Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Daark37
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 68L
1,568 Elo+
Party 1
Nike
Nike
Kaanekii2096
Nike
Level 28
God Stats
5W - 2L
1,019 SR
Queue Stats
54W - 76L
1,385 Elo+
Party 1
Chiron
Chiron
Mephashm
Chiron
Level 28
God Stats
4W - 3L
1,715 SR
Queue Stats
123W - 138L
1,399 Elo+
Solo
Agni
Agni
jorditan
Agni
Level 24
God Stats
0W - 1L
1,422 SR
Queue Stats
6W - 1L
1,817 Elo+
Solo
Team Averages
Level 21
1,431 SR
1,534 Elo+

VS

Team Averages
Level 23
1,568 SR
1,452 Elo+
Anhur
Anhur
AbuSmurf
Anhur
Level 25
God Stats
2W - 2L
1,596 SR
Queue Stats
32W - 28L
1,496 Elo+
Solo
Arachne
Arachne
Szef00l666
Arachne
Level 23
God Stats
24W - 17L
1,713 SR
Queue Stats
69W - 71L
1,436 Elo+
Solo
Agni
Agni
coolcaada
Agni
Level 23
God Stats
5W - 6L
1,450 SR
Queue Stats
47W - 39L
1,440 Elo+
Solo
Persephone
Persephone
mazeRunner
Persephone
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 123L
1,437 Elo+
Solo
Ah Puch
Ah Puch
xSzancioks
Ah Puch
Level 25
God Stats
7W - 1L
1,579 SR
Queue Stats
33W - 38L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 7 / 0
6,731
449
4,605
11,770
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Daark37
Ymir
11
0 / 3 / 0
6,919
461
924
10,743
6,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 5 / 0
6,812
454
7,033
13,234
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Mephashm
Chiron
12
2 / 7 / 1
7,199
480
4,465
12,611
2,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Agni
12
2 / 8 / 2
7,169
478
5,628
13,430
5,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AbuSmurf
Anhur
16
11 / 0 / 2
9,702
647
11,176
9,024
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Szef00l666
Arachne
15
6 / 1 / 4
9,167
611
8,098
11,718
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
14
8 / 3 / 3
9,355
624
11,295
10,006
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Persephone
mazeRunner
Persephone
14
4 / 2 / 5
8,897
593
7,139
7,483
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
xSzancioks
Ah Puch
13
1 / 2 / 10
7,727
515
10,387
6,475
3,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
8
Kills
30
30
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
0
0.29
W
Anhur
AbuSmurf
Anhur
11
0
2
12
L
Ymir
Daark37
Ymir
0
3
0
0
L
2
5
0
0.4
L
Chiron
Mephashm
Chiron
2
7
1
0.36
W
Arachne
Szef00l666
Arachne
6
1
4
8
W
Agni
8
3
3
3.17
L
Agni
2
8
2
0.38
W
Persephone
mazeRunner
Persephone
4
2
5
3.25
W
Ah Puch
xSzancioks
Ah Puch
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
48,095
61,788
Taken
44,706
24,386
Mitigated
14,380
12,567
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,605
1,464
0
6,025
11,770
3,760
0
3,199
8,371
0
28,658
W
Anhur
AbuSmurf
Anhur
11,176
6,279
0
5,361
9,024
2,690
0
628
8,306
0
64,533
L
Ymir
Daark37
Ymir
924
175
0
662
10,743
6,871
0
6,679
3,952
18,035
0
L
7,033
864
0
1,545
13,234
5,563
0
6,760
6,122
0
33,050
L
Chiron
Mephashm
Chiron
4,465
1,252
345
2,740
12,611
2,719
0
3,256
9,297
0
37,219
W
Arachne
Szef00l666
Arachne
8,098
5,258
0
4,452
11,718
3,728
27
639
10,947
0
59,117
W
Agni
11,295
1,372
0
4,640
10,006
3,196
313
2,792
7,214
54,961
0
L
Agni
5,628
390
0
1,250
13,430
5,473
0
7,899
5,225
34,501
0
W
Persephone
mazeRunner
Persephone
7,139
502
4
2,021
7,483
1,602
2,432
645
6,418
41,830
0
W
Ah Puch
xSzancioks
Ah Puch
10,387
498
0
1,073
6,475
3,164
824
2,145
4,240
40,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,830
Gold Earned
44,848
293
Minions Killed
461
0
Camps Cleared
0
1,290,149
Distance Traveled
1,413,204
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,731
449
54
4
0
251,034
4
W
Anhur
9,702
647
100
7
0
284,540
2
L
Ymir
6,919
461
37
2
0
264,288
1
L
Nike
6,812
454
69
5
0
283,855
0
L
Chiron
7,199
480
68
5
0
230,262
0
W
Arachne
9,167
611
102
7
0
330,549
0
W
Agni
9,355
624
109
7
0
261,634
1
L
Agni
7,169
478
65
4
0
260,710
0
W
Persephone
8,897
593
82
5
0
273,245
1
W
Ah Puch
7,727
515
68
5
0
263,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role