Player Matchup

Tiamat
Tiamat
CheMarxLenin2
Tiamat
Level 29
God Stats
20W - 26L
1,466 SR
Queue Stats
144W - 208L
1,218 Elo+
Solo
Neith
Neith
ChiipSkyyLarrk
Neith
Level 6
God Stats
3W - 1L
1,906 SR
Queue Stats
27W - 9L
1,830 Elo+
Party 2
Cthulhu
Cthulhu
DEICIED4Hanibal
Cthulhu
Level 128
God Stats
12W - 4L
1,712 SR
Queue Stats
80W - 39L
1,755 Elo+
Party 2
Team Averages
Level 54
1,695 SR
1,601 Elo+

VS

Team Averages
Level 54
1,500 SR
1,518 Elo+
Bellona
Bellona
IeatFruit10
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 25L
1,322 Elo+
Party 1
Skadi
Skadi
TruScorpio89705
Skadi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Solo
Kali
Kali
xrayman40
Kali
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 24L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 8
8,942
688
5,407
9,545
4,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 3 / 7
10,675
821
15,893
10,844
4,239
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 0 / 6
10,085
776
9,182
11,988
11,606
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IeatFruit10
Bellona
13
3 / 6 / 1
8,801
677
7,951
15,507
13,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 6 / 2
7,369
567
285
6,868
2,054
Kali
12
4 / 5 / 2
9,246
711
7,481
17,721
8,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
16
Kills
7
8
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
W
8
3
7
3.83
W
6
0
6
9
L
Bellona
IeatFruit10
Bellona
3
6
1
0.58
L
0
6
2
0.17
L
Kali
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,482
Damage
15,717
32,377
Taken
40,096
19,984
Mitigated
24,670
7,998
Healing
5,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,407
164
0
706
9,545
4,139
684
0
9,242
15,024
0
W
15,893
7,162
739
4,915
10,844
4,239
1,125
0
10,616
0
51,976
W
9,182
484
208
1,430
11,988
11,606
181
0
11,701
38,760
0
L
Bellona
IeatFruit10
Bellona
7,951
1,553
0
1,892
15,507
13,803
171
5,374
10,133
0
27,520
L
285
18
0
0
6,868
2,054
0
2,429
4,439
0
3,908
L
Kali
7,481
3,504
0
3,545
17,721
8,813
37
6,786
10,935
0
24,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
25,416
144
Minions Killed
65
0
Camps Cleared
0
745,404
Distance Traveled
605,605
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,942
688
16
1
0
232,526
0
W
Neith
10,675
821
84
6
0
234,881
1
W
Cthulhu
10,085
776
44
3
0
277,997
0
L
Bellona
8,801
677
33
3
0
219,905
0
L
Skadi
7,369
567
3
0
0
150,596
1
L
Kali
9,246
711
29
2
0
235,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role