
God Stats
2W - 0L
1,751 SR
Queue Stats
85W - 77L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
corvuxz
Erlang Shen
Level 107
God Stats
8W - 6L
1,276 SR
Queue Stats
531W - 510L
1,495 Elo+
Solo
Odin
Odin
little3e
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,517 Elo+
Solo
Team Averages
Level 133
1,545 SR
1,521 Elo+

VS

Team Averages
Level 146
1,500 SR
1,518 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CorpseSnow
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 63L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreeeSpanks
Morgan Le Fay
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
307W - 341L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Master Chronic1
Danzaburou
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 277L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshenWraith
Jormungandr
16
4 / 5 / 16
10,331
795
8,319
21,058
21,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 5 / 15
11,130
856
15,040
14,056
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
18
8 / 4 / 15
11,655
897
15,256
8,877
3,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
corvuxz
Erlang Shen
18
3 / 2 / 19
10,722
825
12,563
22,539
14,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
19
9 / 2 / 16
11,630
895
11,261
20,452
16,219
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 6 / 8
9,893
761
11,759
14,129
5,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
 
Awilix
14
2 / 7 / 5
8,969
690
9,074
11,553
5,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
17
5 / 7 / 3
10,025
771
16,119
11,427
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
FreeeSpanks
Morgan Le Fay
18
4 / 6 / 7
11,252
866
14,392
16,118
6,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Master Chronic1
Danzaburou
15
2 / 8 / 5
8,946
688
10,453
15,777
6,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
46
33
Kills
18
18
Deaths
34
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
6
8
1.5
L
Awilix
 
Awilix
2
7
5
0.64
W
Jormungandr
AshenWraith
Jormungandr
4
5
16
2.4
L
Thoth
5
7
3
0.93
L
Morgan Le Fay
FreeeSpanks
Morgan Le Fay
4
6
7
1.25
W
9
5
15
3.3
W
Zeus
8
4
15
3.88
L
Danzaburou
Master Chronic1
Danzaburou
2
8
5
0.56
W
Erlang Shen
corvuxz
Erlang Shen
3
2
19
6.25
W
Odin
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,439
Damage
61,797
86,982
Taken
69,004
61,024
Mitigated
28,131
37,756
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,759
7,451
1,347
3,615
14,129
5,080
704
5,593
6,800
0
21,258
L
Awilix
 
Awilix
9,074
3,735
0
802
11,553
5,968
354
4,093
7,378
0
11,436
W
Jormungandr
AshenWraith
Jormungandr
8,319
786
663
5,082
21,058
21,032
480
7,517
13,541
19,221
0
L
Thoth
16,119
1,480
1,197
1,068
11,427
4,101
204
3,358
8,069
33,889
0
L
Morgan Le Fay
FreeeSpanks
Morgan Le Fay
14,392
1,296
2,555
3,337
16,118
6,964
336
5,249
10,869
30,726
0
W
15,040
4,476
1,480
2,996
14,056
5,763
1,765
5,717
8,339
0
31,424
W
Zeus
15,256
986
1,813
1,485
8,877
3,322
2,090
2,124
6,753
37,354
0
L
Danzaburou
Master Chronic1
Danzaburou
10,453
3,182
0
2,619
15,777
6,018
297
5,282
10,495
0
20,990
W
Erlang Shen
corvuxz
Erlang Shen
12,563
4,321
2,741
10,951
22,539
14,688
1,047
9,480
13,059
0
24,769
W
Odin
11,261
2,277
2,872
7,673
20,452
16,219
990
5,673
14,779
0
20,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
49,085
151
Minions Killed
130
0
Camps Cleared
0
1,213,211
Distance Traveled
1,023,177
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,893
761
24
2
0
194,659
1
L
Awilix
8,969
690
7
1
0
220,196
0
W
Jormungandr
10,331
795
17
1
0
234,432
1
L
Thoth
10,025
771
44
3
0
180,031
0
L
Morgan Le Fay
11,252
866
31
2
0
225,835
1
W
Medusa
11,130
856
36
3
0
217,444
0
W
Zeus
11,655
897
52
4
0
231,779
2
L
Danzaburou
8,946
688
24
2
0
202,456
0
W
Erlang Shen
10,722
825
34
3
0
265,247
0
W
Odin
11,630
895
12
1
0
264,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role