Player Matchup

Chiron
Chiron
 
Chiron
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WelloyQC
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,366 Elo+
Party 1
Tiamat
Tiamat
YaeGuSong
Tiamat
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
174W - 139L
1,588 Elo+
Solo
Tyr
Tyr
zxc grinch
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,491 Elo+

VS

Team Averages
Level 64
1,445 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Emeryn_The_R
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,464 Elo+
Solo
Tyr
Tyr
IRhaastI
Tyr
Level 24
God Stats
0W - 1L
1,382 SR
Queue Stats
12W - 9L
1,289 Elo+
Solo
Hachiman
Hachiman
JeffHugs
Hachiman
Level 89
God Stats
2W - 4L
1,345 SR
Queue Stats
126W - 113L
1,508 Elo+
Solo
Fenrir
Fenrir
Maxim_The_Hero
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,790 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
16 / 2 / 10
14,095
881
24,792
17,506
8,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
 
Pele
18
4 / 4 / 22
11,546
722
8,525
14,951
13,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
WelloyQC
Bakasura
18
4 / 8 / 16
11,366
710
3,685
18,218
7,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
YaeGuSong
Tiamat
20
5 / 1 / 20
12,718
795
25,551
17,775
11,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 13
10,219
639
4,623
15,071
14,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 7 / 9
11,925
745
19,930
18,666
8,375
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 5 / 13
9,986
624
6,917
12,486
5,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 12
9,885
618
8,124
14,305
11,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
JeffHugs
Hachiman
20
8 / 2 / 10
11,860
741
22,525
12,892
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
2 / 10 / 10
9,550
597
12,727
17,319
11,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
76
30
Kills
22
22
Deaths
30
81
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
16
2
10
10.5
W
Pele
 
Pele
4
4
22
3.75
L
Izanami
 
Izanami
7
7
9
1.64
L
2
5
13
1.7
L
3
6
12
1.5
L
Hachiman
JeffHugs
Hachiman
8
2
10
6.5
L
2
10
10
0.7
W
Bakasura
WelloyQC
Bakasura
4
8
16
1.5
W
Tiamat
YaeGuSong
Tiamat
5
1
20
15
W
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,176
Damage
70,223
83,521
Taken
75,668
57,176
Mitigated
43,755
42,778
Healing
18,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
24,792
10,974
5,823
8,514
17,506
8,644
4,586
0
17,506
0
52,671
W
Pele
 
Pele
8,525
1,595
2,088
4,439
14,951
13,922
967
75
14,876
0
18,734
L
Izanami
 
Izanami
19,930
10,363
2,318
6,052
18,666
8,375
668
4,717
13,779
0
48,010
L
6,917
4,821
801
2,581
12,486
5,553
186
4,308
8,178
0
15,579
L
8,124
178
0
1,604
14,305
11,948
0
7,088
7,172
412
10,660
L
Hachiman
JeffHugs
Hachiman
22,525
9,026
104
4,282
12,892
5,929
720
5,312
7,580
0
54,632
L
12,727
1,039
24
546
17,319
11,950
214
5,759
11,405
0
15,908
W
Bakasura
WelloyQC
Bakasura
3,685
2,398
2,051
4,070
18,218
7,970
32
0
18,218
0
5,265
W
Tiamat
YaeGuSong
Tiamat
25,551
650
3,777
8,615
17,775
11,994
182
274
17,501
61,046
0
W
4,623
426
1,049
2,352
15,071
14,646
172
9
15,062
3,738
5,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,944
Gold Earned
53,206
173
Minions Killed
171
0
Camps Cleared
0
1,508,951
Distance Traveled
1,261,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,095
881
65
4
0
296,403
0
W
Pele
11,546
722
16
1
0
298,434
0
L
Izanami
11,925
745
55
3
0
247,541
0
L
Rama
9,986
624
23
1
0
236,755
0
L
Tyr
9,885
618
10
1
0
278,325
0
L
Hachiman
11,860
741
73
5
0
263,947
0
L
Fenrir
9,550
597
10
1
0
235,410
0
W
Bakasura
11,366
710
13
1
0
292,955
0
W
Tiamat
12,718
795
71
4
0
343,854
1
W
Tyr
10,219
639
8
1
0
277,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role