Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AngryAvalon
Anhur
Level 155
God Stats
6W - 3L
1,458 SR
Queue Stats
69W - 86L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
Ceifador SBR114
Gilgamesh
Level 109
God Stats
1W - 1L
1,609 SR
Queue Stats
1W - 1L
1,114 Elo+
Solo
Yemoja
Yemoja
mystic_bean54
Yemoja
Level 64
God Stats
1W - 1L
1,370 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo
Team Averages
Level 121
1,484 SR
1,448 Elo+

VS

Team Averages
Level 131
1,525 SR
1,361 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AshenWraith
Morgan Le Fay
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,480 Elo+
Solo
Hercules
Hercules
Stoneycrazy08
Hercules
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,391 Elo+
Solo
Ne Zha
Ne Zha
WhiteFang1992
Ne Zha
Level 108
God Stats
1W - 3L
1,601 SR
Queue Stats
14W - 25L
1,072 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 0 / 8
10,147
922
9,304
8,882
4,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 3
10,940
995
13,068
9,757
3,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Ceifador SBR114
Gilgamesh
15
5 / 2 / 4
9,607
873
7,003
14,054
9,491
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 0 / 13
10,015
910
5,743
8,518
8,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 6 / 2
7,421
675
3,370
13,481
10,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
AshenWraith
Morgan Le Fay
14
2 / 5 / 0
8,321
756
9,619
8,746
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Stoneycrazy08
Hercules
13
0 / 4 / 3
7,898
718
4,850
14,857
12,061
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 5 / 1
7,716
701
4,942
8,545
3,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
2
3
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
0
8
11
L
Cerberus
 
Cerberus
0
6
2
0.17
W
8
1
3
9.5
L
Morgan Le Fay
AshenWraith
Morgan Le Fay
2
5
0
0.4
W
Gilgamesh
Ceifador SBR114
Gilgamesh
5
2
4
3.5
L
Hercules
Stoneycrazy08
Hercules
0
4
3
0.38
L
0
5
1
0.1
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,118
Damage
22,781
41,211
Taken
45,629
26,340
Mitigated
29,032
15,825
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,304
1,319
2,184
3,857
8,882
4,327
1,046
2,901
5,981
27,779
0
L
Cerberus
 
Cerberus
3,370
58
0
1,549
13,481
10,141
0
4,793
8,688
15,845
0
W
13,068
5,415
0
4,946
9,757
3,880
2,206
1,974
7,783
0
52,955
L
Morgan Le Fay
AshenWraith
Morgan Le Fay
9,619
1,557
0
1,232
8,746
3,458
278
3,132
5,614
29,533
0
W
Gilgamesh
Ceifador SBR114
Gilgamesh
7,003
1,298
0
143
14,054
9,491
1,424
5,291
8,763
41
20,570
L
Hercules
Stoneycrazy08
Hercules
4,850
1,343
0
3,753
14,857
12,061
569
3,890
10,967
0
15,669
L
4,942
1,500
0
1,097
8,545
3,372
0
3,840
4,705
0
23,330
W
5,743
718
3,283
1,412
8,518
8,642
1,552
3,388
5,130
19,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,709
Gold Earned
31,356
173
Minions Killed
155
13
Camps Cleared
8
879,498
Distance Traveled
679,482
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,147
922
35
3
2
206,191
0
L
Cerberus
7,421
675
37
3
1
137,729
0
W
Anhur
10,940
995
79
7
9
228,451
1
L
Morgan Le Fay
8,321
756
50
5
2
153,111
0
W
Gilgamesh
9,607
873
33
3
1
239,814
0
L
Hercules
7,898
718
25
2
2
196,160
1
L
Ne Zha
7,716
701
43
4
3
192,482
1
W
Yemoja
10,015
910
26
2
1
205,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role