Player Matchup

Ymir
Ymir
aitortilla_05
Ymir
Level 14
God Stats
3W - 9L
1,500 SR
Queue Stats
69W - 76L
1,152 Elo+
Party 2
Merlin
Merlin
gonbenpan_31
Merlin
Level 18
God Stats
18W - 32L
1,241 SR
Queue Stats
209W - 283L
1,190 Elo+
Party 2
Scylla
Scylla
jonyjuve8321
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,428 Elo+
Solo
Izanami
Izanami
polpsa
Izanami
Level 29
God Stats
1W - 3L
1,549 SR
Queue Stats
30W - 23L
1,378 Elo+
Solo
Thanatos
Thanatos
romanhn04
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
314W - 380L
1,216 Elo+
Party 2
Team Averages
Level 20
1,458 SR
1,273 Elo+

VS

Team Averages
Level 27
1,318 SR
1,179 Elo+
Chiron
Chiron
FougereNAAKHRIN
Chiron
Level 23
God Stats
6W - 0L
1,500 SR
Queue Stats
43W - 32L
1,197 Elo+
Solo
King Arthur
King Arthur
GIPSI-_-KILLER
King Arthur
Level 11
God Stats
16W - 23L
1,117 SR
Queue Stats
75W - 109L
1,138 Elo+
Party 1
Merlin
Merlin
NUCL3AR436
Merlin
Level 69
God Stats
8W - 11L
1,300 SR
Queue Stats
47W - 64L
1,264 Elo+
Party 1
Bellona
Bellona
elKoKiS_cjda32
Bellona
Level 26
God Stats
6W - 3L
1,552 SR
Queue Stats
46W - 62L
1,172 Elo+
Party 1
Thor
Thor
elplanero_25
Thor
Level 7
God Stats
4W - 5L
1,123 SR
Queue Stats
15W - 24L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,638
434
1,556
6,706
3,773
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
10
2 / 6 / 1
5,672
436
3,354
8,450
2,016
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
0 / 8 / 0
5,347
411
1,415
9,040
1,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
polpsa
Izanami
9
1 / 6 / 0
5,915
455
1,229
9,546
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
romanhn04
Thanatos
8
1 / 6 / 1
5,967
459
3,001
10,393
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,705
670
11,833
6,165
1,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

King Arthur
GIPSI-_-KILLER
King Arthur
10
3 / 1 / 6
6,863
528
2,462
8,009
5,677
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
NUCL3AR436
Merlin
13
13 / 1 / 4
8,621
663
9,996
3,758
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 3
7,415
570
3,834
6,413
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 1 / 1
6,245
480
2,064
5,043
2,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
29
29
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
0
5
11.5
W
King Arthur
GIPSI-_-KILLER
King Arthur
3
1
6
6
W
Merlin
NUCL3AR436
Merlin
13
1
4
15
L
0
3
3
0.5
W
2
1
3
3.5
W
2
1
1
2.5
L
Merlin
2
6
1
0.42
L
Scylla
0
8
0
0
L
Izanami
polpsa
Izanami
1
6
0
0.17
L
Thanatos
romanhn04
Thanatos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,555
Damage
30,189
44,135
Taken
29,388
12,223
Mitigated
16,113
6,428
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,833
4,494
501
4,483
6,165
1,826
4,267
1,667
4,498
0
47,228
W
King Arthur
GIPSI-_-KILLER
King Arthur
2,462
133
0
818
8,009
5,677
430
1,222
6,787
6,135
11,784
W
Merlin
NUCL3AR436
Merlin
9,996
956
0
240
3,758
1,216
1,015
767
2,991
40,415
0
L
1,556
332
0
0
6,706
3,773
0
825
5,835
11,720
0
W
3,834
1,066
0
2,563
6,413
4,653
71
1,315
5,098
0
32,184
W
2,064
662
0
0
5,043
2,741
492
1,354
3,689
0
16,111
L
Merlin
3,354
308
0
449
8,450
2,016
0
3,013
5,059
20,830
0
L
Scylla
1,415
640
0
0
9,040
1,831
152
1,474
7,516
18,415
0
L
Izanami
polpsa
Izanami
1,229
926
0
1,828
9,546
2,107
180
3,250
5,980
0
36,012
L
Thanatos
romanhn04
Thanatos
3,001
1,117
0
4,151
10,393
2,496
0
1,375
8,980
0
18,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
37,849
180
Minions Killed
311
0
Camps Cleared
0
1,045,466
Distance Traveled
1,265,635
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,705
670
97
7
0
234,097
0
W
King Arthur
6,863
528
31
2
0
277,177
0
W
Merlin
8,621
663
74
6
0
229,077
0
L
Ymir
5,638
434
19
1
0
221,289
4
W
Bellona
7,415
570
71
5
0
264,876
0
W
Thor
6,245
480
38
3
0
260,408
1
L
Merlin
5,672
436
28
2
0
209,707
0
L
Scylla
5,347
411
36
3
0
207,854
0
L
Izanami
5,915
455
51
4
0
207,490
2
L
Thanatos
5,967
459
46
4
0
199,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role