Player Matchup

Ymir
Ymir
Areäiä
Ymir
Level 66
God Stats
2W - 2L
1,297 SR
Queue Stats
9W - 23L
1,504 Elo+
Party 1
Nemesis
Nemesis
Deadlymuumi
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,730 Elo+
Party 1
Hou Yi
Hou Yi
Mixonist
Hou Yi
Level 87
God Stats
2W - 1L
1,809 SR
Queue Stats
20W - 34L
1,395 Elo+
Party 1
Odin
Odin
juhno1
Odin
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,376 Elo+
Party 1
Scylla
Scylla
nro8
Scylla
Level 105
God Stats
4W - 3L
1,245 SR
Queue Stats
122W - 99L
1,504 Elo+
Party 1
Team Averages
Level 66
1,470 SR
1,502 Elo+

VS

Team Averages
Level 72
1,588 SR
1,482 Elo+
Cthulhu
Cthulhu
FLUffY-StiTcH_
Cthulhu
Level 158
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 5L
1,538 Elo+
Party 2
Agni
Agni
Neoshka2
Agni
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,467 Elo+
Solo
Nu Wa
Nu Wa
Pika-Pika-spike
Nu Wa
Level 27
God Stats
1W - 2L
1,559 SR
Queue Stats
10W - 19L
1,390 Elo+
Party 2
Fenrir
Fenrir
Tinkel
Fenrir
Level 32
God Stats
13W - 19L
1,588 SR
Queue Stats
498W - 473L
1,493 Elo+
Party 3
Danzaburou
Danzaburou
Trolomato
Danzaburou
Level 120
God Stats
5W - 9L
1,613 SR
Queue Stats
653W - 621L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 0 / 19
12,316
770
8,164
25,434
37,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Deadlymuumi
Nemesis
18
8 / 4 / 12
13,153
822
9,436
14,143
10,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Mixonist
Hou Yi
19
9 / 3 / 11
13,297
831
21,213
15,675
7,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
juhno1
Odin
16
2 / 4 / 17
11,176
699
12,337
15,962
17,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
nro8
Scylla
20
10 / 2 / 12
15,222
951
22,252
13,318
5,666
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,913
682
7,937
22,433
29,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
15
2 / 11 / 5
10,118
632
12,505
14,131
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 5
11,086
693
17,710
12,852
4,672
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Tinkel
Fenrir
16
3 / 7 / 10
10,992
687
11,373
20,493
18,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Trolomato
Danzaburou
19
4 / 4 / 5
12,478
780
16,683
10,346
4,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
32
Kills
13
13
Deaths
32
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
19
12.5
W
Nemesis
Deadlymuumi
Nemesis
8
4
12
3.5
L
1
5
8
1
W
Hou Yi
Mixonist
Hou Yi
9
3
11
4.83
L
Agni
2
11
5
0.41
L
3
5
5
1.1
L
Fenrir
Tinkel
Fenrir
3
7
10
1.14
L
Danzaburou
Trolomato
Danzaburou
4
4
5
1.63
W
Odin
juhno1
Odin
2
4
17
2.63
W
Scylla
nro8
Scylla
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,402
Damage
66,208
84,532
Taken
80,255
78,523
Mitigated
62,630
26,248
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,164
1,176
1,726
7,026
25,434
37,925
0
11,928
13,367
20,521
0
W
Nemesis
Deadlymuumi
Nemesis
9,436
3,972
0
2,451
14,143
10,293
565
7,689
6,267
0
20,352
L
7,937
212
319
1,243
22,433
29,999
0
6,247
16,048
28,692
0
W
Hou Yi
Mixonist
Hou Yi
21,213
10,568
0
3,393
15,675
7,536
3,055
5,866
9,555
0
75,651
L
Agni
12,505
800
0
10
14,131
4,496
1
4,330
9,738
27,575
0
L
17,710
3,856
34
572
12,852
4,672
1
6,334
6,358
49,807
0
L
Fenrir
Tinkel
Fenrir
11,373
1,991
0
1,675
20,493
18,840
0
8,346
11,987
0
20,347
L
Danzaburou
Trolomato
Danzaburou
16,683
5,720
0
1,577
10,346
4,623
0
5,023
5,203
0
55,109
W
Odin
juhno1
Odin
12,337
2,277
148
3,366
15,962
17,103
263
5,909
9,835
0
30,782
W
Scylla
nro8
Scylla
22,252
2,303
0
8,138
13,318
5,666
1,834
7,339
5,797
105,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,164
Gold Earned
55,587
410
Minions Killed
308
10
Camps Cleared
4
1,539,208
Distance Traveled
1,421,743
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,316
770
28
2
1
303,964
2
W
Nemesis
13,153
822
30
2
0
312,202
5
L
Cthulhu
10,913
682
43
3
0
325,818
1
W
Hou Yi
13,297
831
117
7
1
291,574
2
L
Agni
10,118
632
43
3
0
245,301
1
L
Nu Wa
11,086
693
101
6
0
283,455
1
L
Fenrir
10,992
687
26
2
3
271,829
10
L
Danzaburou
12,478
780
95
6
1
295,340
5
W
Odin
11,176
699
32
2
2
314,040
0
W
Scylla
15,222
951
203
13
6
317,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role