Player Matchup

Tiamat
Tiamat
IcySniperAce
Tiamat
Level 6
God Stats
2W - 5L
1,270 SR
Queue Stats
46W - 53L
1,164 Elo+
Party 1
Susano
Susano
It-_-AJ
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,164 Elo+
Party 1
Izanami
Izanami
biner_zim
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 2
Danzaburou
Danzaburou
supersayaingabe
Danzaburou
Level 23
God Stats
83W - 76L
1,511 SR
Queue Stats
176W - 199L
1,378 Elo+
Solo
Neith
Neith
walterbento011
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 9
1,456 SR
1,294 Elo+

VS

Team Averages
Level 19
1,409 SR
1,399 Elo+
Morgan Le Fay
Morgan Le Fay
GalaxyRanger11
Morgan Le Fay
Level 25
God Stats
7W - 4L
1,500 SR
Queue Stats
125W - 149L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
MamboPaisano
Baron Samedi
Level 24
God Stats
7W - 9L
1,245 SR
Queue Stats
74W - 81L
1,355 Elo+
Solo
Da Ji
Da Ji
TheMarchHare927
Da Ji
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
TwiztidOrigin420
Thanatos
Level 13
God Stats
18W - 41L
1,411 SR
Queue Stats
41W - 74L
1,312 Elo+
Solo
Jormungandr
Jormungandr
p8681046q
Jormungandr
Level 29
God Stats
13W - 10L
1,387 SR
Queue Stats
167W - 165L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 16 / 9
13,520
1,040
25,649
26,732
14,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
It-_-AJ
Susano
20
14 / 17 / 5
15,913
1,224
27,960
27,388
11,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
biner_zim
Izanami
16
1 / 2 / 2
10,477
806
1,570
2,913
824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
supersayaingabe
Danzaburou
20
6 / 9 / 8
14,946
1,150
32,842
24,774
10,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 3 / 5
10,466
805
2,417
3,040
965
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GalaxyRanger11
Morgan Le Fay
20
14 / 5 / 23
16,487
1,268
23,835
17,276
7,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
MamboPaisano
Baron Samedi
20
8 / 4 / 22
14,777
1,137
12,221
22,408
13,961
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
8 / 8 / 13
13,656
1,050
8,478
17,990
6,333
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 8 / 15
12,842
988
10,692
13,093
4,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
p8681046q
Jormungandr
20
10 / 1 / 23
16,758
1,289
22,197
24,860
24,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
143
26
Kills
47
47
Deaths
26
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
GalaxyRanger11
Morgan Le Fay
14
5
23
5.1
L
Tiamat
5
16
9
0.59
L
Susano
It-_-AJ
Susano
14
17
5
0.97
W
Baron Samedi
MamboPaisano
Baron Samedi
8
4
22
4.75
W
8
8
13
1.81
W
7
8
15
1.81
L
Izanami
biner_zim
Izanami
1
2
2
1
W
Jormungandr
p8681046q
Jormungandr
10
1
23
21.5
L
Danzaburou
supersayaingabe
Danzaburou
6
9
8
1.11
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,438
Damage
77,423
84,847
Taken
95,627
37,693
Mitigated
56,690
6,943
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
GalaxyRanger11
Morgan Le Fay
23,835
1,259
0
923
17,276
7,430
0
4,800
12,476
39,602
0
L
Tiamat
25,649
4,521
0
798
26,732
14,129
0
20,720
6,012
39,612
0
L
Susano
It-_-AJ
Susano
27,960
8,529
0
0
27,388
11,124
0
17,943
9,445
0
53,157
W
Baron Samedi
MamboPaisano
Baron Samedi
12,221
3,159
3,046
4,329
22,408
13,961
0
6,398
16,010
20,961
0
W
8,478
3,886
0
387
17,990
6,333
0
5,678
12,312
0
14,909
W
10,692
5,908
0
3,544
13,093
4,479
0
2,774
10,319
0
16,795
L
Izanami
biner_zim
Izanami
1,570
1,290
0
48
2,913
824
0
903
2,010
0
2,092
W
Jormungandr
p8681046q
Jormungandr
22,197
8,120
0
985
24,860
24,487
0
5,999
18,861
71,742
0
L
Danzaburou
supersayaingabe
Danzaburou
32,842
15,825
226
5,691
24,774
10,651
0
16,513
8,261
0
79,884
L
2,417
1,847
0
180
3,040
965
0
2,174
866
0
4,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,322
Gold Earned
74,520
196
Minions Killed
197
3
Camps Cleared
6
832,165
Distance Traveled
1,124,670
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
16,487
1,268
34
3
1
275,797
1
L
Tiamat
13,520
1,040
32
2
1
230,393
0
L
Susano
15,913
1,224
45
3
1
268,325
0
W
Baron Samedi
14,777
1,137
16
1
0
223,499
1
W
Da Ji
13,656
1,050
15
1
2
220,905
1
W
Thanatos
12,842
988
15
1
1
155,617
0
L
Izanami
10,477
806
4
0
0
38,611
0
W
Jormungandr
16,758
1,289
117
9
2
248,852
0
L
Danzaburou
14,946
1,150
106
8
1
239,193
1
L
Neith
10,466
805
9
1
0
55,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role