Player Matchup

Vamana
Vamana
Ganuto
Vamana
Level 28
God Stats
1W - 4L
1,162 SR
Queue Stats
44W - 52L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
ISBDR
Cthulhu
Level 46
God Stats
9W - 16L
1,352 SR
Queue Stats
28W - 41L
1,361 Elo+
Party 1
Apollo
Apollo
Roydn
Apollo
Level 67
God Stats
1W - 4L
1,316 SR
Queue Stats
83W - 94L
1,423 Elo+
Party 1
Scylla
Scylla
T3cn0Fr0sch
Scylla
Level 47
God Stats
6W - 12L
1,428 SR
Queue Stats
102W - 158L
1,406 Elo+
Solo
Fenrir
Fenrir
Tschwenling
Fenrir
Level 38
God Stats
7W - 15L
1,326 SR
Queue Stats
107W - 137L
1,392 Elo+
Solo
Team Averages
Level 45
1,317 SR
1,401 Elo+

VS

Team Averages
Level 69
1,461 SR
1,475 Elo+
Achilles
Achilles
Bilanyy
Achilles
Level 18
God Stats
1W - 0L
1,571 SR
Queue Stats
12W - 10L
1,552 Elo+
Party 2
Nemesis
Nemesis
LewdFurry
Nemesis
Level 68
God Stats
16W - 18L
1,537 SR
Queue Stats
201W - 218L
1,436 Elo+
Party 3
The Morrigan
The Morrigan
Xemioo
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,405 Elo+
Party 3
Ares
Ares
XxZeusMainxX
Ares
Level 109
God Stats
1W - 0L
1,350 SR
Queue Stats
60W - 72L
1,482 Elo+
Party 2
Apollo
Apollo
hazaorange18
Apollo
Level 129
God Stats
5W - 9L
1,346 SR
Queue Stats
409W - 399L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ganuto
Vamana
10
4 / 2 / 2
7,153
477
6,888
13,487
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ISBDR
Cthulhu
10
0 / 9 / 1
6,688
446
5,327
13,265
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Roydn
Apollo
10
1 / 9 / 0
6,126
408
6,903
12,394
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
9
0 / 5 / 0
5,750
383
4,097
7,826
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 5 / 2
7,219
481
5,155
11,944
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bilanyy
Achilles
13
1 / 5 / 1
7,739
516
4,787
8,598
7,454
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LewdFurry
Nemesis
13
5 / 0 / 6
8,226
548
6,279
9,534
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Xemioo
The Morrigan
11
2 / 3 / 9
7,484
499
5,769
7,248
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
9 / 0 / 11
9,444
630
6,588
11,831
11,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
16
13 / 1 / 12
10,697
713
20,481
16,394
6,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
9
Kills
30
30
Deaths
9
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bilanyy
Achilles
1
5
1
0.3
L
Vamana
Ganuto
Vamana
4
2
2
2.5
L
Cthulhu
ISBDR
Cthulhu
0
9
1
0.06
W
Nemesis
LewdFurry
Nemesis
5
0
6
8
L
Apollo
Roydn
Apollo
1
9
0
0.11
L
Scylla
0
5
0
0
L
Fenrir
4
5
2
1
W
The Morrigan
Xemioo
The Morrigan
2
3
9
2.17
W
9
0
11
14.5
W
Apollo
13
1
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
43,904
58,916
Taken
53,605
22,398
Mitigated
32,113
10,505
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bilanyy
Achilles
4,787
1,173
0
97
8,598
7,454
1,008
0
8,598
0
34,112
L
Vamana
Ganuto
Vamana
6,888
3,240
0
4,780
13,487
7,128
584
2,397
10,970
0
29,317
L
Cthulhu
ISBDR
Cthulhu
5,327
694
78
285
13,265
5,009
0
2,815
10,178
22,712
0
W
Nemesis
LewdFurry
Nemesis
6,279
3,467
0
1,085
9,534
3,859
826
753
8,755
0
40,797
L
Apollo
Roydn
Apollo
6,903
4,328
0
1,738
12,394
2,927
0
1,491
10,796
0
34,890
L
Scylla
4,097
168
0
1,350
7,826
1,826
0
2,750
4,756
21,247
0
L
Fenrir
5,155
1,637
0
2,274
11,944
5,508
126
1,671
10,241
0
39,300
W
The Morrigan
Xemioo
The Morrigan
5,769
1,216
48
1,245
7,248
2,365
361
2,235
4,666
31,180
707
W
6,588
420
0
1,070
11,831
11,730
165
2,270
9,419
22,285
0
W
Apollo
20,481
13,378
0
8,340
16,394
6,705
2,255
3,826
12,528
0
87,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,936
Gold Earned
43,590
239
Minions Killed
384
0
Camps Cleared
0
1,309,638
Distance Traveled
1,439,790
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,739
516
82
5
0
272,654
0
L
Vamana
7,153
477
46
3
0
277,399
4
L
Cthulhu
6,688
446
36
2
0
276,057
5
W
Nemesis
8,226
548
68
5
0
317,659
5
L
Apollo
6,126
408
55
4
0
251,345
1
L
Scylla
5,750
383
34
2
0
252,547
3
L
Fenrir
7,219
481
68
5
0
252,290
1
W
The Morrigan
7,484
499
66
4
0
261,643
0
W
Ares
9,444
630
36
2
0
295,355
7
W
Apollo
10,697
713
132
9
0
292,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role