Player Matchup

Scylla
Scylla
Cthulhu4502
Scylla
Level 158
God Stats
18W - 8L
1,513 SR
Queue Stats
570W - 450L
1,648 Elo+
Party 1
Mulan
Mulan
ProWoodchuck
Mulan
Level 154
God Stats
6W - 4L
1,537 SR
Queue Stats
238W - 177L
1,648 Elo+
Party 1
Mercury
Mercury
Roxas689
Mercury
Level 127
God Stats
4W - 0L
1,435 SR
Queue Stats
134W - 117L
1,537 Elo+
Party 1
Team Averages
Level 146
1,495 SR
1,611 Elo+

VS

Team Averages
Level 90
1,504 SR
1,438 Elo+
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BAD lNTEL
Neith
Level 144
God Stats
9W - 9L
1,541 SR
Queue Stats
53W - 68L
1,407 Elo+
Solo
Hera
Hera
Treycerr
Hera
Level 57
God Stats
2W - 7L
1,470 SR
Queue Stats
117W - 105L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 1 / 13
8,224
822
6,942
4,739
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
11 / 1 / 5
8,802
880
9,563
8,781
5,867
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
Roxas689
Mercury
12
6 / 1 / 6
8,518
852
5,176
6,362
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 4 / 1
7,619
762
5,346
9,603
10,736
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
BAD lNTEL
Neith
9
1 / 10 / 1
6,895
690
5,095
10,663
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
7
0 / 6 / 1
5,754
575
1,104
5,190
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
20
Kills
3
3
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
1
0.63
L
Neith
BAD lNTEL
Neith
1
10
1
0.15
W
Scylla
3
1
13
9.5
W
11
1
5
13.5
W
Mercury
Roxas689
Mercury
6
1
6
9
L
Hera
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
11,545
19,882
Taken
25,456
9,771
Mitigated
15,673
2,238
Healing
3,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,346
291
277
2,476
9,603
10,736
0
1,894
7,505
17,656
0
L
Neith
BAD lNTEL
Neith
5,095
768
0
422
10,663
3,604
0
3,647
6,814
0
18,974
W
Scylla
6,942
483
0
1,256
4,739
1,427
811
1,912
2,827
30,776
0
W
9,563
2,590
0
493
8,781
5,867
0
1,797
6,984
0
20,621
W
Mercury
Roxas689
Mercury
5,176
2,670
0
489
6,362
2,477
1,129
2,741
3,621
0
24,029
L
Hera
1,104
172
0
110
5,190
1,333
0
904
4,195
5,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,544
Gold Earned
20,268
119
Minions Killed
71
0
Camps Cleared
0
538,502
Distance Traveled
412,199
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,619
762
24
2
0
174,156
4
L
Neith
6,895
690
34
3
0
145,464
0
W
Scylla
8,224
822
59
6
0
171,209
2
W
Mulan
8,802
880
27
3
0
162,772
1
W
Mercury
8,518
852
33
3
0
204,521
2
L
Hera
5,754
575
13
1
0
92,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role