Player Matchup

Cupid
Cupid
ItzJayThoo
Cupid
Level 97
God Stats
1W - 0L
1,358 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artio
Artio
TJSoCoool
Artio
Level 27
God Stats
1W - 0L
1,095 SR
Queue Stats
5W - 11L
1,102 Elo+
Party 2
Scylla
Scylla
TheBamboozler11
Scylla
Level 49
God Stats
7W - 6L
1,540 SR
Queue Stats
89W - 94L
1,304 Elo+
Solo
Awilix
Awilix
anthvarela
Awilix
Level 48
God Stats
7W - 13L
1,197 SR
Queue Stats
415W - 409L
1,318 Elo+
Solo
Amaterasu
Amaterasu
maluco23pratiado
Amaterasu
Level 42
God Stats
13W - 8L
1,497 SR
Queue Stats
143W - 177L
1,267 Elo+
Solo
Team Averages
Level 53
1,338 SR
1,298 Elo+

VS

Team Averages
Level 40
1,430 SR
1,315 Elo+
Aphrodite
Aphrodite
Icecreamhead156
Aphrodite
Level 27
God Stats
40W - 34L
1,453 SR
Queue Stats
399W - 435L
1,294 Elo+
Party 1
Serqet
Serqet
Thankunexari
Serqet
Level 37
God Stats
0W - 2L
1,199 SR
Queue Stats
26W - 42L
1,255 Elo+
Party 1
Chaac
Chaac
TurtlepapaDLM
Chaac
Level 46
God Stats
12W - 8L
1,654 SR
Queue Stats
225W - 279L
1,311 Elo+
Solo
Discordia
Discordia
acrobata-fofinho
Discordia
Level 47
God Stats
2W - 6L
1,475 SR
Queue Stats
54W - 57L
1,376 Elo+
Solo
Mercury
Mercury
cesar7980
Mercury
Level 45
God Stats
6W - 4L
1,372 SR
Queue Stats
235W - 249L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
4 / 0 / 1
7,051
504
7,697
3,514
1,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
TJSoCoool
Artio
11
0 / 0 / 5
7,146
510
2,906
6,032
3,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 0 / 1
7,074
505
3,141
4,974
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
anthvarela
Awilix
13
3 / 1 / 2
7,881
563
2,905
9,587
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
15
3 / 2 / 0
8,964
640
7,067
10,073
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Icecreamhead156
Aphrodite
10
0 / 0 / 0
5,632
402
2,716
4,885
1,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
10
0 / 6 / 0
5,474
391
2,316
10,802
3,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
7,354
525
5,123
9,474
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
12
0 / 2 / 0
6,987
499
3,161
7,475
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
cesar7980
Mercury
13
2 / 0 / 1
7,490
535
3,778
6,760
2,754
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Icecreamhead156
Aphrodite
0
0
0
0
W
Cupid
4
0
1
4.5
W
Artio
TJSoCoool
Artio
0
0
5
2.5
L
Serqet
0
6
0
0
W
0
0
1
0.5
L
1
2
2
1
L
Discordia
0
2
0
0
W
Awilix
anthvarela
Awilix
3
1
2
4
L
Mercury
cesar7980
Mercury
2
0
1
2.5
W
Amaterasu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
17,094
34,180
Taken
39,396
14,750
Mitigated
13,956
16,279
Healing
15,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Icecreamhead156
Aphrodite
2,716
311
1,942
3,231
4,885
1,755
0
691
4,194
30,799
0
W
Cupid
7,697
3,817
1,362
1,361
3,514
1,260
896
1,170
2,344
0
49,423
W
Artio
TJSoCoool
Artio
2,906
211
391
2,366
6,032
3,982
138
1,488
4,214
11,119
0
L
Serqet
2,316
771
59
2,354
10,802
3,409
0
2,059
8,743
0
16,788
W
3,141
0
0
1,726
4,974
1,558
774
2,266
2,708
35,438
0
L
5,123
1,811
0
5,044
9,474
4,024
459
0
9,474
0
39,813
L
Discordia
3,161
0
0
1,165
7,475
2,014
204
2,722
4,473
41,440
0
W
Awilix
anthvarela
Awilix
2,905
1,453
0
4,798
9,587
3,378
248
895
8,692
0
51,624
L
Mercury
cesar7980
Mercury
3,778
1,807
0
1,724
6,760
2,754
1,037
339
6,397
0
42,479
W
Amaterasu
7,067
3,977
0
4,275
10,073
4,572
688
58
10,015
0
53,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
32,937
411
Minions Killed
320
0
Camps Cleared
0
1,338,223
Distance Traveled
1,301,019
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,632
402
48
3
0
223,477
2
W
Cupid
7,051
504
96
7
0
236,397
5
W
Artio
7,146
510
18
1
0
251,169
0
L
Serqet
5,474
391
36
3
0
265,627
1
W
Scylla
7,074
505
77
6
0
270,068
0
L
Chaac
7,354
525
73
5
0
234,650
0
L
Discordia
6,987
499
81
6
0
257,475
3
W
Awilix
7,881
563
93
7
0
313,507
3
L
Mercury
7,490
535
82
6
0
319,790
4
W
Amaterasu
8,964
640
127
9
0
267,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role