Player Matchup

King Arthur
King Arthur
Drewscott815
King Arthur
Level 64
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 3L
1,308 Elo+
Party 2
Artemis
Artemis
T0XIC FIRE 64
Artemis
Level 125
God Stats
2W - 1L
1,877 SR
Queue Stats
100W - 61L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
XxComicHeroxX21
Baron Samedi
Level 113
God Stats
1W - 6L
1,544 SR
Queue Stats
264W - 222L
1,651 Elo+
Party 2
Team Averages
Level 101
1,629 SR
1,513 Elo+

VS

Team Averages
Level 96
1,601 SR
1,595 Elo+
Zeus
Zeus
Armaxfc
Zeus
Level 96
God Stats
5W - 5L
1,555 SR
Queue Stats
378W - 362L
1,552 Elo+
Party 1
Kali
Kali
Jorgennz
Kali
Level 105
God Stats
20W - 12L
1,549 SR
Queue Stats
293W - 270L
1,612 Elo+
Party 1
King Arthur
King Arthur
Vex Spaz
King Arthur
Level 88
God Stats
6W - 2L
1,698 SR
Queue Stats
73W - 54L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drewscott815
King Arthur
14
8 / 3 / 3
10,563
704
10,634
15,571
13,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
12
1 / 7 / 9
9,458
631
10,987
13,715
5,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
XxComicHeroxX21
Baron Samedi
13
2 / 3 / 8
9,669
645
9,185
12,472
11,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Armaxfc
Zeus
16
8 / 2 / 3
11,597
773
20,118
9,421
3,233
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kali
14
4 / 5 / 4
10,680
712
9,764
14,991
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Vex Spaz
King Arthur
14
1 / 4 / 7
9,790
653
7,952
14,079
9,800
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
11
Kills
13
13
Deaths
11
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
Armaxfc
Zeus
8
2
3
4.75
L
King Arthur
Drewscott815
King Arthur
8
3
3
3.17
W
Kali
4
5
4
1.2
L
Artemis
1
7
9
0.79
W
King Arthur
Vex Spaz
King Arthur
1
4
7
1.13
L
Baron Samedi
XxComicHeroxX21
Baron Samedi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
37,834
41,758
Taken
38,491
29,978
Mitigated
23,378
11,134
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Armaxfc
Zeus
20,118
1,550
0
1,447
9,421
3,233
564
2,242
7,179
58,990
0
L
King Arthur
Drewscott815
King Arthur
10,634
1,578
449
3,736
15,571
13,027
0
8,682
6,889
0
28,551
W
Kali
9,764
6,041
0
4,081
14,991
10,345
1,368
2,630
12,361
0
33,803
L
Artemis
10,987
5,867
0
1,733
13,715
5,580
150
5,777
7,938
0
39,584
W
King Arthur
Vex Spaz
King Arthur
7,952
994
353
3,286
14,079
9,800
632
4,313
9,766
0
37,978
L
Baron Samedi
XxComicHeroxX21
Baron Samedi
9,185
1,150
1,353
3,863
12,472
11,371
75
5,659
6,813
23,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
32,067
135
Minions Killed
176
0
Camps Cleared
0
779,007
Distance Traveled
804,046
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,597
773
101
7
0
228,004
2
L
King Arthur
10,563
704
38
3
0
283,453
2
W
Kali
10,680
712
32
2
0
296,716
2
L
Artemis
9,458
631
74
5
0
238,476
2
W
King Arthur
9,790
653
43
3
0
279,326
6
L
Baron Samedi
9,669
645
23
2
0
257,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role