Player Matchup

Thanatos
Thanatos
Bustou
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Susano
Susano
MakPut
Susano
Level 27
God Stats
16W - 29L
1,236 SR
Queue Stats
112W - 122L
1,369 Elo+
Solo
Ymir
Ymir
SQWIIIER
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Party 1
Anubis
Anubis
Sezner
Anubis
Level 20
God Stats
10W - 12L
1,155 SR
Queue Stats
60W - 85L
1,138 Elo+
Solo
Izanami
Izanami
tryingmyluck
Izanami
Level 29
God Stats
1W - 8L
1,108 SR
Queue Stats
128W - 184L
1,251 Elo+
Solo
Team Averages
Level 17
1,300 SR
1,352 Elo+

VS

Team Averages
Level 15
1,389 SR
1,284 Elo+
Nike
Nike
Coeus1
Nike
Level 12
God Stats
5W - 3L
1,701 SR
Queue Stats
52W - 45L
1,255 Elo+
Solo
Izanami
Izanami
FatalSchadow
Izanami
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 93L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordSauron17
Cthulhu
Level 16
God Stats
50W - 44L
1,024 SR
Queue Stats
125W - 142L
1,233 Elo+
Solo
Ra
Ra
sourpretzel
Ra
Level 27
God Stats
20W - 33L
1,411 SR
Queue Stats
20W - 33L
1,258 Elo+
Party 2
Merlin
Merlin
teringleier
Merlin
Level 16
God Stats
10W - 27L
1,309 SR
Queue Stats
11W - 28L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bustou
Thanatos
16
4 / 11 / 2
11,773
392
7,431
19,164
6,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Susano
MakPut
Susano
20
16 / 4 / 6
15,501
517
22,187
23,701
10,775
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
16
1 / 9 / 4
12,390
413
5,459
20,862
13,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Sezner
Anubis
20
9 / 5 / 6
15,064
502
21,988
21,913
12,771
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
tryingmyluck
Izanami
20
5 / 5 / 5
13,993
466
12,129
22,696
8,934
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Coeus1
Nike
20
18 / 5 / 3
16,101
537
32,147
25,000
22,746
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
FatalSchadow
Izanami
12
4 / 22 / 7
10,612
354
6,033
23,811
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
LordSauron17
Cthulhu
20
8 / 3 / 12
14,758
492
22,906
22,807
24,788
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 6 / 5
12,411
414
10,723
21,913
10,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
9
0 / 3 / 0
8,171
272
87
4,395
1,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
61
35
Kills
34
34
Deaths
39
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bustou
Thanatos
4
11
2
0.45
L
Nike
Coeus1
Nike
18
5
3
3.9
L
Izanami
FatalSchadow
Izanami
4
22
7
0.34
L
Cthulhu
LordSauron17
Cthulhu
8
3
12
4.67
W
Susano
MakPut
Susano
16
4
6
4.75
W
Ymir
1
9
4
0.33
W
Anubis
Sezner
Anubis
9
5
6
2.4
L
4
6
5
1.08
L
Merlin
0
3
0
0
W
Izanami
tryingmyluck
Izanami
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,194
Damage
71,896
108,336
Taken
97,926
52,134
Mitigated
66,223
40,648
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bustou
Thanatos
7,431
2,982
0
7,310
19,164
6,460
1,187
7,446
11,718
0
37,784
L
Nike
Coeus1
Nike
32,147
7,476
0
480
25,000
22,746
240
9,974
15,026
21,395
103,321
L
Izanami
FatalSchadow
Izanami
6,033
3,224
0
0
23,811
6,847
16
5,625
18,186
0
17,794
L
Cthulhu
LordSauron17
Cthulhu
22,906
1,234
892
3,966
22,807
24,788
118
8,752
14,055
61,544
0
W
Susano
MakPut
Susano
22,187
8,639
0
9,567
23,701
10,775
427
6,739
16,962
0
91,955
W
Ymir
5,459
1,130
0
0
20,862
13,194
92
8,593
12,269
22,021
0
W
Anubis
Sezner
Anubis
21,988
3,093
0
12,799
21,913
12,771
832
8,525
13,388
96,689
0
L
10,723
1,399
493
9,113
21,913
10,698
2,468
3,096
18,817
89,571
0
L
Merlin
87
0
0
323
4,395
1,144
0
0
4,395
16,502
0
W
Izanami
tryingmyluck
Izanami
12,129
8,611
0
10,972
22,696
8,934
5,341
8,673
14,023
0
112,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
62,053
520
Minions Killed
430
0
Camps Cleared
0
2,507,912
Distance Traveled
2,184,105
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,773
392
62
2
0
486,466
1
L
Nike
16,101
537
211
7
0
527,876
0
L
Izanami
10,612
354
22
1
0
459,077
1
L
Cthulhu
14,758
492
84
3
0
522,974
1
W
Susano
15,501
517
129
4
0
624,044
1
W
Ymir
12,390
413
29
1
0
444,124
6
W
Anubis
15,064
502
126
4
0
486,310
0
L
Ra
12,411
414
94
3
0
537,077
6
L
Merlin
8,171
272
19
1
0
137,101
0
W
Izanami
13,993
466
174
6
0
466,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role