Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cholum
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Juxceifer
The Morrigan
Level 20
God Stats
10W - 2L
1,777 SR
Queue Stats
70W - 35L
1,592 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LordOppy
Morgan Le Fay
Level 10
God Stats
2W - 5L
1,500 SR
Queue Stats
9W - 16L
1,308 Elo+
Party 2
Ymir
Ymir
Masterchump
Ymir
Level 27
God Stats
4W - 4L
1,493 SR
Queue Stats
68W - 75L
1,375 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,455 Elo+

VS

Team Averages
Level 21
1,435 SR
1,355 Elo+
Poseidon
Poseidon
C4ddie
Poseidon
Level 26
God Stats
0W - 4L
1,122 SR
Queue Stats
24W - 31L
1,392 Elo+
Solo
Apollo
Apollo
CoochPoochy
Apollo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 184L
1,437 Elo+
Solo
Ymir
Ymir
NotoriousTav
Ymir
Level 4
God Stats
2W - 2L
1,614 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Anubis
Anubis
ciro2006-pablo
Anubis
Level 27
God Stats
1W - 1L
1,508 SR
Queue Stats
8W - 16L
1,171 Elo+
Party 1
Cu Chulainn
Cu Chulainn
elfrax11
Cu Chulainn
Level 23
God Stats
4W - 4L
1,430 SR
Queue Stats
26W - 49L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
6 / 1 / 4
9,521
560
12,893
11,987
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Cholum
Nike
13
1 / 3 / 5
8,029
472
8,653
10,700
5,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Juxceifer
The Morrigan
17
12 / 0 / 1
10,690
629
14,531
5,893
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
LordOppy
Morgan Le Fay
11
0 / 6 / 4
6,827
402
5,294
7,426
2,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 5
8,374
493
6,327
12,369
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
C4ddie
Poseidon
12
2 / 4 / 3
7,852
462
4,458
9,618
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
12
6 / 5 / 2
7,905
465
11,684
13,316
4,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 6
8,245
485
2,594
14,618
11,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
2 / 7 / 1
6,858
403
3,128
10,090
3,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
elfrax11
Cu Chulainn
11
2 / 2 / 1
7,326
431
6,518
19,150
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
21
Kills
14
14
Deaths
21
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
4
8
L
Poseidon
C4ddie
Poseidon
2
4
3
0.88
W
Nike
Cholum
Nike
1
3
5
1.17
L
Apollo
6
5
2
1.4
W
The Morrigan
Juxceifer
The Morrigan
12
0
1
12.5
W
Morgan Le Fay
LordOppy
Morgan Le Fay
0
6
4
0.33
W
2
4
5
1.13
L
2
3
6
1.67
L
2
7
1
0.36
L
Cu Chulainn
elfrax11
Cu Chulainn
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,698
Damage
28,382
48,375
Taken
66,792
22,768
Mitigated
32,715
8,009
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,893
7,931
0
1,603
11,987
4,981
0
2,124
9,611
0
75,436
L
Poseidon
C4ddie
Poseidon
4,458
375
0
265
9,618
2,636
0
2,690
6,772
51,452
0
W
Nike
Cholum
Nike
8,653
1,155
0
1,082
10,700
5,425
240
2,958
6,911
6,235
35,203
L
Apollo
11,684
7,405
273
6,201
13,316
4,239
108
7,218
5,945
0
45,595
W
The Morrigan
Juxceifer
The Morrigan
14,531
2,103
0
1,246
5,893
2,597
0
1,617
4,276
74,855
2,025
W
Morgan Le Fay
LordOppy
Morgan Le Fay
5,294
392
0
620
7,426
2,424
344
1,560
5,821
26,205
0
W
6,327
1,287
0
3,458
12,369
7,341
352
2,283
10,041
48,420
0
L
2,594
1,017
0
0
14,618
11,788
0
8,147
6,414
16,377
0
L
3,128
227
98
1,808
10,090
3,726
0
4,584
5,255
22,276
0
L
Cu Chulainn
elfrax11
Cu Chulainn
6,518
1,381
0
6,966
19,150
10,326
187
2,889
16,258
0
30,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,441
Gold Earned
38,186
447
Minions Killed
286
0
Camps Cleared
0
1,587,866
Distance Traveled
1,470,871
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,521
560
123
7
0
367,147
0
L
Poseidon
7,852
462
91
5
0
300,943
3
W
Nike
8,029
472
76
4
0
318,461
2
L
Apollo
7,905
465
71
4
0
281,941
4
W
The Morrigan
10,690
629
136
8
0
316,156
4
W
Morgan Le Fay
6,827
402
35
2
0
272,494
0
W
Ymir
8,374
493
77
5
0
313,608
5
L
Ymir
8,245
485
24
1
0
302,028
0
L
Anubis
6,858
403
50
3
0
256,115
0
L
Cu Chulainn
7,326
431
50
3
0
329,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role