Player Matchup

Cerberus
Cerberus
Galone09
Cerberus
Level 29
God Stats
6W - 7L
1,524 SR
Queue Stats
99W - 113L
1,406 Elo+
Party 2
Odin
Odin
JooRuno
Odin
Level 68
God Stats
7W - 6L
1,705 SR
Queue Stats
100W - 119L
1,374 Elo+
Solo
Camazotz
Camazotz
MAKEDONSKY13
Camazotz
Level 57
God Stats
0W - 4L
1,142 SR
Queue Stats
162W - 206L
1,397 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neformal
Morgan Le Fay
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
danyLC92
Cernunnos
Level 81
God Stats
5W - 8L
1,389 SR
Queue Stats
21W - 39L
1,323 Elo+
Party 2
Team Averages
Level 59
1,452 SR
1,400 Elo+

VS

Team Averages
Level 90
1,423 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MerfinStone
Artio
Level 89
God Stats
3W - 2L
1,699 SR
Queue Stats
547W - 569L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
SuperSemka
Danzaburou
Level 86
God Stats
38W - 26L
1,136 SR
Queue Stats
227W - 205L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
p0kemaster111
Kuzenbo
Level 108
God Stats
18W - 22L
1,282 SR
Queue Stats
164W - 158L
1,424 Elo+
Party 1
Horus
Horus
sanyatasher
Horus
Level 40
God Stats
19W - 10L
1,496 SR
Queue Stats
33W - 22L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Galone09
Cerberus
8
0 / 2 / 0
5,212
521
1,224
7,591
2,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
JooRuno
Odin
9
1 / 2 / 2
5,530
553
4,225
6,646
3,503
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Camazotz
MAKEDONSKY13
Camazotz
9
2 / 2 / 1
5,565
557
4,499
7,790
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Neformal
Morgan Le Fay
10
3 / 4 / 0
6,075
608
4,644
6,675
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
danyLC92
Cernunnos
9
0 / 0 / 0
4,966
497
3,271
3,298
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 4
5,396
540
3,116
6,223
2,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 3 / 2
5,487
549
4,610
8,120
8,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
SuperSemka
Danzaburou
9
1 / 0 / 1
5,222
522
4,370
4,362
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
11
5 / 0 / 1
6,147
615
4,055
6,954
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 1
5,427
543
1,588
5,301
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
9
10
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
3
4
0.67
L
Cerberus
Galone09
Cerberus
0
2
0
0
L
Odin
JooRuno
Odin
1
2
2
1
L
Camazotz
MAKEDONSKY13
Camazotz
2
2
1
1.25
W
2
3
2
1
L
Morgan Le Fay
Neformal
Morgan Le Fay
3
4
0
0.75
W
Danzaburou
SuperSemka
Danzaburou
1
0
1
1.5
L
Cernunnos
danyLC92
Cernunnos
0
0
0
0
W
Kuzenbo
5
0
1
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,863
Damage
17,739
32,000
Taken
30,960
10,523
Mitigated
22,276
8,857
Healing
14,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,116
389
0
2,470
6,223
2,816
528
4,261
1,579
26,329
0
L
Cerberus
Galone09
Cerberus
1,224
0
0
1,675
7,591
2,593
0
416
7,175
14,893
0
L
Odin
JooRuno
Odin
4,225
825
0
1,453
6,646
3,503
294
3,511
3,135
0
21,519
L
Camazotz
MAKEDONSKY13
Camazotz
4,499
1,368
0
3,118
7,790
2,368
193
3,674
4,116
0
23,251
W
4,610
239
97
2,980
8,120
8,314
0
0
8,120
17,882
0
L
Morgan Le Fay
Neformal
Morgan Le Fay
4,644
769
0
1,096
6,675
1,305
108
4,299
2,376
29,391
0
W
Danzaburou
SuperSemka
Danzaburou
4,370
1,734
233
1,866
4,362
1,257
55
138
4,224
0
30,016
L
Cernunnos
danyLC92
Cernunnos
3,271
908
0
1,515
3,298
754
0
229
3,069
0
28,904
W
Kuzenbo
4,055
1,318
0
2,660
6,954
5,688
0
0
6,954
26,825
0
W
1,588
945
646
3,614
5,301
4,201
0
1,086
4,215
0
13,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,348
Gold Earned
27,679
238
Minions Killed
205
0
Camps Cleared
0
969,852
Distance Traveled
919,403
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,396
540
44
4
0
160,317
0
L
Cerberus
5,212
521
17
2
0
187,764
4
L
Odin
5,530
553
36
4
0
213,046
0
L
Camazotz
5,565
557
57
6
0
207,746
1
W
Artio
5,487
549
32
3
0
181,871
1
L
Morgan Le Fay
6,075
608
61
6
0
174,299
2
W
Danzaburou
5,222
522
60
6
0
193,978
1
L
Cernunnos
4,966
497
67
7
0
186,997
4
W
Kuzenbo
6,147
615
51
5
0
187,924
1
W
Horus
5,427
543
18
2
0
195,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role