Player Matchup

Bakasura
Bakasura
Golden_UI_Frieza
Bakasura
Level 66
God Stats
16W - 11L
1,504 SR
Queue Stats
584W - 544L
1,525 Elo+
Solo
Apollo
Apollo
Meyzere
Apollo
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,319 Elo+
Solo
Sylvanus
Sylvanus
Shenanigus
Sylvanus
Level 124
God Stats
3W - 0L
1,891 SR
Queue Stats
73W - 70L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpartanGod24
Morgan Le Fay
Level 83
God Stats
4W - 3L
1,486 SR
Queue Stats
266W - 222L
1,478 Elo+
Solo
Ratatoskr
Ratatoskr
lihak09
Ratatoskr
Level 83
God Stats
1W - 1L
1,309 SR
Queue Stats
14W - 14L
1,497 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,466 Elo+

VS

Team Averages
Level 103
1,433 SR
1,486 Elo+
Bakasura
Bakasura
DietaryAuto20
Bakasura
Level 107
God Stats
6W - 9L
1,412 SR
Queue Stats
200W - 182L
1,511 Elo+
Solo
Xbalanque
Xbalanque
ItsIsco
Xbalanque
Level 118
God Stats
3W - 2L
1,625 SR
Queue Stats
521W - 514L
1,449 Elo+
Solo
Nike
Nike
OrientFuzzball
Nike
Level 128
God Stats
19W - 17L
1,388 SR
Queue Stats
455W - 437L
1,525 Elo+
Solo
Cthulhu
Cthulhu
TacosDeSuadero_8
Cthulhu
Level 42
God Stats
7W - 12L
1,446 SR
Queue Stats
706W - 795L
1,441 Elo+
Solo
Agni
Agni
ximics xowa
Agni
Level 120
God Stats
0W - 2L
1,296 SR
Queue Stats
200W - 191L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 4 / 3
5,915
592
4,262
7,213
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
Meyzere
Apollo
9
2 / 2 / 3
5,485
549
3,167
6,181
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
Shenanigus
Sylvanus
9
1 / 1 / 5
5,627
563
3,374
8,223
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
SpartanGod24
Morgan Le Fay
10
3 / 3 / 1
5,817
582
4,428
4,599
1,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lihak09
Ratatoskr
11
0 / 1 / 0
5,878
588
3,236
6,359
1,641
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DietaryAuto20
Bakasura
11
7 / 1 / 2
6,255
626
6,144
5,488
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
ItsIsco
Xbalanque
8
2 / 3 / 3
5,268
527
4,770
5,953
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,882
588
4,296
6,021
4,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 4 / 1
4,504
450
3,313
7,069
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 4 / 4
5,912
591
3,846
5,222
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
12
Kills
11
11
Deaths
12
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DietaryAuto20
Bakasura
7
1
2
8
W
6
4
3
1.88
L
Xbalanque
ItsIsco
Xbalanque
2
3
3
1.17
W
Apollo
Meyzere
Apollo
2
2
3
1.75
L
1
0
0
1
W
Sylvanus
Shenanigus
Sylvanus
1
1
5
3.5
W
Morgan Le Fay
SpartanGod24
Morgan Le Fay
3
3
1
1.17
L
0
4
1
0.13
W
Ratatoskr
lihak09
Ratatoskr
0
1
0
0
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,467
Damage
22,369
32,575
Taken
29,753
12,141
Mitigated
13,467
9,240
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DietaryAuto20
Bakasura
6,144
3,829
0
3,139
5,488
2,208
0
2,276
3,022
0
24,625
W
4,262
3,238
0
951
7,213
2,189
0
1,924
5,073
0
21,953
L
Xbalanque
ItsIsco
Xbalanque
4,770
1,103
0
1,731
5,953
1,499
0
1,780
4,019
0
25,047
W
Apollo
Meyzere
Apollo
3,167
1,606
0
1,065
6,181
1,736
0
1,948
4,014
0
18,932
L
4,296
365
0
2,888
6,021
4,685
0
0
6,021
0
33,118
W
Sylvanus
Shenanigus
Sylvanus
3,374
1,453
844
3,306
8,223
5,213
0
2,121
5,558
17,132
0
W
Morgan Le Fay
SpartanGod24
Morgan Le Fay
4,428
416
0
1,010
4,599
1,362
0
852
3,167
25,571
0
L
3,313
294
275
1,817
7,069
3,649
0
1,118
5,631
12,313
0
W
Ratatoskr
lihak09
Ratatoskr
3,236
1,151
0
2,064
6,359
1,641
0
0
5,549
0
38,017
L
3,846
339
0
878
5,222
1,426
0
2,434
2,358
30,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
27,821
253
Minions Killed
262
0
Camps Cleared
0
925,530
Distance Traveled
940,573
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,255
626
63
6
0
237,504
3
W
Bakasura
5,915
592
55
6
0
232,808
2
L
Xbalanque
5,268
527
45
5
0
168,977
1
W
Apollo
5,485
549
40
4
0
172,787
1
L
Nike
5,882
588
71
7
0
183,784
0
W
Sylvanus
5,627
563
29
3
0
158,905
3
W
Morgan Le Fay
5,817
582
48
5
0
176,498
1
L
Cthulhu
4,504
450
19
2
0
156,079
1
W
Ratatoskr
5,878
588
81
8
0
184,532
0
L
Agni
5,912
591
64
6
0
194,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role