Player Matchup

Cernunnos
Cernunnos
Abigail-Lucia
Cernunnos
Level 140
God Stats
6W - 2L
1,160 SR
Queue Stats
397W - 328L
1,564 Elo+
Party 1
Osiris
Osiris
ChangedName1823
Osiris
Level 137
God Stats
4W - 2L
1,862 SR
Queue Stats
669W - 608L
1,531 Elo+
Party 1
Fenrir
Fenrir
Power House JMM
Fenrir
Level 56
God Stats
1W - 2L
1,547 SR
Queue Stats
17W - 12L
1,613 Elo+
Solo
Loki
Loki
R3AP3R-Regen
Loki
Level 121
God Stats
50W - 29L
1,575 SR
Queue Stats
451W - 359L
1,572 Elo+
Party 1
Discordia
Discordia
herobrin721
Discordia
Level 149
God Stats
1W - 3L
1,497 SR
Queue Stats
717W - 595L
1,584 Elo+
Party 1
Team Averages
Level 121
1,528 SR
1,573 Elo+

VS

Team Averages
Level 127
1,694 SR
1,614 Elo+
Chaac
Chaac
PapaWeberrr
Chaac
Level 108
God Stats
21W - 11L
1,692 SR
Queue Stats
128W - 89L
1,656 Elo+
Solo
Fafnir
Fafnir
RandomBigMan
Fafnir
Level 144
God Stats
1W - 0L
1,709 SR
Queue Stats
53W - 48L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
SamiiBee
Danzaburou
Level 138
God Stats
4W - 1L
1,700 SR
Queue Stats
13W - 9L
1,580 Elo+
Party 3
Scylla
Scylla
bogs fn binny
Scylla
Level 159
God Stats
219W - 160L
1,647 SR
Queue Stats
613W - 575L
1,615 Elo+
Party 2
Kali
Kali
takeoffuchiha
Kali
Level 87
God Stats
77W - 55L
1,721 SR
Queue Stats
168W - 148L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abigail-Lucia
Cernunnos
14
1 / 1 / 0
7,954
530
3,883
7,736
2,534
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 0
8,682
579
8,088
12,678
8,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 1
7,255
484
2,858
4,581
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 2 / 2
7,942
529
4,493
9,473
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
herobrin721
Discordia
14
0 / 3 / 0
8,059
537
3,623
5,836
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
8,212
547
8,573
12,062
11,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
12
0 / 0 / 2
6,655
444
3,272
7,946
6,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
SamiiBee
Danzaburou
11
0 / 1 / 2
6,850
457
1,968
4,873
1,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 3
8,204
547
4,174
5,239
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 1 / 1
8,883
592
5,604
10,353
4,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
5
Kills
11
11
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Abigail-Lucia
Cernunnos
1
1
0
1
L
1
4
0
0.25
W
3
2
1
1.75
L
1
1
1
1.5
L
2
2
2
1.5
W
Fafnir
0
0
2
1
W
Danzaburou
SamiiBee
Danzaburou
0
1
2
1
W
2
1
3
3.5
L
Discordia
herobrin721
Discordia
0
3
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,945
Damage
23,591
40,304
Taken
40,473
18,986
Mitigated
26,298
15,313
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Abigail-Lucia
Cernunnos
3,883
1,344
0
2,261
7,736
2,534
192
1,758
5,978
0
59,296
L
8,088
4,642
0
5,826
12,678
8,928
0
652
12,026
0
57,430
W
8,573
1,434
0
5,573
12,062
11,917
0
400
11,622
244
52,574
L
2,858
740
0
1,858
4,581
3,059
0
1,403
3,178
0
19,135
L
4,493
1,486
0
4,073
9,473
2,692
0
1,053
8,420
0
52,128
W
Fafnir
3,272
451
311
1,712
7,946
6,572
2
348
7,598
31,193
0
W
Danzaburou
SamiiBee
Danzaburou
1,968
304
256
2,242
4,873
1,390
294
367
4,506
0
38,165
W
4,174
534
0
1,140
5,239
1,511
0
2,091
2,872
52,442
0
L
Discordia
herobrin721
Discordia
3,623
240
0
1,295
5,836
1,773
72
2,824
3,012
56,791
0
W
5,604
3,000
0
2,505
10,353
4,908
0
756
9,537
0
48,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
38,804
505
Minions Killed
421
0
Camps Cleared
0
1,445,532
Distance Traveled
1,412,144
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,954
530
115
8
0
263,512
6
L
Osiris
8,682
579
138
9
0
280,229
0
W
Chaac
8,212
547
91
6
0
232,517
4
L
Fenrir
7,255
484
31
2
0
321,643
5
L
Loki
7,942
529
98
7
0
316,823
0
W
Fafnir
6,655
444
45
3
0
296,977
6
W
Danzaburou
6,850
457
74
5
0
255,888
6
W
Scylla
8,204
547
116
8
0
274,523
5
L
Discordia
8,059
537
123
8
0
263,325
2
W
Kali
8,883
592
95
6
0
352,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role