Player Matchup

Izanami
Izanami
ATISH96-SZN
Izanami
Level 17
God Stats
30W - 33L
1,444 SR
Queue Stats
44W - 59L
1,269 Elo+
Solo
Kukulkan
Kukulkan
BizarroDJ26
Kukulkan
Level 4
God Stats
4W - 2L
1,753 SR
Queue Stats
4W - 8L
1,116 Elo+
Party 2
Sun Wukong
Sun Wukong
MrDJtoU
Sun Wukong
Level 6
God Stats
1W - 7L
1,048 SR
Queue Stats
11W - 18L
1,240 Elo+
Party 2
Ymir
Ymir
URNA_IGORETZ
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,009 Elo+
Party 1
Ares
Ares
Zhakyr_23
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,009 Elo+
Party 1
Team Averages
Level 7
1,449 SR
1,129 Elo+

VS

Team Averages
Level 26
1,496 SR
1,398 Elo+
Medusa
Medusa
Notis_Killer_
Medusa
Level 21
God Stats
40W - 32L
1,531 SR
Queue Stats
43W - 49L
1,370 Elo+
Solo
Cthulhu
Cthulhu
WendleCrow
Cthulhu
Level 7
God Stats
14W - 3L
1,771 SR
Queue Stats
17W - 8L
1,484 Elo+
Party 3
King Arthur
King Arthur
WillViper348
King Arthur
Level 24
God Stats
2W - 1L
1,509 SR
Queue Stats
17W - 12L
1,446 Elo+
Party 3
Hera
Hera
diamond bobber
Hera
Level 21
God Stats
14W - 12L
1,344 SR
Queue Stats
184W - 198L
1,257 Elo+
Solo
Sylvanus
Sylvanus
morlok94
Sylvanus
Level 58
God Stats
5W - 1L
1,326 SR
Queue Stats
9W - 4L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATISH96-SZN
Izanami
15
1 / 3 / 0
9,817
818
5,046
8,330
2,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
BizarroDJ26
Kukulkan
16
1 / 11 / 1
10,557
880
11,608
19,052
8,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MrDJtoU
Sun Wukong
16
0 / 8 / 1
9,890
824
7,285
27,658
19,685
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 11 / 1
9,837
820
6,848
25,751
20,699
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
15
0 / 10 / 0
9,262
772
5,029
17,751
20,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 21
12,566
1,047
18,478
6,848
2,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
WendleCrow
Cthulhu
19
12 / 0 / 18
13,012
1,084
22,958
9,710
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
WillViper348
King Arthur
19
9 / 0 / 21
11,894
991
15,545
13,996
13,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 0 / 22
11,522
960
22,122
5,444
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
morlok94
Sylvanus
19
2 / 0 / 21
11,694
975
9,396
9,435
9,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
143
2
Kills
40
43
Deaths
2
3
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Izanami
ATISH96-SZN
Izanami
1
3
0
0.33
L
Kukulkan
BizarroDJ26
Kukulkan
1
11
1
0.14
L
Sun Wukong
MrDJtoU
Sun Wukong
0
8
1
0.06
W
12
2
21
11.25
L
0
11
1
0.05
W
Cthulhu
WendleCrow
Cthulhu
12
0
18
21
W
King Arthur
WillViper348
King Arthur
9
0
21
19.5
L
Ares
0
10
0
0
W
5
0
22
16
W
Sylvanus
morlok94
Sylvanus
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
88,499
98,542
Taken
45,433
71,500
Mitigated
38,004
651
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ATISH96-SZN
Izanami
5,046
3,230
0
286
8,330
2,942
0
5,155
2,997
0
15,061
L
Kukulkan
BizarroDJ26
Kukulkan
11,608
1,818
0
187
19,052
8,158
0
9,624
8,913
33,002
0
L
Sun Wukong
MrDJtoU
Sun Wukong
7,285
3,056
0
178
27,658
19,685
0
13,994
10,121
0
26,761
W
18,478
9,510
0
1,038
6,848
2,613
0
4,211
2,637
0
25,009
L
6,848
1,415
0
0
25,751
20,699
0
15,548
9,859
18,626
0
W
Cthulhu
WendleCrow
Cthulhu
22,958
3,556
1,007
2,653
9,710
9,591
0
3,713
5,851
46,884
0
W
King Arthur
WillViper348
King Arthur
15,545
4,231
0
5,713
13,996
13,837
0
5,922
7,842
418
28,046
L
Ares
5,029
1,035
0
0
17,751
20,016
0
8,909
8,661
12,915
0
W
22,122
8,011
298
1,342
5,444
2,486
0
3,079
2,365
35,107
0
W
Sylvanus
morlok94
Sylvanus
9,396
5,877
2,813
1,893
9,435
9,477
0
6,328
3,107
25,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
60,688
146
Minions Killed
173
3
Camps Cleared
3
796,467
Distance Traveled
1,076,743
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,817
818
21
2
0
95,092
0
L
Kukulkan
10,557
880
62
5
3
188,005
0
L
Sun Wukong
9,890
824
32
3
0
209,807
1
W
Medusa
12,566
1,047
14
1
0
224,986
0
L
Ymir
9,837
820
19
2
0
149,062
0
W
Cthulhu
13,012
1,084
63
5
0
209,355
0
W
King Arthur
11,894
991
34
3
1
233,825
0
L
Ares
9,262
772
12
1
0
154,501
0
W
Hera
11,522
960
26
2
0
215,555
0
W
Sylvanus
11,694
975
36
3
2
193,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role