Player Matchup

Ymir
Ymir
LeonAlex
Ymir
Level 102
God Stats
19W - 21L
1,507 SR
Queue Stats
117W - 149L
1,357 Elo+
Party 1
Bakasura
Bakasura
QXT_Enigma
Bakasura
Level 128
God Stats
14W - 15L
1,608 SR
Queue Stats
214W - 250L
1,523 Elo+
Party 1
Scylla
Scylla
Sublime-Psyche
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,570 Elo+
Solo
Team Averages
Level 99
1,538 SR
1,483 Elo+

VS

Team Averages
Level 113
1,331 SR
1,447 Elo+
Chaac
Chaac
Budwe1ser 1876
Chaac
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
24W - 26L
1,529 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Helsleaze
Morgan Le Fay
Level 109
God Stats
4W - 9L
1,285 SR
Queue Stats
29W - 30L
1,487 Elo+
Party 2
Nemesis
Nemesis
Uhm Bruh
Nemesis
Level 103
God Stats
5W - 4L
1,423 SR
Queue Stats
18W - 23L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 3 / 11
14,027
668
6,716
18,838
26,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
QXT_Enigma
Bakasura
19
13 / 6 / 5
15,012
715
28,719
27,108
14,228
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 9
12,472
594
8,635
12,798
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
14,447
688
17,710
23,009
21,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Helsleaze
Morgan Le Fay
16
2 / 9 / 7
13,105
624
14,762
15,934
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Uhm Bruh
Nemesis
19
7 / 8 / 3
14,744
702
14,179
16,090
9,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
19
Kills
13
13
Deaths
19
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
Morgan Le Fay
Helsleaze
Morgan Le Fay
2
9
7
0.61
L
Ymir
4
3
11
3.17
L
Bakasura
QXT_Enigma
Bakasura
13
6
5
2.58
L
2
4
9
1.63
W
Nemesis
Uhm Bruh
Nemesis
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
46,651
58,744
Taken
55,033
45,375
Mitigated
37,348
6,829
Healing
16,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,710
3,707
418
11,100
23,009
21,502
388
8,196
13,197
0
56,624
W
Morgan Le Fay
Helsleaze
Morgan Le Fay
14,762
1,369
248
2,077
15,934
6,293
563
1,919
12,201
45,015
0
L
Ymir
6,716
983
0
2,921
18,838
26,837
308
7,835
10,250
27,138
0
L
Bakasura
QXT_Enigma
Bakasura
28,719
18,176
0
3,352
27,108
14,228
558
5,205
21,361
0
63,572
L
8,635
1,663
0
556
12,798
4,310
376
1,722
10,654
42,132
0
W
Nemesis
Uhm Bruh
Nemesis
14,179
6,012
373
2,344
16,090
9,553
1,610
5,236
8,455
0
44,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
42,296
208
Minions Killed
176
0
Camps Cleared
0
1,050,748
Distance Traveled
1,116,630
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,447
688
53
3
0
434,270
0
W
Morgan Le Fay
13,105
624
77
4
0
318,812
0
L
Ymir
14,027
668
36
2
0
343,127
2
L
Bakasura
15,012
715
89
4
0
360,684
5
L
Scylla
12,472
594
83
4
0
346,937
0
W
Nemesis
14,744
702
46
2
0
363,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role