Player Matchup

Neith
Neith
Dansticker
Neith
Level 18
God Stats
35W - 22L
1,746 SR
Queue Stats
123W - 118L
1,597 Elo+
Solo
Scylla
Scylla
NavSuperFan
Scylla
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 94L
1,648 Elo+
Solo
Jormungandr
Jormungandr
Tyewheelz
Jormungandr
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,638 Elo+
Solo
Raijin
Raijin
Zaibailey10
Raijin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Bellona
Bellona
xYOYOx28x
Bellona
Level 17
God Stats
12W - 11L
1,877 SR
Queue Stats
55W - 79L
1,828 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,675 Elo+

VS

Team Averages
Level 23
1,628 SR
1,620 Elo+
Guan Yu
Guan Yu
Dandingo1738
Guan Yu
Level 17
God Stats
2W - 7L
1,715 SR
Queue Stats
567W - 618L
1,629 Elo+
Solo
Da Ji
Da Ji
Jman2
Da Ji
Level 15
God Stats
4W - 5L
1,500 SR
Queue Stats
221W - 246L
1,637 Elo+
Solo
Izanami
Izanami
Slide_exe1237
Izanami
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 203L
1,505 Elo+
Solo
Ra
Ra
TheOneBluntMan
Ra
Level 27
God Stats
13W - 5L
1,699 SR
Queue Stats
156W - 132L
1,601 Elo+
Solo
Ares
Ares
buoyant-nickname
Ares
Level 25
God Stats
14W - 8L
1,724 SR
Queue Stats
89W - 62L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 5 / 3
7,936
397
6,925
7,628
2,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
15
3 / 6 / 2
9,607
480
12,411
18,294
6,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Tyewheelz
Jormungandr
11
0 / 5 / 2
7,188
359
2,865
18,233
15,811
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
9
0 / 17 / 2
6,627
331
2,255
14,431
4,210
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xYOYOx28x
Bellona
13
2 / 2 / 2
9,193
460
4,036
11,813
11,253
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dandingo1738
Guan Yu
14
5 / 2 / 2
10,087
504
5,615
11,907
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
Jman2
Da Ji
19
7 / 0 / 7
12,430
622
10,632
12,213
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
17
9 / 1 / 8
11,670
584
12,381
9,132
3,302
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 3 / 3
12,905
645
12,806
12,527
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 14
10,178
509
9,816
15,704
12,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
6
Kills
34
35
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Dandingo1738
Guan Yu
5
2
2
3
L
Neith
1
5
3
0.5
W
Da Ji
Jman2
Da Ji
7
0
7
10.5
L
Scylla
3
6
2
0.67
W
Izanami
9
1
8
13
W
11
3
3
4.17
L
Jormungandr
Tyewheelz
Jormungandr
0
5
2
0.2
L
Raijin
0
17
2
0.06
W
2
0
14
9
L
Bellona
xYOYOx28x
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
51,250
70,399
Taken
61,483
39,375
Mitigated
36,171
8,422
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Dandingo1738
Guan Yu
5,615
1,337
498
1,986
11,907
9,445
2,232
3,939
7,853
0
40,198
L
Neith
6,925
2,064
0
1,545
7,628
2,101
0
3,093
4,519
0
36,831
W
Da Ji
Jman2
Da Ji
10,632
3,180
0
1,102
12,213
5,493
1,894
2,481
9,732
0
93,325
L
Scylla
12,411
652
0
2,622
18,294
6,000
0
8,864
9,158
69,016
0
W
Izanami
12,381
7,027
0
4,307
9,132
3,302
7,897
2,181
6,951
0
68,864
W
12,806
1,412
2,966
6,546
12,527
5,362
2,732
5,799
6,728
89,510
0
L
Jormungandr
Tyewheelz
Jormungandr
2,865
1,030
244
2,921
18,233
15,811
72
5,350
12,793
31,000
0
L
Raijin
2,255
632
0
0
14,431
4,210
387
3,973
10,212
15,486
0
W
9,816
1,307
138
2,522
15,704
12,569
758
3,407
12,297
36,538
0
L
Bellona
xYOYOx28x
Bellona
4,036
908
0
1,090
11,813
11,253
157
930
10,877
0
38,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
57,270
347
Minions Killed
526
0
Camps Cleared
0
1,532,248
Distance Traveled
1,876,667
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,087
504
42
2
0
334,913
0
L
Neith
7,936
397
63
3
0
358,095
6
W
Da Ji
12,430
622
143
7
0
388,804
2
L
Scylla
9,607
480
136
7
0
326,456
0
W
Izanami
11,670
584
131
7
0
394,174
6
W
Ra
12,905
645
170
9
0
380,395
3
L
Jormungandr
7,188
359
42
2
0
248,634
3
L
Raijin
6,627
331
18
1
0
265,524
0
W
Ares
10,178
509
40
2
0
378,381
5
L
Bellona
9,193
460
88
4
0
333,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role