Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AlecWBush
Ullr
Level 124
God Stats
23W - 27L
1,529 SR
Queue Stats
553W - 575L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
BeNtLeY110214
Baba Yaga
Level 108
God Stats
5W - 4L
1,580 SR
Queue Stats
319W - 313L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Riggy6311
Cthulhu
Level 69
God Stats
1W - 2L
1,725 SR
Queue Stats
85W - 86L
1,525 Elo+
Solo
Set
Set
rollezroyce
Set
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,388 Elo+
Solo
Team Averages
Level 108
1,567 SR
1,476 Elo+

VS

Team Averages
Level 111
1,538 SR
1,524 Elo+
Nike
Nike
Dogbreath
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,578 Elo+
Solo
Olorun
Olorun
GORD1NH045
Olorun
Level 147
God Stats
2W - 0L
1,748 SR
Queue Stats
39W - 49L
1,481 Elo+
Solo
Geb
Geb
HenshinnoNoishe
Geb
Level 141
God Stats
4W - 0L
1,577 SR
Queue Stats
149W - 152L
1,563 Elo+
Party 1
Merlin
Merlin
Shantal16
Merlin
Level 157
God Stats
15W - 10L
1,367 SR
Queue Stats
439W - 455L
1,488 Elo+
Solo
Nemesis
Nemesis
Thalanius
Nemesis
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 110L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
0 / 4 / 10
10,229
602
11,320
15,731
7,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
18
1 / 4 / 14
10,672
628
16,072
16,814
8,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
BeNtLeY110214
Baba Yaga
20
9 / 4 / 6
12,150
715
26,312
19,018
9,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Riggy6311
Cthulhu
18
3 / 4 / 8
11,589
682
23,734
27,521
30,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 5
10,343
608
9,051
13,265
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
5 / 2 / 12
11,883
699
22,530
16,195
15,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
GORD1NH045
Olorun
19
4 / 4 / 12
11,877
699
13,811
18,163
10,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 2 / 14
10,855
639
9,932
33,210
31,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Shantal16
Merlin
20
7 / 3 / 7
12,754
750
23,219
15,048
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Thalanius
Nemesis
17
2 / 6 / 11
10,980
646
13,609
19,901
11,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
76
17
Kills
20
20
Deaths
17
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
10
1.25
L
Ullr
1
4
14
2
L
Baba Yaga
BeNtLeY110214
Baba Yaga
9
4
6
3
W
Nike
5
2
12
5.5
W
Olorun
GORD1NH045
Olorun
4
4
12
2.5
W
2
2
14
4.5
L
Cthulhu
Riggy6311
Cthulhu
3
4
8
1.75
W
Merlin
Shantal16
Merlin
7
3
7
3.5
W
Nemesis
Thalanius
Nemesis
2
6
11
1.25
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,489
Damage
83,101
92,349
Taken
102,517
62,469
Mitigated
75,972
37,739
Healing
53,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,320
4,662
2,462
3,283
15,731
7,991
1,178
8,392
7,339
0
26,179
L
Ullr
16,072
5,611
2,771
4,245
16,814
8,483
0
11,148
5,666
0
40,756
L
Baba Yaga
BeNtLeY110214
Baba Yaga
26,312
1,701
2,754
6,070
19,018
9,891
496
10,247
8,771
42,244
0
W
Nike
22,530
2,834
3,606
1,647
16,195
15,653
139
9,317
6,632
0
33,212
W
Olorun
GORD1NH045
Olorun
13,811
6,543
11,149
6,765
18,163
10,037
3,446
9,001
8,944
30,865
0
W
9,932
1,187
3,844
12,535
33,210
31,182
339
11,416
21,368
15,052
0
L
Cthulhu
Riggy6311
Cthulhu
23,734
1,148
3,586
7,030
27,521
30,120
0
11,961
15,560
33,522
0
W
Merlin
Shantal16
Merlin
23,219
485
2,285
2,622
15,048
7,216
1,193
8,014
6,782
58,123
0
W
Nemesis
Thalanius
Nemesis
13,609
4,605
4,995
4,520
19,901
11,884
685
10,764
8,745
0
20,463
L
9,051
2,019
2,260
3,278
13,265
5,984
0
5,214
8,051
0
16,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
58,349
164
Minions Killed
160
0
Camps Cleared
0
1,375,296
Distance Traveled
1,525,661
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,229
602
37
2
0
254,734
0
L
Ullr
10,672
628
32
2
0
261,181
2
L
Baba Yaga
12,150
715
53
3
0
278,115
0
W
Nike
11,883
699
22
1
0
327,379
2
W
Olorun
11,877
699
39
2
0
287,280
1
W
Geb
10,855
639
6
0
0
305,943
1
L
Cthulhu
11,589
682
25
1
0
305,801
0
W
Merlin
12,754
750
76
4
0
286,016
1
W
Nemesis
10,980
646
17
1
0
319,043
0
L
Set
10,343
608
17
1
0
275,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role