Player Matchup

Ra
Ra
Mr_Red_Panda_7
Ra
Level 11
God Stats
5W - 9L
1,275 SR
Queue Stats
6W - 12L
1,180 Elo+
Party 2
Amaterasu
Amaterasu
SireBoko
Amaterasu
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 17L
1,180 Elo+
Party 2
Eset
Eset
Yusha Neon
Eset
Level 40
God Stats
8W - 10L
1,569 SR
Queue Stats
466W - 531L
1,347 Elo+
Party 1
Loki
Loki
ceeden147
Loki
Level 7
God Stats
2W - 2L
1,402 SR
Queue Stats
2W - 2L
1,253 Elo+
Solo
Nemesis
Nemesis
llWrxithll
Nemesis
Level 12
God Stats
3W - 3L
1,672 SR
Queue Stats
138W - 165L
1,436 Elo+
Party 1
Team Averages
Level 20
1,483 SR
1,279 Elo+

VS

Team Averages
Level 34
1,438 SR
1,374 Elo+
Morgan Le Fay
Morgan Le Fay
EliteDelta129
Morgan Le Fay
Level 100
God Stats
4W - 6L
1,503 SR
Queue Stats
170W - 135L
1,549 Elo+
Party 3
Sylvanus
Sylvanus
Imbendy091209
Sylvanus
Level 7
God Stats
3W - 5L
1,189 SR
Queue Stats
4W - 7L
1,072 Elo+
Solo
Fenrir
Fenrir
Marker_Eater
Fenrir
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 79L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Nutrileshe123
Gilgamesh
Level 29
God Stats
17W - 21L
1,499 SR
Queue Stats
50W - 54L
1,409 Elo+
Solo
Amaterasu
Amaterasu
TheToxicDiego
Amaterasu
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 77L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 8
14,486
483
24,015
23,668
9,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
SireBoko
Amaterasu
20
5 / 7 / 4
14,846
495
11,840
28,713
33,215
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 11 / 9
15,736
525
31,580
30,144
11,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
20
8 / 2 / 6
15,483
516
10,890
28,468
11,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
llWrxithll
Nemesis
19
10 / 9 / 8
14,490
483
20,891
28,301
11,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EliteDelta129
Morgan Le Fay
20
19 / 5 / 4
15,785
526
41,009
26,624
13,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Imbendy091209
Sylvanus
14
1 / 15 / 4
10,179
339
8,517
21,474
8,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
3 / 8 / 8
12,261
409
7,321
23,504
11,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Nutrileshe123
Gilgamesh
20
12 / 4 / 5
14,021
467
29,960
36,435
21,615
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
TheToxicDiego
Amaterasu
16
1 / 7 / 12
10,991
366
8,055
33,626
27,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
69
38
Kills
36
39
Deaths
39
35
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EliteDelta129
Morgan Le Fay
19
5
4
4.2
L
Sylvanus
Imbendy091209
Sylvanus
1
15
4
0.2
L
Fenrir
3
8
8
0.88
W
4
10
8
0.8
L
Gilgamesh
Nutrileshe123
Gilgamesh
12
4
5
3.63
W
Amaterasu
SireBoko
Amaterasu
5
7
4
1
L
Amaterasu
TheToxicDiego
Amaterasu
1
7
12
1
W
11
11
9
1.41
W
Loki
8
2
6
5.5
W
Nemesis
llWrxithll
Nemesis
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,216
Damage
94,862
139,294
Taken
141,663
76,445
Mitigated
82,635
50,372
Healing
31,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EliteDelta129
Morgan Le Fay
41,009
4,566
0
8,141
26,624
13,635
3,597
9,412
16,692
144,262
0
L
Sylvanus
Imbendy091209
Sylvanus
8,517
2,788
987
2,258
21,474
8,664
492
7,958
13,238
19,789
3,348
L
Fenrir
7,321
488
0
4,246
23,504
11,541
0
6,207
17,191
0
48,297
W
24,015
1,627
2,206
7,012
23,668
9,035
3,103
11,611
12,057
93,910
0
L
Gilgamesh
Nutrileshe123
Gilgamesh
29,960
6,264
1,523
3,700
36,435
21,615
1,851
17,257
18,792
0
94,089
W
Amaterasu
SireBoko
Amaterasu
11,840
4,890
0
8,159
28,713
33,215
251
11,552
17,161
0
79,821
L
Amaterasu
TheToxicDiego
Amaterasu
8,055
1,856
0
10,762
33,626
27,180
515
13,395
20,075
0
37,649
W
31,580
3,641
1,640
10,752
30,144
11,923
3,871
10,641
19,503
103,745
0
W
Loki
10,890
3,533
0
11,286
28,468
11,019
1,546
8,115
20,353
0
114,834
W
Nemesis
llWrxithll
Nemesis
20,891
13,193
0
9,317
28,301
11,253
3,242
7,392
20,909
0
45,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,041
Gold Earned
63,237
570
Minions Killed
483
0
Camps Cleared
0
2,661,655
Distance Traveled
2,704,669
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,785
526
230
8
0
486,472
0
L
Sylvanus
10,179
339
23
1
0
517,058
1
L
Fenrir
12,261
409
76
3
0
562,775
0
W
Ra
14,486
483
164
5
0
523,462
0
L
Gilgamesh
14,021
467
121
4
0
618,911
0
W
Amaterasu
14,846
495
120
4
0
551,102
1
L
Amaterasu
10,991
366
33
1
0
519,453
0
W
Eset
15,736
525
129
4
0
464,616
0
W
Loki
15,483
516
116
4
0
558,196
0
W
Nemesis
14,490
483
41
1
0
564,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role