Player Matchup

Nemesis
Nemesis
BlestAtlas64
Nemesis
Level 61
God Stats
7W - 10L
1,530 SR
Queue Stats
36W - 41L
1,516 Elo+
Solo
Sylvanus
Sylvanus
RomanNeptune300
Sylvanus
Level 155
God Stats
6W - 4L
1,398 SR
Queue Stats
191W - 145L
1,599 Elo+
Party 2
Amaterasu
Amaterasu
Z0mbieKi11er935
Amaterasu
Level 142
God Stats
2W - 0L
1,437 SR
Queue Stats
46W - 39L
1,549 Elo+
Solo
Chiron
Chiron
iflyuby
Chiron
Level 155
God Stats
5W - 2L
1,543 SR
Queue Stats
271W - 208L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xX_Garcia551_Xx
Morgan Le Fay
Level 109
God Stats
39W - 34L
1,508 SR
Queue Stats
562W - 585L
1,550 Elo+
Solo
Team Averages
Level 124
1,483 SR
1,556 Elo+

VS

Team Averages
Level 137
1,596 SR
1,526 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DÍLF
Loki
Level 139
God Stats
1W - 1L
1,835 SR
Queue Stats
275W - 266L
1,590 Elo+
Solo
The Morrigan
The Morrigan
Szeether
The Morrigan
Level 100
God Stats
1W - 4L
1,390 SR
Queue Stats
17W - 18L
1,520 Elo+
Solo
Vamana
Vamana
Yasashi_Namida
Vamana
Level 147
God Stats
4W - 2L
1,753 SR
Queue Stats
250W - 243L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlestAtlas64
Nemesis
17
6 / 1 / 12
11,430
1,143
15,073
16,490
13,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
17
5 / 1 / 16
10,840
1,084
10,727
11,088
15,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Z0mbieKi11er935
Amaterasu
17
4 / 2 / 10
10,451
1,045
8,998
13,496
12,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
iflyuby
Chiron
17
4 / 2 / 13
10,560
1,056
16,521
7,653
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
xX_Garcia551_Xx
Morgan Le Fay
16
4 / 1 / 12
10,216
1,022
14,230
6,609
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

245

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 3 / 3
10,058
1,006
16,485
11,012
4,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
 
Athena
15
0 / 2 / 5
9,604
960
8,152
20,104
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
DÍLF
Loki
16
3 / 9 / 4
10,247
1,025
9,927
15,046
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Szeether
The Morrigan
15
1 / 5 / 4
9,236
924
7,269
8,950
3,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
0 / 4 / 7
9,139
914
7,642
13,997
7,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
23
Kills
7
7
Deaths
23
63
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
3
1.5
L
Athena
 
Athena
0
2
5
1.25
W
Nemesis
BlestAtlas64
Nemesis
6
1
12
12
L
Loki
DÍLF
Loki
3
9
4
0.56
W
Sylvanus
5
1
16
13
L
The Morrigan
Szeether
The Morrigan
1
5
4
0.6
L
0
4
7
0.88
W
Amaterasu
Z0mbieKi11er935
Amaterasu
4
2
10
4.5
W
Chiron
iflyuby
Chiron
4
2
13
5.25
W
Morgan Le Fay
xX_Garcia551_Xx
Morgan Le Fay
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
49,475
55,336
Taken
69,109
48,012
Mitigated
39,663
16,715
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
16,485
8,024
0
1,297
11,012
4,525
0
3,547
7,465
0
50,099
L
Athena
 
Athena
8,152
2,228
0
3,425
20,104
18,550
0
6,781
13,323
13,925
0
W
Nemesis
BlestAtlas64
Nemesis
15,073
6,375
0
3,141
16,490
13,213
0
3,381
13,109
0
34,044
L
Loki
DÍLF
Loki
9,927
1,382
0
80
15,046
5,492
0
3,368
11,678
0
38,856
W
Sylvanus
10,727
2,378
3,454
3,408
11,088
15,597
0
3,329
7,759
26,411
2,994
L
The Morrigan
Szeether
The Morrigan
7,269
1,309
377
1,049
8,950
3,310
0
3,997
4,839
13,800
2,630
L
7,642
3,014
0
2,506
13,997
7,786
0
6,541
7,456
152
19,022
W
Amaterasu
Z0mbieKi11er935
Amaterasu
8,998
3,887
938
2,267
13,496
12,587
0
4,339
9,157
0
18,644
W
Chiron
iflyuby
Chiron
16,521
6,822
1,085
2,086
7,653
3,448
0
1,282
6,330
0
39,053
W
Morgan Le Fay
xX_Garcia551_Xx
Morgan Le Fay
14,230
1,497
0
336
6,609
3,167
0
1,839
4,770
38,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,497
Gold Earned
48,284
201
Minions Killed
211
8
Camps Cleared
7
1,032,498
Distance Traveled
969,699
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,058
1,006
80
8
1
197,990
1
L
Athena
9,604
960
19
2
0
201,947
1
W
Nemesis
11,430
1,143
31
3
3
233,823
1
L
Loki
10,247
1,025
63
6
2
197,488
0
W
Sylvanus
10,840
1,084
49
5
0
174,756
4
L
The Morrigan
9,236
924
25
3
3
179,071
0
L
Vamana
9,139
914
24
2
1
193,203
0
W
Amaterasu
10,451
1,045
21
2
0
227,380
0
W
Chiron
10,560
1,056
52
5
3
180,346
0
W
Morgan Le Fay
10,216
1,022
48
5
2
216,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role